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Lucho Casamajor

@luchocasamajor.bsky.social
47 followers 125 following 112 posts

"We play as inescapable consequence of being able to learn things" - Brian Upton, 'The Aesthetic of Play' ✍ Head of Pedagogy and Editor at El Cuaderno Azul 🃏 Board & videogame designer 👾 Godot novice working on "Cazadora" 🧉 Argentinian 🧀 Risotto cultist

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Lucho Casamajor @luchocasamajor.bsky.social · 11/08/2026
I'm about to playtest a game idea and my gut feeling is "this is too stupid to fail". Please let me be right 🙏🏻
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Lucho Casamajor @luchocasamajor.bsky.social · 16/06/2026
Curious to try boardgames from Latin America? This is your chance to support 14 of them! Including 3 from Argentina (Bariloche, Pintó and Girasoles). The campaign is launching soon, don't miss it! www.backerkit.com/c/collection...
backerkit.com
GameFiesta on BackerKit
🇲🇽 🇧🇷 🇦🇷 🇨🇴 🇨🇱 🇪🇸 A curated selection of tabletop games developed and published in Ibero-America + 1 widely popular game from Thailand 🇹🇭  [Event_Page_Banner_Collage.png] Welcome to GameFiesta! 🎲🪅...
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Lucho Casamajor @luchocasamajor.bsky.social · 15/05/2026
Thanks @lumpley.bsky.social for saving me from quitting ttrpgs! I vow to one day finish my PbtA about tango dancers stuck in a space brothel. In the meantime, read about how I re-discovered ttrpgs with PbtA: www.421.news/en/apocalyps...
421.news
Apocalypse: The Role-Playing Philosophy That Puts Storytelling Above All Else
We dive into role-playing games and the magic of creating shared worlds. We also explore “Powered by the Apocalypse,” a gaming philosophy that prioritizes storytelling and conflict over rules, turning...
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Lucho Casamajor @luchocasamajor.bsky.social · 02/05/2026
thank you for sharing and thanks for keeping this marvelous game jacked in!
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Lucho Casamajor @luchocasamajor.bsky.social · 10/04/2026
Netrunner is one of the best cardgames ever. It's also a real life cyberpunk story in itself, with bubbles popping, corporations greeding and hackers (@nullsignaloffical.bsky.social) saving the day. Jack in! www.421.news/en/netrunner...
421.news
Netrunner: The Cyberpunk Card Game That Survived It All
Netrunner isn't just a cyberpunk espionage card game; it's a real-life “hack” by a group of fans. After being abandoned by industry giants, its community keeps it alive for free.
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Lucho Casamajor @luchocasamajor.bsky.social · 21/03/2026
Gauchos vs. Chtulu. Sounds cool? That's @primigeniaaustral.bsky.social Pampa Primigenia's hook. But this game is about much more than that. Check it out! www.421.news/en/pampa-pri...
421.news
Pampa Primigenia: Gauchos vs. Cthulhu in an Authentic Argentine RPG
Pampa Primigenia is a pulp role-playing game where we are gauchos defending our land against Lovecraftian cosmic horrors. Do you have the knife and the courage needed to survive?
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Lucho Casamajor @luchocasamajor.bsky.social · 05/03/2026
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Lucho Casamajor @luchocasamajor.bsky.social · 25/02/2026
2 new prototypes looking for publisher! and here I tell you all about them in less than 2' #boardgames #boardgamedesign MISSION U.N.O. is a coop twist on games like U.N.O. and Crazy Eights www.youtube.com/watch?v=ALgE...
youtube.com
Mission U.N.O. - A quick, deductive coop for the whole family
YouTube video by Luciano Casamajor
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Lucho Casamajor @luchocasamajor.bsky.social · 18/02/2026
It only took me 3 years but here it is, my humble portfolio with all of my game design prototypes. Take a peek!
lcasamajor.web.app
Portfolio Lucho Casamajor
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Lucho Casamajor @luchocasamajor.bsky.social · 12/02/2026
I got the pleasure to write about my favorite topic on my favorite medium. Wanna know more about Argentina's boardgame design scene? Check this out! www.421.news/en/argentine...
421.news
Argentine Board Games: Community, National Design, and Challenges
Board games are in Argentina's DNA and are a growing industry. The national design scene responds to commercial difficulties with innovation and community. A review of the country's iconic games and m...
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Lucho Casamajor @luchocasamajor.bsky.social · 16/11/2025
I love you Vince but your obsession with featuring specific variations of Spanish just to fumble them completely is getting weird.
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Reposted by Lucho Casamajor
RAWRLAB Games @rawrlabgames.com · 25/10/2025
We've updated the information page about our #GodotEngine free ports. Originally, they were a bit homebrew and untested. But it's not like that anymore. 👇 www.rawrlab.com/godot_ninten...
rawrlab.com
RAWRLAB Games - Announcement of free Godot™ engine port for Nintendo Switch™
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Lucho Casamajor @luchocasamajor.bsky.social · 27/05/2025
Where's my insects expansion?! #boardgames
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Lucho Casamajor @luchocasamajor.bsky.social · 27/05/2025
100% agree on both accounts. I've only played FCM but I think is a game that gives you a lot of opportunities to come back (and if you're stomped, is rather quick), because it is a sandbox of strategies of which none work forever.
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Lucho Casamajor @luchocasamajor.bsky.social · 26/05/2025
Super excited for my second time in the @unpub.bsky.social tabletop mentorship program! My first experience completely transformed the way I designed games, I'm sure this one is gonna be as impactful and then some!
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Lucho Casamajor @luchocasamajor.bsky.social · 11/05/2025
Randomly thinking about Chi No Guadachi. What a powerful, haunting manga. Definitely recommend but beware of its triggers, of which it has many.
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Lucho Casamajor @luchocasamajor.bsky.social · 05/05/2025
El Eternauta is everything I had always wanted for an adaptation... and more. All the changes made to the plot work flawlessly. The visuals, the tone, the atmosphere: beautiful and sinister. Okupas is a masterpiece and Stagnaro is now my personal god. Just go watch it already.
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Reposted by Lucho Casamajor
Unpub @unpub.org · 31/03/2025
Unpub Mentorship Program 🎲✂️ Applications are open 🎉 www.unpub.org/mentorship
Unpub Mentorship Program 
Applications open now
It's free to participate 
Session Info at unpub.org/mentorship
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Lucho Casamajor @luchocasamajor.bsky.social · 23/03/2025
Here's how it plays: your goal is to climb. First you decide which and how many holds to attempt, then you do them. Holds have a number; to reach it you flip one card of your deck and spend support from holds previously climbed. Each success scores but one failure and you fall back to the bottom!
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Lucho Casamajor @luchocasamajor.bsky.social · 15/03/2025
Here's the path making mechanic! You can connect holds when's your turn to climb and those connections stay in place for other players as well!
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Lucho Casamajor @luchocasamajor.bsky.social · 13/03/2025
This keeps going through quick iterations (this picture is old by now!). Now we have two different types of holds, a tactical reshuffle as you exert yourself and the ability to trace new connections between holds - for you and others! Super happy about the positive interaction on this one.
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Lucho Casamajor @luchocasamajor.bsky.social · 12/03/2025
Last night I tried Pax Ren 1.5 ed. Amazing game. Loved the trade route system, so simple yet meaty and interactive. The ebb and flow of kingdoms being reinforced and then destabilized. The overlapping types of regimen change. But man, that graphic design is ATROCIOUS. Almost killed the game for me.
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Lucho Casamajor @luchocasamajor.bsky.social · 05/03/2025
Has anyone else started a design inspired by Severance? I was thinking it could be a 2p coop, one's the innie, one's the outie. Goal is to reintegrate. While one's playing the other has their eyes closed, so when's your turn you don't know what they did but you see the consequences on yourself.
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Lucho Casamajor @luchocasamajor.bsky.social · 04/03/2025
I got super trashed but fuck this game is a gem
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Lucho Casamajor @luchocasamajor.bsky.social · 01/03/2025
The design keeps ascending! We swap the dice for cards and included a mechanic to "advice" your competitors after they fall, by gifting them and yourself special cards! Alas, out numbers were off so there wasn't any falling (but lots of smiling 🥹)
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Lucho Casamajor @luchocasamajor.bsky.social · 28/02/2025
This seems to have some legs but can we take it to the TOP?
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Lucho Casamajor @luchocasamajor.bsky.social · 26/02/2025
Get a HOLD of this bouldering game prototype which I started co designing with a dear dear friend of mine (the guy who got me into games, actually). Creative pairs can be challenging but also so much fun (specially when their brainstorming is way better than yours 🥶)
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Lucho Casamajor @luchocasamajor.bsky.social · 13/02/2025
Last year, some friends and I started "Cazadora", a 2D pixel art boss rush where you hunt monsters from South American folklore. You can try a free demo on the link below. We're developing on Godot and I do some narrative design as well! pulgaescapista.itch.io/cazadora
pulgaescapista.itch.io
Cazadora DEMO by Pulga Escapista
Hunt monsters from south american folklore
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Lucho Casamajor @luchocasamajor.bsky.social · 10/02/2025
Two new designs I've started recently: one is a solo game about doing household chores while you struggle with #IntrusiveThoughts. These are tiles that when drawn you either immediately obey and discard, or keep and try to clear before nighttime comes and they trigger disastrous effects!
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Lucho Casamajor @luchocasamajor.bsky.social · 09/02/2025
I want your love and I want your revenge you and me could write a bad one page ttrpg
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Lucho Casamajor @luchocasamajor.bsky.social · 03/02/2025
"Deal with the devil" is the most interesting game I've tried as of late. A peculiar mix of euro style resource management and tableau building with negotiation, hidden roles and social deduction. It's the type of game I'd love to design and it's also a cautionary tale about niche experiences 🧵
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Lucho Casamajor @luchocasamajor.bsky.social · 01/02/2025
I think the reason I vibe so much with PbtA is because "play to find out" is low key brat coded
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Lucho Casamajor @luchocasamajor.bsky.social · 28/01/2025
Me designing a solo game about fighting intrusive thoughts
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Lucho Casamajor @luchocasamajor.bsky.social · 27/01/2025
The past week I tried my 400th boardgame (Little Town) and got to 410 (it was a really good week). Some of the latest highlights: Stick 'em and Fibonachos were surprisingly clever and fun, so I guess I shouldn't judge games by their cover! boardgamegeek.com/boardgame/37...
boardgamegeek.com
Fibonachos
A trick-taking game where players depend on others to activate the trump.
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Lucho Casamajor @luchocasamajor.bsky.social · 26/01/2025
I just came back from a gamer getaway with four good friends. Over the past week, we played 26 bgs and 1 ttrpg. And I got 2 new ideas which I'm prototyping right now: a worker placement about doomsayers predicting a flood, and a solitaire game about fighting intrusive thoughts. Life is good.
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Lucho Casamajor @luchocasamajor.bsky.social · 17/01/2025
What to do when you know all the feedback you got is wrong but the experience wasn't there either?
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Lucho Casamajor @luchocasamajor.bsky.social · 17/03/2024
And now another friend has joined as sound designer! I love love love to finish my first videogame alongside these gents.
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Lucho Casamajor @luchocasamajor.bsky.social · 17/03/2024
After a dry spell, "Todo muere salvo el mar", my ninth read of 2024, made me ugly cry and reminiscence a lot about my last relationship. This one totally flew under the radar and it's gonna make a big splash in our bookstore. God, I love my job.
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Lucho Casamajor @luchocasamajor.bsky.social · 10/03/2024
This week work was crazy and I was bummed 'cause I thought I would have to quit NaNoRenO. Today we re-scoped with my co-jammer and now I'm not only positive we're gonna make it, I'm PUMPED about the character designs we came up with while trying to streamline the game. Re-scope to cope <3
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Lucho Casamajor @luchocasamajor.bsky.social · 02/03/2024
Dune 2 is a masterpiece. It corrected all my issues with the first part, mainly pace and characterization. And it's a visual feast that constantly goes from beautiful to epic to weird. THIS is what film and no other medium can do. I hadn't had such a visceral experience since The Northman.
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Lucho Casamajor @luchocasamajor.bsky.social · 01/03/2024
So excited to join NaNoRenO, my first jam ever 💥 I think I have a killer idea. It has mind control aliens, orphans turned corpo mercs and a button that can remotely kill you if you disobey orders.
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Lucho Casamajor @luchocasamajor.bsky.social · 29/02/2024
It has been some time since a book gripped me this bad. I had to stop working and skip lunch just to finish it. It gave me an immense dread and nostalgia for the bottomless pit that adolescence can be, and the noxious power of its infatuations.
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Lucho Casamajor @luchocasamajor.bsky.social · 29/02/2024
I think I might've found the main mechanic for my stealth puzzle Godot videogame. Won't be sure until I playtest but at least on paper sounds fun, escalable and straightforward to prototype... I think
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Lucho Casamajor @luchocasamajor.bsky.social · 26/02/2024
Just saw "Passages", by Ira Sachs. Couldn't help but insult Rogowski's character out loud, and yet (or should I say because?) I felt completely identified with him.
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Lucho Casamajor @luchocasamajor.bsky.social · 25/02/2024
How come there isn't a videogame version of Uzumaki?
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Lucho Casamajor @luchocasamajor.bsky.social · 25/02/2024
Reading Uzumaki while having Dengue wasn't going that bad...
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Lucho Casamajor @luchocasamajor.bsky.social · 25/02/2024
2 in the morning, me, an innocent first time player approaching the Ocean House Hotel. I think I lasted 2.5 jumpscares before ALT+F4 that fucker. Will retry with the aid of some daylight... #VtM
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Lucho Casamajor @luchocasamajor.bsky.social · 18/02/2024
Playing VtM: Bloodlines for the first time (hey, better late than gamer imposter syndrome)... Jack has to be the flavorest tutorial NPC. What a cool dude (he's probably a redneck).
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Lucho Casamajor @luchocasamajor.bsky.social · 15/02/2024
As a someone with a romance themed boardgame, is it fitting that I'm spending saint valentine's designing... or just sad?
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