Luminore @luminore.bsky.social · 31/08/2026Final trailer 2.0 #gameplay #indiegame #gameplaytrailer #steam #decurion #gaming 000
Luminore @luminore.bsky.social · 21/11/2025Final trailer #gameplay #indiegame #gameplay #steam #decurion #gaming 032
Luminore @luminore.bsky.social · 19/09/2025cubes #indiegame #decurion #gaming #steam #arcade #topdownshooter 0101
Luminore @luminore.bsky.social · 01/09/2025testing how random the level can get #indiegame #decurion #gaming #steam #arcade #gameplay #topdownshooter 053
Luminore @luminore.bsky.social · 21/08/2025Last enemy added (called Stratos). Main movement pattern - follow player and self-destruct. Here’s how it looks. #gamedev #indiegame #difficult #decurion #gaming #steam #arcade 0125
Luminore @luminore.bsky.social · 05/08/2025Time to update the trailer #gamedev #indiegame #difficult #decurion #gaming #steam #arcade 0216
Luminore @luminore.bsky.social · 10/07/2025Sort of a Deluminator. #gamedev #indiegame #difficult #decurion #gaming #steam #arcade 074
Luminore @luminore.bsky.social · 07/07/2025Last anomaly (ReMaze) is complete. <Something is approaching...> #gamedev #indiegame #difficult #decurion #gaming #steam 0186
Luminore @luminore.bsky.social · 30/06/2025Nozomi is now in playtest. All mechs are complete. #gamedev #indiegame #difficult #decurion #gaming #steam 0136
Luminore @luminore.bsky.social · 13/06/2025Klaus is now in playtest. #gaming #gamedev #indiegame #decurion 0104
Luminore @luminore.bsky.social · 10/02/2025I'll just leave this here. Stop by if you're interested! #steamcouchcoop #couchcoop #couchcoopfest #steamcouchcoopfest #decurion 020
Luminore @luminore.bsky.social · 10/02/2025Time for a new trailer! #gaming #gamedev #indiegame #decurion 083
Luminore @luminore.bsky.social · 27/01/2025Demo is updated to the new version. This version focuses on revamping visuals and fixing bugs in co-op mode. Quick example of Level1 new/old visuals. #gaming #indiegame #indiedev #decurion #couchcoop 031
Luminore @luminore.bsky.social · 25/01/2025Working on a new main menu, in game color palette and fixing bugs for the coop mode. #gaming #indiegames #steamgames #gamedev #decurion 041
Luminore @luminore.bsky.social · 24/12/2024I got some feedback that it can be a bit tricky to navigate when the player is only visible as a silhouette behind obstacles. So, I’ve made some changes. #gaming #indiegame #indiedev #decurion #unity3d 072
Luminore @luminore.bsky.social · 17/12/2024My implementation of a particle attraction/pulling effect in Unity. Had fun with this one! #gaming #indiegame #decurion #unity3d 050
Luminore @luminore.bsky.social · 16/12/2024Little effect to highlight the state transition. #gaming #indiegame #decurion 020
Luminore @luminore.bsky.social · 13/12/2024First level diagram/map. #gaming #indiegaming #decurion 010
Luminore @luminore.bsky.social · 12/12/2024First pilot. (Very) short description and action description. #gaming #indiegame #decurion 050
Luminore @luminore.bsky.social · 11/12/2024First mech. Short description and action description. #gaming #indiegame #decurion 030
Luminore @luminore.bsky.social · 09/12/2024There’s something satisfying about watching the numbers go up. #gaming #indiegame #decurion 050
Luminore @luminore.bsky.social · 02/12/2024Happy to share the announce trailer for my indie game, Decurion! Free demo is playable on Steam: store.steampowered.com/app/2751560/... #indiegame #difficultgame #oldschoolgame #skillbasedgame 140