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lulu

@lucieviatge.art
351 followers 185 following 196 posts

🦋🌷 Art Director, Character Designer, Game Artist, Illustrator 🌷🦋 Spooky Express • Goodbye Volcano High • GNOG • Anarcute • Klondike lucieviatge.art

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lulu @lucieviatge.art · 13/09/2026
And here's a scan of the print where you can see the super cool grainy texture! I used an online riso printing service called Risotto Studio (risottostudio.com), they were super nice, and all their setup guides are super clear
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lulu @lucieviatge.art · 13/09/2026
Some work in progress 👀 I was referencing medieval mille fleur tapestries and crying at how perfectly every flower fit together, trying to replicate that. It was so tedious and difficult!!
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lulu @lucieviatge.art · 13/09/2026
Mille Fleurs - a riso print I made for @mayhow.bsky.social and @wyel.bsky.social's wedding 💖 I drew all the flowers from the bride and bridesmaid's bouquets, along with the two dragons that represent the beautiful bride and groom!! It was my first time trying riso and I loved it!
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lulu @lucieviatge.art · 16/05/2026
Bye bye Amaze 🤙
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lulu @lucieviatge.art · 10/03/2026
Not at GDC but here's #whatagamedevlookslike! I'm a freelance artist and art director who worked at KO_OP for many years, was in the Klondike collective, and is now working freelance on a lot of projects including titles like Spooky Express and on new consoles like the Nex Playground 👀
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lulu @lucieviatge.art · 07/03/2026
My 9 games!! It was so hard to choose! (my9games.com)
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lulu @lucieviatge.art · 04/03/2026
Haha I really don't like them, I don't want my pokemons to be humanoid and have clothing I want them to be ✨creatures✨ But I know a lot of people like the humanoid ones If I had to do a personal tierlist of starters it would be like this...
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lulu @lucieviatge.art · 11/02/2026
With the help of Willow and her workshop, the player can customize pretty much everything in the village. I had to make so many assets for it but it was all worth it in the end!!
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lulu @lucieviatge.art · 11/02/2026
I had made a little mockup for the village when we first got the idea, and it stayed relatively similar to what I had in mind (except at some point I was considering making it in 2D, but 3D ended up being way easier to deal with).
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lulu @lucieviatge.art · 11/02/2026
Sword Slash Adventure has a village that gets slowly rebuilt through completing quests! It serves as the main menu and the HQ for hero and his friends.
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lulu @lucieviatge.art · 09/02/2026
And here’s a little gif of a battle in the forest!!
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lulu @lucieviatge.art · 09/02/2026
I made some spreads like this for my portfolio with the different models used to decorate each scene... I took advantage of the fixed angle of the camera to put the small vegetation on static quads that I placed manually in the scenes.
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lulu @lucieviatge.art · 09/02/2026
I had basically less than a week to make each scene, including modeling, texturing, integrating everything + some simple shader work. Each stage has a fixed path that the camera follows to go from one enemy encounter to the next, so I only had to decorate along that path!
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lulu @lucieviatge.art · 09/02/2026
I was so thrilled to get to do 3D scenes for Sword Slash because it had been YEARS since I worked on any 3D stuff. I had to relearn a lot of it (get into Blender also), while still going relatively fast as there was a lot that needed to be done.
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lulu @lucieviatge.art · 04/02/2026
Here’s what they all look like in game! They aren’t animated (I needed to save time 😔) but they have different expressions! Benny (second to last) is a professor on an indefinite vacation at the beach. Cassie is a fairy and hero’s number one fan, so she opens a museum to display their achievements ✨
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lulu @lucieviatge.art · 04/02/2026
Here are some early concepts. Each of the biome-associated characters have jobs, Willow (forest lady) is a carpenter and can change the appearance of everything in the village, while Momo is a blacksmith and can forge you new swords!
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lulu @lucieviatge.art · 04/02/2026
Sword Slash also has characters!! The player is called hero and is never shown. Robin and Jay are their friends, they are red and blue just like the two swords. The villager represents the village and gives quests. Momo, Willow, Benny and Cassie are each found in a different biome.
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lulu @lucieviatge.art · 28/01/2026
And speaking of location, here are all the biomes! We start in the grasslands, go through the desert, the forest, then the beach, the fairyrealm and the volcano~ I wanted all our zones to be clearly distinct, and also everything to be ✨colorful and pretty ✨
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lulu @lucieviatge.art · 28/01/2026
Some creature concepts! The cute cacti didn’t make it because they were too clearly associated with the desert and we needed our monsters to be more flexible in terms of location 😔
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lulu @lucieviatge.art · 26/01/2026
The last biome I concepted that way is the volcano, the final stage! I really liked my wonky dragon but he never came to be… In the end, I couldn’t design my monsters based on their location because we needed to stay flexible on that side.
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lulu @lucieviatge.art · 26/01/2026
Another cool biome we had in mind was the prairie, that later came to be split into the grasslands (starting zone) and the fairyrealm. I wanted the prairie monsters to look cute but slightly worrying with their bright red patterns.
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lulu @lucieviatge.art · 26/01/2026
Some early concepts I did for Sword Slash!! I wanted the game to be bright and colorful and look a bit like a children’s book. My first pass at the beach was full of corals and huge conches, with brighamia inspired palm trees.
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lulu @lucieviatge.art · 24/01/2026
Also some monsters have rare skins that the player can look for under specific conditions to complete the village library! The mushroom has one special skin per region.
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lulu @lucieviatge.art · 24/01/2026
They are all animated through spine! I didn’t do any mesh rigging to save time as we were on a tight schedule and I was just learning the software, but I used a little bit of frame by frame animation where needed.
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lulu @lucieviatge.art · 24/01/2026
I got to design a ton of cute monster creatures for Sword Slash! I gave them fangs and horns and mischevious looking eyes 😈 because otherwise they looked way too cute (oopsie), but the kids loved them!
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lulu @lucieviatge.art · 21/01/2026
The game also has a simple and funny story written by @wednesdays-game.bsky.social, about a hero and their two best friends coming to the rescue of a small village after it got struck by a disaster. The trio meets several characters throughout their adventures in the surrounding wilderness~
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lulu @lucieviatge.art · 21/01/2026
I hadn’t worked on 3D stuff for a bit and I was super happy to get to do that here for the environments and swords + learn spine to animate the monsters!
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lulu @lucieviatge.art · 21/01/2026
Last year I also worked on Sword Slash Adventure, a game for the Nex Playground, a motion gaming console targeted at kids that’s only available in the US so far. In SSA you have to slash monsters by swinging your arms around! I did all the art for it ✨
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lulu @lucieviatge.art · 19/01/2026
I also drew a map, which I wanted to look like an unfolded physical theme park map. I liked designing decor pieces and icons for each biome! I wanted each zone to have a kitschy looking logo, so I did some concepts for that as well (I picked placeholder names, I like how subtle hellish hellfire was)
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lulu @lucieviatge.art · 19/01/2026
On Spooky Express I also concepted biomes for the park! The mockup was in a graveyard, we had to think of other spooky settings.. A pumpkin patch, a dark forest, a swamp, a manor, a crypt.. and many more! I tried to concept a lot of them fast so we could then pick and choose the best ones.
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lulu @lucieviatge.art · 16/01/2026
And this very cute lolita T-rex for @caseydevroe.bsky.social!
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lulu @lucieviatge.art · 16/01/2026
A portrait for @skraggity.bsky.social of their quetzalcoatlus Sierra! I love the feathered neck…
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lulu @lucieviatge.art · 16/01/2026
Too cool for school type commissions for @kingneltiar.bsky.social and @devloggame.bsky.social~
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lulu @lucieviatge.art · 16/01/2026
One I did for Rosabel, who commissioned me a year ago for a portrait and wanted to extend it into a full body! I still really like the iridescent feathers on the tail hehe 💜💚
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lulu @lucieviatge.art · 16/01/2026
I’m gonna make a thread of some other dinosona commissions I made in December! Starting with this really cool one for @nirvanadraavon.bsky.social~
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lulu @lucieviatge.art · 14/01/2026
Artists, quote with your faces ◕‿◕
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lulu @lucieviatge.art · 14/01/2026
And finally.. some concepts for the train ghost, I gave him a little conductor hat and a negative personality 😔😔😔
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lulu @lucieviatge.art · 14/01/2026
And finally the ghost! I mean, there were two ghosts ideas, one being the conductor of the train/the smoke of the train, as seen in the key art and some of the mockups, and the other who was a special passenger that would possess other characters in order to travel. Here is the passenger ghost~
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lulu @lucieviatge.art · 14/01/2026
Speaking of the spider, I also drew a ton of animation concepts, and I quite liked the ones for it. It was fun to explore how each creature would interact with the platforms they wanted to reach (bottom one), and how they'd go back to their starting point after completing the level (top one).
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lulu @lucieviatge.art · 14/01/2026
And some monsters that sadly got cut ✂️✂️✂️ Starting with the spider, who wanted to go back to its nest, and would leave its web in the train, making the next passenger stuck there for the rest of the ride. I made a very stupid looking version for arachnophobes too 🙈
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lulu @lucieviatge.art · 14/01/2026
Then the cultist and demon! The cultist wants to summon a demon through a summoning circle, and the demon just wants to go back home after being summoned, through another summoning circle (they’re single use 😔)
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lulu @lucieviatge.art · 14/01/2026
Some other characters I designed for Spooky Express! First, the human. They have a variety of appearances and I tried to make them look a bit androgynous. At some point they were really into balloons and would get out of the train if they saw a platform with balloons 🎈✨ Also.. costumes...
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lulu @lucieviatge.art · 13/01/2026
Hey hey #portfolioday I'm a game artist, art director and character designer! I love designing colorful creatures and characters, and doing a bit of everything on the projects I'm on! I'm available for freelance work this year~ lucieviatge.art
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lulu @lucieviatge.art · 12/01/2026
I also drew concepts for the train and the first characters, the vampire and the zombie! They both needed to match with their destination platform (a coffin for the vampire and a gravestone for the zombie)
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lulu @lucieviatge.art · 12/01/2026
We explored the second one, and also tried other things for an interior setting - I wanted to have narrow corridors and small rooms but it would have been difficult to adapt to each level
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lulu @lucieviatge.art · 12/01/2026
Here were my first proposals for the mockup, I quite liked the big cat heads or pumpkins but it would have taken too much screen space and removed a lot of flexibility on the placement of the train track entries and exits
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lulu @lucieviatge.art · 12/01/2026
Late 2024, I worked on a mockup for Spooky Express with Draknek & Friends (@draknek.bsky.social!) The pitch was Cosmic Express but with new mechanics, and set in a spooky theme park. I’ll share some concepts and wips below!
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lulu @lucieviatge.art · 09/01/2026
In 2025 I worked on 2 projects that both released in October! Spooky Express (steam/itch/mobile) and Sword Slash Adventure (Nex Playground). I also worked on a friend’s game pitch (temporary title: Le Monstre Sous Le Lit). I’ll share more about them in the coming weeks!
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lulu @lucieviatge.art · 07/01/2026
Petit teaser de ma présentation au prochain Game Dev Afterwork à Nantes 👀 Venez nombreuux
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lulu @lucieviatge.art · 06/01/2026
Character sheet commission for @vivisextionart.bsky.social 💛 Thank youuuu~ I've been very slow at posting all the commissions I made in December, maybe I'll make a thread at some point! 👀
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