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MakerTech

@makertech.bsky.social
1.7K followers 450 following 237 posts

Game dev mom. Makes Godot tutorials and is working on a cute little Zelda-like with programmable robots. Dreaming of one day doing game dev full-time. Youtube: youtube.com/makertech Patreon: www.patreon.com/MakerTech ** No AI **

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MakerTech @makertech.bsky.social · 10/10/2026
Just finished prepping the code for the first episode for a new Godot Tutorial mini series. How to Create a Procedural Cave System using Cellular Automata (in Godot). #madewithgodot #proceduralgeneration #godotengine
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MakerTech @makertech.bsky.social · 25/08/2026
Brainstorming game ideas with the kid. I think we landed on a game with a cat that catches mice in a maze🤔 #gamedev #godotengine
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MakerTech @makertech.bsky.social · 24/08/2026
After math, reading, writing and a bit of Japanese, today's homeschooling project turned out to be yet another LED circuit. This time my daughter wanted to make a halloween creeper, and she insisted that I recorded the first try (I wanted to make a test first, but no, no)😅 #electronics #makerkids
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MakerTech @makertech.bsky.social · 20/08/2026
It seems that I’m a bit out of practice after taking some time off for the summer☀️ The ~8 minutes video I had planned landed on 17 minutes. Which of course is also the reason why editing ended up taking twice as long as expected😅 #godotengine #tutorial #gamedev
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MakerTech @makertech.bsky.social · 18/08/2026
We are closing in on the end of summer. Which means it is time to get back to working more regularly. It is also a perfect occasion to break in the new cup I bought at Hannover Maker Faire this weekend🤩 #godotengine #makerfaire
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MakerTech @makertech.bsky.social · 24/06/2026
The weather is too good to stay inside, so here is my office for the day☀️☀️☀️ When I need a break or a snack I can go pick peas and strawberries while I listen to the birds singing from the forest🤩
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MakerTech @makertech.bsky.social · 16/05/2026
Look what I just got in the mail🤩 The poor fellow is feeling a bit alone and can’t wait until Godette shows up as well! #godotengine #godotplushie
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MakerTech @makertech.bsky.social · 29/04/2026
“What do you do professionally” was a common question at GodotCon. It can be hard to answer without oversharing🤔 Our kids are homeschooled. Homeschooling isn’t common in Denmark and is illegal in several European countries. This is what I made with our 7yo on Monday. Today we are doing statistics📊
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MakerTech @makertech.bsky.social · 27/04/2026
One week! We went away for one week. And the rhubarb just completely exploded in growth. I guess it’s time to make some home made sour sweets! And maybe a cake or two…
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MakerTech @makertech.bsky.social · 26/04/2026
I just finished reworking my inventory system, so it's possible to transfer items between inventories. Robots can now pick up items as well! I'm not 100% sure this is the best solution for this game. But I'll keep it like this for now 😎 #madewithgodot #zeldalike #gamedev #indiedev #godotengine
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MakerTech @makertech.bsky.social · 16/04/2026
I leave for Amsterdam in two days and I just got these two delivered. So if you see either of these at #godotcon, come say hi! I kind of regret not getting both as a hoodie tho. It is such a nice quality and I can definitely see myself using it as a spring/summer jacket🤩 #godotengine
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MakerTech @makertech.bsky.social · 06/04/2026
The next Godot voxel video is finally being recorded and edited. I’ve decided to divide the script into two videos. Once these are done, I’m going to work on other projects for a while. Voxels are a bit too complex when I also have a child that currently needs a little extra nurturing.
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MakerTech @makertech.bsky.social · 22/03/2026
I had a bug where the robots would stop working and block if I started them quickly after each other. I've been ignoring it for months, but today I managed to find the problem within an hour😅 Now I just need a button for starting them all at once🤩 #madewithgodot #godotengine #zeldalike #programming
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MakerTech @makertech.bsky.social · 21/03/2026
Yesterday I finally had more than 30 minutes to myself, and got Binary Greedy Meshing using Integers and bit shifting to work. It seems to be ~33% faster than my regular Greedy Meshing algorithm. I havn't looked into if it could be optimized further or would be faster in C++. #godotengine #voxels
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MakerTech @makertech.bsky.social · 14/03/2026
Don't mind me, I'm just over here destroying my voxel project😅 Also known as in the process of figuring out how to create a binary mesh using bit tricks🥳 #madewithgodot #godotengine #voxelterrain #greedymeshing
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MakerTech @makertech.bsky.social · 01/03/2026
Echo now has a few menus. And now I'm realizing I forgot to add a pause menu with an option to exit to the main menu... Next is exporting and uploading to Itch. And then hopefully I will have time to make the player a bit slower for a while when the wall is hit. #madewithgodot #gamejam #godot
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MakerTech @makertech.bsky.social · 01/03/2026
Echo is now playable (-ish). With a random start and random goal. The cave system is connected. And we can create a new random game or replay the same. Next up is creating a main menu and make it possible to create a game from a specific seed. #madewithgodot #godotengine #gamejam
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MakerTech @makertech.bsky.social · 28/02/2026
Life and a kid that didn't want to go to school stole 2-3 days of the game jam. I guess this is going to be a very limited scope game😅 Anyways, I just managed to get the algorithm to connect rooms to work. #proceduralgeneration #madewithgodot #godotengine #gamejam #cellularautomata #cavegeneration
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MakerTech @makertech.bsky.social · 25/02/2026
And now we have the water cave drawn using simple marching squares🤩 #madeusinggodot #godotengine #gamejam #marchingsquares #proceduralgeneration
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MakerTech @makertech.bsky.social · 25/02/2026
Sometimes you just need to spend two days working on a bug that just doesn't make sense. In the end you will see that you wrote 'pos' instead of 'n_pos' and thus didn't really count the number of neighbour walls as you thought... Cellular automata is now working for Echos level generation. #godot
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MakerTech @makertech.bsky.social · 24/02/2026
Echo dev, day 2. I didn't have much time to work on this today, but I implemented a basic cellular automata cave generation. Or I though I did - each iteration isn't actually changing the initial noise and I'm to tired to figure out why😅 To be continued! #gamejam #madewithgodot #godotengine
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MakerTech @makertech.bsky.social · 23/02/2026
Instead of moving on the level generation as planned, I drew two water tiles and looked for shaders, that could help improve the water feel of the game. I'll look at level generation to night (if the kids fall asleep quickly) or tomorrow. #gamejam #madewithgodot #godotengine
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MakerTech @makertech.bsky.social · 23/02/2026
Okay, here we go @jackiecodes.bsky.social Jackie Jam #3 - Signal I'm not sure I'll have time to finish this jam, but inspiration struck, and here we are. This is two hours in. The player is a small underwater vessel using sonar (signal) to navigate. #madewithgodot #godotengine #gamejam
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MakerTech @makertech.bsky.social · 20/02/2026
I finally sorted out all the things that went wrong in the fragment shader🥳 Now the colors are added correctly from the shader. And I can move on to optimizing the binary meshing using bit tricks🤩 #greedymeshing #godotengine #voxeldev #madeingodot
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MakerTech @makertech.bsky.social · 20/02/2026
Binary Mesh and transferring voxel data to the fragment shader using 3D textures to add colors isn't that difficult! Right? Right??? (I might need a bit more than the 30 minutes I had to myself this morning to figure this out😅) #madewithgodot #godotengine #voxelterrain #shaders
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MakerTech @makertech.bsky.social · 11/02/2026
Multi tasking day. Watching the winter olympics while recording video for a voxel tutorial/devlog and editing a Scratch video. I‘m hoping to also find time to work a bit on my little puzzle game for my math hungry youngest child! #madewithgodot #godotengine #voxelterrain #gamedev
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MakerTech @makertech.bsky.social · 05/02/2026
This is why shaders are always so fun to work with. The end result might not always be that difficult to understand. But you get fun results while you try to remember how everything works! #madewithgodot #voxeldev #voxelterrain #shaders #godotengine
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MakerTech @makertech.bsky.social · 29/01/2026
Rotten Oranges anyone? I'm testing out a few ideas for small puzzle games inspired by algorithms and/or graph theory problems. Target audience is our youngest child and other math exited kids like her. First up is the Rotten Orange Problem. #madewithgodot #godotengine #puzzlegame #mathgame
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MakerTech @makertech.bsky.social · 17/09/2025
I've had such a productive day today (the ~3.5 hours I can work) Some things I did: * Wrote a big chunk of the script the next voxel video * Created a problem generator for our new math app * Started to work on a backend 'skill tree' to make the app adaptive #madewithgodot #godotengine #mathapp
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MakerTech @makertech.bsky.social · 16/09/2025
The kids are testing the very first simple prototype of our new math app / game🤩 #mathgame #madewithgodot #godotengine
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MakerTech @makertech.bsky.social · 15/09/2025
Today's little side track. Converting equation strings to image equations like these. This will be part of prototyping an idea for a math app / game. The main idea is just to create something that can keep our math hungry youngest child happy😅 Placeholder art from @kenney.nl 🤩 #madewithgodot
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MakerTech @makertech.bsky.social · 13/09/2025
This week I began to rework the games programming system. It now supports robots and portals of different colors (+a few other new things). One of the to-dos for next week is making it possible to switch between which robot you are currently programming from the menu. #madewithgodot #programming
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MakerTech @makertech.bsky.social · 11/09/2025
Tonight’s coding task is a little different. I’m battling R Studio. Hopefully it will end with a few useful plots for my next voxel video where we will compare two meshing algorithms (and also GDScript versions vs. C# versions). #godotengine #madewithgodot #voxelterrain #gamedev
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MakerTech @makertech.bsky.social · 02/09/2025
Jumping down was the last task on my 'milestone 1' list on Trello. Tomorrow I start working on milestone 2 which is all about the robot programming, robot inventory and upgrading your robot🤩 #madewithgodot #godotengine #zeldalike #gamedev #indiedev
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MakerTech @makertech.bsky.social · 26/08/2025
Greedy Meshing in C#😎 Now I'm ready to measure performance for both the GDScript version and C# version of a few meshing algorithms. I'll be measuring performance on a few different terrain types. #madewithgodot #godotengine #voxelterrain #voxeldev #gamedev
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MakerTech @makertech.bsky.social · 24/08/2025
Today I remembered, that I haven't made much in C# before. But after ~2 hours with a lot of complaining, I got the hang of it and ported the first meshing algorithm from GDScript to C#. Tomorrow I'm porting the greedy meshing algorithm so we can measure and compare it all. #madewithgodot #voxels
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MakerTech @makertech.bsky.social · 23/08/2025
Greedy Meshing, V2. Slow, but ready to be measured and compared to the previous meshing solution - this is for a mix between a dev log and a tutorial. The next step is to move this to C++ and/or C#. #madewithgodot #voxelterrain #voxeldev #screenshotsaturday #godotengine #gamedev
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MakerTech @makertech.bsky.social · 22/08/2025
Chests was on the to-do list today. Last weeks Godot Wild Jam made me realize, that I kind these pixel breaking animations. A little squeeze and stretch can be so much fun! #madewithgodot #godotengine #zeldalike #gamedev
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MakerTech @makertech.bsky.social · 18/08/2025
Now that Godot Wild Jam is over, I’ve finally got time to finish up a few new Godot tutorials🤩 And I’m hoping I also have 1-2 hours tonight to work on my main game🤞 The game jam was great, but it also made me miss my little programming zeldalike a lot! #godotengine #gamedev #programming
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MakerTech @makertech.bsky.social · 16/08/2025
One day left of Godot Wild Jam 84! Today was extreamly fun. My little roguelike inspired game about a water vole finally got procedural levels based on cellular automaton. Our 6yo drew a tree and made art for the tiles I made that she didn't like😅 #madewithgodot #screenshotsaturday #godotengine
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MakerTech @makertech.bsky.social · 14/08/2025
Godot Wild Jam, day 6. I've been working on menus, new effects that changes the view range of the player and water now floods the maze you have made, if you dig under a tile that has water at the top level. Tomorrow I'm working on sound effects with our 6yo. #madewithgodot #godotengine #gamedev
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MakerTech @makertech.bsky.social · 11/08/2025
End of day 3. I didn't have as much time today, because kids, homeschooling and so on. But I managed to finish the items, effects, hotbar and energy systems. And then a limited the players view - this can also be changed by items later. #madewithgodot #godotwildjam #gamedev #godotengine
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MakerTech @makertech.bsky.social · 10/08/2025
End of day 2. We now have a little inventory. The player can collect plants and save them for later. The plants will effect the player in different ways when eaten. The game will always have the same effects, but which effect an item will have may be randomized. #gamejam #godotengine #gamedev
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MakerTech @makertech.bsky.social · 10/08/2025
This is why I haven't participated i a game jam before. It's just so difficult to stay focused😅 The kid wanted a golden strawberry, so I spend way to long figuring out how to create a shader with this shiny effect. And then back on track - the game can now be won! Obstacles and enemies next!
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MakerTech @makertech.bsky.social · 10/08/2025
It seems that my 6yo is trying to take over my game jam project (this was expected😅) The first thing she decided was that the goal of the game is to find a giant golden strawberry. She then proceeded to draw a bunch of art for the game while I was busy implementing an energy system. #godotengine
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MakerTech @makertech.bsky.social · 09/08/2025
It seems that Godot Wild Jam #84 will be my first Game Jam ever. I'm hoping it will work with having a family and many other projects going on. Say hello to my little water vole, that just wants to dig tunnels, eat stuff and avoid danger. Tile- and turnbased movement. #screenshotsaturday #gamedev
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MakerTech @makertech.bsky.social · 07/08/2025
Voxel dev in a nutshell. 95% of the time it just looks weird😅 This is also the last meshing algorithm I'm looking at before moving the meshing to C# and/or C++ (maybe both, so I can compare the two - but I'm definitely more comfortable with C++ for stuff like this). #godotengine #gamedev #voxels
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MakerTech @makertech.bsky.social · 05/08/2025
The new way I'm keeping track of both the work for my game and Youtube makes it SO much easier to get stuff done, even if I'm having a bad day🤩 Even though I'm crazy tired today, I still managed to get a few tasks done on my game. And I recorded video for a small tutorial. #godotengine #gamedev
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MakerTech @makertech.bsky.social · 03/08/2025
Today I reworked the inventory. Mainly stuff changed behind the scenes, but I also made it possible to click and drag the inventory menu. This will also be added to the programming menu, so the player can move the menu, if it is blocking part of a puzzle. #godotengine #madewithgodot #zeldalike
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MakerTech @makertech.bsky.social · 31/07/2025
In my zelda-like the player has to program ancient robots to solve puzzles. The player can also build and upgrade her own robot companion, that can be used to discover the world even further and help out where it's needed😎 #madewithgodot #robotics #programming #gamedev #indiedev #godotengine
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