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Luke Usher

@lukeusher.bsky.social
315 followers 519 following 18 posts

Retro-Gamer. Cat Lover. Developer of Emulators (Cxbx-Reloaded, ares) and Insignia

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Luke Usher @lukeusher.bsky.social · 02/10/2026
Stay tuned 👀
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Luke Usher @lukeusher.bsky.social · 02/10/2026
Yeah, this is super cool; congrats and good work! If possible, we’d really appreciate you holding off on sharing it for now. We have an official solution almost ready that doesn’t require patching XEFU; we just have to clean a few things up before we can launch.
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Reposted by Luke Usher
Insignia @insignia.live · 10/08/2026
We've been working hard behind the scenes on EA and Xbox 360 B.C. for quite some time; to prevent burnout and for a change of pace, Luke took a short break over the past few weeks to work on something completely different, and has managed to restore Final Fantasy XI on the PS2. youtu.be/VAfy5wBSYXo
youtu.be
Final Fantasy XI PS2 restoration via Insignia (Early Alpha Footage)
YouTube video by Luke Usher
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Luke Usher @lukeusher.bsky.social · 07/08/2026
And when I finally managed to rebuild the cooler after chisseling off epoxy and fitting new tubing, refilling etc, I discovered that the logic board was faulty too, so despite being able to finally chime, it couldn’t boot an OS without hitting a kernel panic.
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DiscoStarslayer @disco.camp · 20/06/2026
Happy to announce the public build of PCSX2-reliquary. Now with full Konami Python 1 + 2 support. Enjoy talking to virtual dogs in dogstation or stepping to Vanilla Ninja in dancing stage fusion. The mysterious Python 1 is now open for all! github.com/DiscoStarsla... Enjoy!
github.com
Release v1.5-reliquary · DiscoStarslayer/pcsx2-reliquary
Initial support for Konami Python 1 titles. Tested and working games Pro Evolution Soccer the Arcade World Soccer Winning Eleven Arcade Game Style World Soccer Winning Eleven Arcade Game Style 2003...
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Reposted by Luke Usher
DiscoStarslayer @disco.camp · 30/05/2026
With my python 1 emulator launching soon, I need to test new titles to improve it. As part of that, we need cleaner dumps than what is indexed today. So here's a new P1 dumping tool for real hardware. Just need a sd2psx and usb drive I call it "Snake Charmer" Reach out if interested in testing!
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DiscoStarslayer @disco.camp · 22/05/2026
SUCCESS, WORLD FIRST KONAMI PYTHON 1 GAME RUNNING ATTRACT MODE! 🎉 🎉 🎉 🎉 Trips up some security when starting a game, but I'm so happy I got it to this point
Winning Eleven 2003 arcade game title screenWinning Eleven 2003 arcade game attract modeWinning Eleven 2003 arcade game service menuWinning Eleven 2003 arcade game security error
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Luke Usher @lukeusher.bsky.social · 01/12/2025
The next release of my Bug!er-Up patcher will still support Bug! and Bug! Too, but also add support for Baku Baku Animal, Comix Zone, Ecco the Dolphin, and Panzer Dragoon. Why? I genuinely have no idea. At least I’m limiting myself to “SEGA PC” titles. Anything beyond that would be pure madness.
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DiscoStarslayer @disco.camp · 11/11/2025
Big 🧵time! Lets talk about my new friend, the Konami Python. It's kinda the odd duck of the family. The middle child between the Konami Viper and the Konami Python 2. The system was a short lived platform.
Konami Python arcade machine all bundled up and ready to play 2003 era soccerPython 2 all opened up showing the PS2 and a bit of the IO board insideCaution text on the top of the machine humorously saying you need to be a qualified engineer to open this box or else you'll die of electricity
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Insignia @insignia.live · 10/09/2025
We appreciate we've not announced anything in quite some time, so we'd like to share our current development progress. Our main focus has been getting EA's online services working so we can restore Xbox Live functionality in EA titles. Here's where things stand right now: (1/6)
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Luke Usher @lukeusher.bsky.social · 29/08/2025
It should be! GFWL didn't die; only the marketplace (and some of the DRM which MK doesn't use) did The Steam version still works using GFWL, including matchmaking, even on Windows 11, although nobody else is playing...
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Luke Usher @lukeusher.bsky.social · 27/08/2025
I may have a problem (Why stop at just Bug!?)
A screenshot of the 1996 port of Comix Zone working on Windows 11.
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Luke Usher @lukeusher.bsky.social · 26/08/2025
Today we have released ares v146. This release is significant because it introduces emulation for the Pioneer LaserActive, which has never been emulated successfully in the past. Read more at ares-emu.net/news/ares-v1... Get ares at ares-emu.net
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Luke Usher @lukeusher.bsky.social · 20/08/2025
Bug!er Up has been updated to fix some issues with incorrect audio track playback in Bug Too! That's what happens when you decide to add support for an entire second game at the last hour, heh. Live and learn.
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Luke Usher @lukeusher.bsky.social · 18/08/2025
The code is rushed/messy, and it's not quite as polished as something I would usually share, but it works on my machine, and that's good enough for now.
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Luke Usher @lukeusher.bsky.social · 18/08/2025
For absolutely no real reason whatsoever, I spent the weekend creating a patch for Bug! and Bug Too! to run on modern Windows Bug!er Up fixes Windows 11 compatibility; adds support for XInput controllers, removes the CD-ROM requirement and allows custom soundtracks. github.com/LukeUsher/bu...
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Luke Usher @lukeusher.bsky.social · 30/07/2025
MegaLD support in ares has been brewing for a while; I built a skeleton that could run the bios a long while back; Nemesis then took over and fixed the rest, and did an excellent job too! This will be upstreamed after we’ve ironed out some details; the dump format used is not final and may change.
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Luke Usher @lukeusher.bsky.social · 18/06/2025
Other libretro-compatible frontends include Kodi Game, Bizhawk, kretro and no doubt others. Alternative emulator abstractions *unrelated* to libretro include node (cross platform but used only by ares/higan), OpenEmu (macOS only), Delta (iOS only), I'm sure there must also be others out there.
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Luke Usher @lukeusher.bsky.social · 18/06/2025
You can view libretro as the overall project. RetroArch started as an example frontend and reference implementation of libretro, but is now the de facto standard. Most emulators with libretro cores were ported and are maintained by the same individuals who work on RetroArch.
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Luke Usher @lukeusher.bsky.social · 12/06/2025
It’s essentially a completely different product that shares the same concepts; the entire thing had to be rebuilt for cross platform support. Unfortunately I’ve just never been able to vibe with it since the transition; it just feels clunky to me. But hey, you can build console games now!
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Luke Usher @lukeusher.bsky.social · 05/02/2025
And it's here! ares v142 has been released with support for SETA Aleck 64, and more great changes, get it from ares-emu.net Release notes: ares-emu.net/news/ares-v1...
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Luke Usher @lukeusher.bsky.social · 08/01/2025
Nintendo 64-based Aleck 64 arcade system emulation, is coming soon to ares!
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Luke Usher @lukeusher.bsky.social · 10/09/2023
grain are good for speed, I’m paying for 300 but often hit double that, it’s symmetric too But they refuse to give you credentials to access the router, if you want to change settings support have to do it for you; it’s behind cgnat, and has no ipv6, and no static ip unless business class.
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Luke Usher @lukeusher.bsky.social · 31/07/2023
If you’re dedicated enough, nothing stops you auditing and updating the codebase without changing functionality… php8 port when?
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