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Lucas Bosco

@lucas27dark.bsky.social
329 followers 134 following 918 posts

3D character artist. I live and breathe Gamedev. www.artstation.com/luckydeath21 #gameart #art #GameDev #3DArt #3D #CG

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Lucas Bosco @lucas27dark.bsky.social · 15/09/2026
Kinda off topic(as I normally talk 3D here), but it's election year in my country and things are starting to heat up, lots of scandals and we are less than 1 month away till the voting day. There's also the chance that a certain country who likes to wage war will try to interfere with the result.
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Lucas Bosco @lucas27dark.bsky.social · 12/09/2026
The bug in Zbrush that i hate the most is when you're using a layer, you exit recording mode and enter again and it turns you mesh black, It's an easy fix but really annoying.
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Lucas Bosco @lucas27dark.bsky.social · 07/09/2026
Hello people! I Started selling some stuff on FAB, I Recently made some custom folds for my latest project and thought why not share it? Also, there's a lot of stuff i made for myself and use daily that i'm gonna sell it there so keep an eye out for it. #gameart #art #GameDev #3DArt #3D #CG #CGI
fab.com
Zbrush/Blender Custom Folds(Alpha Pack)
This Pack contains 23 Custom Cloth Alphas for Sculpting and adding folds both in Blender and ZBrush. Can be used in areas on the highpoly model where cloth simulation alone didn't enough of a good job...
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Lucas Bosco @lucas27dark.bsky.social · 01/09/2026
Today I Received my certificate for participation on The Rookies, it's good to know that all this work i've been putting on 3D for the past 18 years hasn't been in vain.
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Lucas Bosco @lucas27dark.bsky.social · 27/08/2026
Captured on base ps5? that's crazy!
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Lucas Bosco @lucas27dark.bsky.social · 25/08/2026
Hero shooters always have the same look, it's really repetitive in both the language of design and also the colors.
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Lucas Bosco @lucas27dark.bsky.social · 25/08/2026
Everytime I see a game announced and it's beautiful, but then it's written "Hoyoverse" I kinda roll my eyes.
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Lucas Bosco @lucas27dark.bsky.social · 24/08/2026
I've been on a slump for so long in life that i kinda forgot how much a love 3DCG, even though i do it everyday sometimes it's easy to forget why you love something.
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Lucas Bosco @lucas27dark.bsky.social · 13/08/2026
The Retopo Brush+Zmodeler combo is really powerful!
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Lucas Bosco @lucas27dark.bsky.social · 10/08/2026
Autodesk is killing Mudbox and For me this is the saddest death since Softimage|XSI, it could have been so much more.
cgchannel.com
Autodesk is discontinuing Mudbox, its digital sculpting software | CG Channel
Sales of the tech Academy Award-winning software, formerly used on Hollywood blockbusters, to end this November. Read our FAQs.
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Lucas Bosco @lucas27dark.bsky.social · 04/08/2026
I Normally Don't post about these things but now, more than ever i'm feeling like i'm in the lowest of the lowest i've been, down in a hole so deep that i can't even describe it, I'm trying my best to stay strong on the line but things doesn't seem to get better, A lot is happening right now.
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Lucas Bosco @lucas27dark.bsky.social · 02/08/2026
Kinda random but when i was a in my teens for a period of time and i was learning 3D, I vividly remember the countless sunday holidays that i've spent in Softimage, the smell of cake my mother was baking, the random TV noise in the background, the sound of fireworks popping... really nostalgic.
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Lucas Bosco @lucas27dark.bsky.social · 26/07/2026
I've never really felt Motion Sickness with FPS games, but RE Village is making me nauseous, I've been playing it for the first time and all i can say is that i have the impression that REVII had a better cam overall but maybe i'm just getting older.
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Lucas Bosco @lucas27dark.bsky.social · 18/07/2026
Recently I Realized something: From when i was starting out up to a certain point, I tried to sculpt with the same approach as the artists who taught me online but I failed miserably until i remembered how i made things using box modelling. 1/4
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Lucas Bosco @lucas27dark.bsky.social · 16/07/2026
Hello people! I'm not gone yet and i haven't stopped doing 3D, it's just that i don't have a concrete project to show but i've been sketching things in private and training a lot, I'm trying to cover my bases and getting better before i start something, this is more of a time for exploration for me.
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Lucas Bosco @lucas27dark.bsky.social · 10/07/2026
I Just played A Ghostwire Tokyo sidequest called "Fear for the Children" which takes place in a haunted school, it basically never happens but i still have shivers down my spine from completing that quest and look, i've played really worse horror games but this is on another level...
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Lucas Bosco @lucas27dark.bsky.social · 03/07/2026
I've been thinking: In ZB people really Sh*t on transpose(Especially when they first see it) but even in 2026 it's still really useful for some things, especially when it comes to characters and measuring.
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Lucas Bosco @lucas27dark.bsky.social · 25/06/2026
Feels good to set new comfortable hotkeys and custom UI once in a while.
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Lucas Bosco @lucas27dark.bsky.social · 25/06/2026
This is really cool and it's free!(as long as you make under 50k revernue using comercially if i understand correctly.)
youtube.com
Custom Meta Human (Koba)
YouTube video by JonCG
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Lucas Bosco @lucas27dark.bsky.social · 17/06/2026
There's a certain type of tutorials in 3D that are kinda helpful but at the same time they're not, it's these where the start is great but then at some point they say "Ok, let's use this custom thing that i'm selling on a marketplace" and proceeds to magically getting the end result(1/3)
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Reposted by Lucas Bosco
Lucas Bosco @lucas27dark.bsky.social · 13/06/2026
Zero is finally here! You just have to go to my artstation to check him out: www.artstation.com/artwork/a0KlGR Don't forget to give it a like, share it and follow! #gameart #art #GameDev #fanart #3DArt #ロックマンゼロ #ロックマン #MegamanZero #MegaMan #3D #CG #Rendering #Artstation
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Lucas Bosco @lucas27dark.bsky.social · 13/06/2026
Zero is finally here! You just have to go to my artstation to check him out: www.artstation.com/artwork/a0KlGR Don't forget to give it a like, share it and follow! #gameart #art #GameDev #fanart #3DArt #ロックマンゼロ #ロックマン #MegamanZero #MegaMan #3D #CG #Rendering #Artstation
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Lucas Bosco @lucas27dark.bsky.social · 05/06/2026
As i get closer to the end of the project, I want to say that i know there's a lot more i could have done with zero but to tell the truth i'm kinda tired and i want to just move on to something else, I feel like i've spent a long time on Megaman Fanart and there's a lot more i want to do. 1/3
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Lucas Bosco @lucas27dark.bsky.social · 03/06/2026
This is gonna be the last WIP shot I'll post here before i go to Wrapping this up, it's been a long and arduous journey to revist an old artwork and breathe it a new life. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP #ロックマンゼロ #ロックマンZero #ロックマン #MegamanZero #MegaMan
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Lucas Bosco @lucas27dark.bsky.social · 27/05/2026
Another Morning, Another progress shot! everything is basically ready to go! just need to fix the rig and the skinning for some parts where the UVs were re-edited. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP #ロックマンゼロ #ロックマンZero #ロックマン #MegamanZero #MegaMan
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Lucas Bosco @lucas27dark.bsky.social · 25/05/2026
Good morning! Here's some more shots from the Lookdev scene, there's still some things left to do but it's almost over! #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP #ロックマンゼロ #ロックマンZero #ロックマン #MegamanZero #MegaMan
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Lucas Bosco @lucas27dark.bsky.social · 24/05/2026
Good morning! Here's a sunday shot! Roughness and Albedo pass are over which means i'm basically finished painting the main textures for the whole model, the only ones left are the shader ones, #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP #ロックマンゼロ #ロックマンZero #ロックマン #MegamanZero #MegaMan
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Lucas Bosco @lucas27dark.bsky.social · 23/05/2026
Currently Painting the face, there's no roughness yet so i'm just using the shader's slider to get an aproximation, the albedo texture is also not done, it was exported mid painting to see how it looks and then adjust it. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 22/05/2026
Still don't have textures for the face yet but the eye shaders are basically done :) #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 20/05/2026
It took something like 2 weeks but the texturing for the armor parts are basically done, it might need a few tweaks and some auxilliary maps for a few materials, Let's see how it goes. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 15/05/2026
Sometimes Videos are better than still images in showcasing all the hard work and detail i've been putting on, he's a really battleworn character at the end of his journey, His helmet and face are the only things left to texture now. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 08/05/2026
Had Some personal things to take care of so texturing stayed a bit behind schedule, but i have a bit of a base with his "Shirt" almost done and i'm currently getting started the body. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 01/05/2026
Years and years later, in the end Xnormal Still Saves the day when everything is almost hopeless.
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Lucas Bosco @lucas27dark.bsky.social · 30/04/2026
Something weird has been happening on my normal maps when i use "Export Mesh Maps" in Substance Painter, And it's something that i've observed for a while but never been able to figure out why, i can clearly see that there's padding but also the black line around it is what puzzles me.
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Lucas Bosco @lucas27dark.bsky.social · 30/04/2026
Rigging is finally complete! Might need some adjustments, but i think it's good enough just for posing during the renders, now it's time for texturing and lookdev! #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 24/04/2026
"There's too much sun!" I'm Skinning the shoulders and elbow right now, it's one of the toughest parts to do in the whole process. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 23/04/2026
Rigging is still ongoing and i already have the hair and knees in an okay state for posing, Skinning is really daunting most of the times. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 20/04/2026
Finally Started rigging and skinning Zero, been doing some extreme poses on the hair to see how it fares, things are still really early in development but i'm loving where it's going so far. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 18/04/2026
I'm really happy to announce that i've got myself into the Rookie Awards! www.therookies.co/entries/45510 #gameart #art #GameDev #3DArt #3D #CG #fanart #RookieAwards2026
therookies.co
The Rookies - Lucas Bosco | The Rookies 2026, by luckydeath21
A Quick Showcase of projects done using industry standard tools and techniques, along with the story, the journey and challenges that were overcome on each one.
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Lucas Bosco @lucas27dark.bsky.social · 17/04/2026
Bluesky was down yesterday so i couldn't post my latest progress on Zero, but he's basically done! The last part which was the hair and eyelashes were completed, now i just need to texture, shade and make his rig for posing. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 12/04/2026
Well, i think i'm finished with this hair, took a while to get something going and i was really worried about my approach but i think this is fine for now, here's a comparisson: left side is today while right side is from 7 years ago. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 10/04/2026
After some problems with the normals i decided to switch to hair cards, still making a lot of tests so it's really raw and looks kinda samey(more so because of me putting everything in the same 4 strands on the UVs just to prototype). #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 07/04/2026
Started building up the hair and i'm doing some tests not bad at all in my opinion, i just need to make this feel less like bananas and more like actual hair, i'm hoping that some vertex colors will do the trick. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 06/04/2026
More Hair tests! this time i think it's closer to what I want, really hope it fits the final character. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 06/04/2026
Google has became unusable for me, the search is horrible with terrible results, lots of AI overview in everything and also auto translating pages(with wrong translations) when i'm basically proficient in english and there's no way around disabling it, this makes me mad.
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Lucas Bosco @lucas27dark.bsky.social · 02/04/2026
After baking i`m finally ready to start doing more resarch on the hair, i`m still not really sure of how i should do it and I`m kinda debating if i should move foward with this tube like hair and hair cards hybrid or go full cards. #gameart #art #GameDev #fanart #3DArt #3D #CG #WIP
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Lucas Bosco @lucas27dark.bsky.social · 25/03/2026
Finally I'm baking all the texture sets! been long road and there's still ways to go but texturing is almost here! #gameart #art #GameDev #fanart #3DArt #MegamanZero #Megaman #ロックマンゼロ #ロックマン #3D #CG #WIP #MapBaking
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Lucas Bosco @lucas27dark.bsky.social · 22/03/2026
These days even studying for something is really horrible, the amount of AI used in text is just so horrendous that it just left me feeling like i'm becoming less intelligent than i was before reading it. The worst thing is when most of these materials come from a entity of your own government.
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Lucas Bosco @lucas27dark.bsky.social · 21/03/2026
I Think I'm finally Done with retopology, took more time than i imagined as i had to adress his problems from 2019, now the only thing left is his hair which is gonna be a totally different beast. #gameart #art #GameDev #fanart #3DArt #MegamanZero #Megaman #ロックマンゼロ #ロックマン #3D #CG #WIP #Retopology
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Reposted by Lucas Bosco
Des Walsh @deswalsh.bsky.social · 12/03/2026
No dev or artist gets a chance to be seen or show what they have been working on without others sharing posts. It makes a difference and can lead to them finding work, selling prints and getting wish listed for games and it’s not much but it’s better then doing nothing and dose support them.
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