Lunya :3 🌸 @luna.graphics · 26/05/2026I'm sure this is what nintendo wanted me to do with a 3ds :3 151
Lunya :3 🌸 @luna.graphics · 05/05/2026Over the last few days i've been working on this feature in Krita :3 011
Lunya :3 🌸 @luna.graphics · 12/10/2025Part of why i love working with computer graphics is that you get awesome looking bugs :3 (i'm working on a png encoder rn) 170
Lunya :3 🌸 @luna.graphics · 21/09/2025This is Nova, Nyova, floof, creature, gremlin, trash eater, shoe floof 061
Lunya :3 🌸 @luna.graphics · 27/04/2025okay why do I, as a user need to know extremely technical details of how pngs work!!!!??! if i didn't know how png works i would have NO CLUE what this actually does, like why is it like this 010
Lunya :3 🌸 @luna.graphics · 24/04/2025I'm trying to implement point lights and i don't think this looks correct, still looks cool tho #rust #wgpu #gamedev 141
Lunya :3 🌸 @luna.graphics · 23/04/2025I've been trying to figure out point lights today, and i think i finally did it :3 everything that's purple is inside the range of a light source at 0 , 0 , 0 with a range of 10 010
Lunya :3 🌸 @luna.graphics · 13/03/2025Okay, who the fuck is actually excited about financial reporting automation!??!?!?!? 010
Lunya :3 🌸 @luna.graphics · 05/03/2025I was messing with my vertex data and accidentally made this cool looking bug #rust #wgpu #gamedev 193
Lunya :3 🌸 @luna.graphics · 03/03/2025finally getting back into engine dev :3 finally fixed some issues and managed to set up the buffer creation and stuff properly, now i just have to write a simple shader to make the lighting work. 000