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Mack

@mackiepalmer.bsky.social
140 followers 79 following 141 posts

GM dev. Made SANDRIPPER! Now working on a zombie shooter, bio-ship roguelike, and a logging horror survival game. linktr.ee/mackiepalmer

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Mack @mackiepalmer.bsky.social · 30/09/2026
Mud 2 coming soon to a refactor near you #gamedev
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Mack @mackiepalmer.bsky.social · 22/09/2026
Lets make some ammo out of old car parts and mysterious flora together #gamedev #gamemaker #indiedev
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Mack @mackiepalmer.bsky.social · 18/07/2026
Every survival game needs an unnecessarily complicated inventory system.... #screenshotsaturday #gamedev
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Mack @mackiepalmer.bsky.social · 04/07/2026
I'm working on this ✋
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Mack @mackiepalmer.bsky.social · 22/04/2026
Liquid movement! #gamedev
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Mack @mackiepalmer.bsky.social · 21/03/2026
Mad my own VHS shader #screenshotsaturday #gamedev
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Mack @mackiepalmer.bsky.social · 10/03/2026
Been giving my crunchy soundscape more texture #gamedev
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Mack @mackiepalmer.bsky.social · 04/03/2026
Spooky innit #gamedev
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Mack @mackiepalmer.bsky.social · 07/02/2026
Fog rolled in. #gamedev #screenshotsaturday
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Mack @mackiepalmer.bsky.social · 05/02/2026
Faked volumetric-y fog #gamedev
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Mack @mackiepalmer.bsky.social · 18/01/2026
Drawin trees and whatnot #pixelart #gamedev
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Mack @mackiepalmer.bsky.social · 10/12/2025
Scouting
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Mack @mackiepalmer.bsky.social · 06/12/2025
At least it didn't overreact #screenshotsaturday
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Mack @mackiepalmer.bsky.social · 03/12/2025
#gamedev
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Mack @mackiepalmer.bsky.social · 29/11/2025
Nothin' quite like sluggin' through mud in a ten ton truck #screenshotsaturday
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Mack @mackiepalmer.bsky.social · 23/11/2025
No roads out here #gamedev
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Mack @mackiepalmer.bsky.social · 19/11/2025
Erosion #pixelart #gamedev
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Mack @mackiepalmer.bsky.social · 09/11/2025
FEATURE CHECK: Trees are soft cover, slowing down bullets that slam through them. They can be cut down #screenshotsaturday #gamedev
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Mack @mackiepalmer.bsky.social · 07/11/2025
The Oily Mire #gamedev
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Mack @mackiepalmer.bsky.social · 06/11/2025
Ears ringing. Hair standing on end. #gamedev #pixelart
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Mack @mackiepalmer.bsky.social · 05/11/2025
I think I'm lost... #pixelart #gamedev
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Mack @mackiepalmer.bsky.social · 04/11/2025
A gaggle of Scraggle vines #pixelart
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Mack @mackiepalmer.bsky.social · 01/11/2025
Walk #screenshotsaturday #pixelart
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Mack @mackiepalmer.bsky.social · 23/10/2025
Learning to draw poses #pixelart
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Mack @mackiepalmer.bsky.social · 09/10/2025
Did my first post-mortem type video on Sandripper www.youtube.com/watch?v=Zv5W...
youtube.com
I made an entire game. Here's what I learned
YouTube video by Mack
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Mack @mackiepalmer.bsky.social · 16/09/2025
They're probably fine #gamedev
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Mack @mackiepalmer.bsky.social · 10/07/2025
This... is SANDRIPPER! Obliterate or be obliterated. #gaming
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Mack @mackiepalmer.bsky.social · 10/07/2025
I CANT HEAR ANYTHING #gamedev
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Mack @mackiepalmer.bsky.social · 08/07/2025
VERSION 1.3 IS OUT! -9 new weapon variants -Total juice overhaul -Everything is better
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Mack @mackiepalmer.bsky.social · 04/07/2025
Better decal blending = better visibility = more shooting #gamedev
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Mack @mackiepalmer.bsky.social · 02/07/2025
They failed... #pixelart #gamedev
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Mack @mackiepalmer.bsky.social · 01/07/2025
HEARTWARMING: Yootis Glart (12) slaughtered 75 Shluugoid warriors. "Glart forever!"
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Mack @mackiepalmer.bsky.social · 30/06/2025
Defenders of the green belt #pixelart #gamedev
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Mack @mackiepalmer.bsky.social · 26/06/2025
Sandripper is 20% off!
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Mack @mackiepalmer.bsky.social · 23/06/2025
What the hell is going on #gamedev
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Mack @mackiepalmer.bsky.social · 21/06/2025
A weapon forged from the horngus' scungle of a Dongfish #screenshotsaturday
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Mack @mackiepalmer.bsky.social · 09/06/2025
Nuclear-shelled shortcannon #pixelart #animation
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Mack @mackiepalmer.bsky.social · 16/05/2025
I think eventually I'll try and make this fun #gamedev
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Mack @mackiepalmer.bsky.social · 26/04/2025
RATTLE EM BOYS! #gamedev #screenshotsaturday
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Mack @mackiepalmer.bsky.social · 18/04/2025
Juicing up the Dragon with new effects and audio. In the eyes of most of the rebels, slag weapons like these cause too much collateral damage to be worth using #gamedev
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Mack @mackiepalmer.bsky.social · 17/04/2025
Extremely satisfying #gamedev
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Mack @mackiepalmer.bsky.social · 13/04/2025
Marathoughts: No secure container, maps without huge empty space, no flea, Bungie AI, long crazy gunfights, harder to be one-shot. They're tackling a lot of my pet peeves with extraction shooters while ALSO creating an almost halo-esque combat sandbox. Game was made for me lol
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Mack @mackiepalmer.bsky.social · 12/04/2025
Who ever made this game is fucked up bruh #gamedev
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Mack @mackiepalmer.bsky.social · 09/04/2025
The base price of the game has been cut 20-50% for most of the world's currencies
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Mack @mackiepalmer.bsky.social · 08/04/2025
Finally finished adding proper button rebinding, along with glyphs for playstation controllers store.steampowered.com/news/app/261...
store.steampowered.com
SANDRIPPER - v1.25 - Steam News
Key rebinding, heat system and enemy attack experiments
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Mack @mackiepalmer.bsky.social · 30/03/2025
Been too long since I posted some gameplay. Heres a fun little wave while running a one-gun setup #gaming
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Mack @mackiepalmer.bsky.social · 30/03/2025
Been working on key rebinding. It's taken me a few days to figure out how to do it in a way that doesn't require changing much of my existing code. When people say to do this stuff early, believe them lol
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Mack @mackiepalmer.bsky.social · 17/03/2025
Good things! store.steampowered.com/news/app/261...
store.steampowered.com
SANDRIPPER - The future of Rippin - Steam News
More gun modifications and interesting enemies.
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Mack @mackiepalmer.bsky.social · 13/03/2025
WHAT A STEAL Save 20% on @fluury.bsky.social's REDLINE CROOKS and SANDRIPPER at the same time! The ultimate CARnage bundle available now and always on Steam. store.steampowered.com/news/app/261...
store.steampowered.com
SANDRIPPER - The ULTIMATE CARnage bundle! - Steam News
300mph is just too slow
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Mack @mackiepalmer.bsky.social · 08/03/2025
The first post-launch update for Sandripper is live and its a good one. Firing 2, 400 Guap™️ Ultra-heavy auto cannons for more than 5 seconds is now possible
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