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luanpotter.bsky.social

@luanpotter.bsky.social
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Erick 💙🍒 @erick.gamedev.blue · 20/07/2026
Hey all! I am happy to share that my game Mine Cart Operator is finally released on steam! Check it out: store.steampowered.com/app/3997420/... The game bundles 36 levels between two campaigns and fatures #Stemdeck support! #IndieGame #IndieDev #PuzzleGame #FlutterDev #FlameEngine
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Flame Engine @flame-engine.org · 04/03/2026
Don't miss out on the FlameJam that starts this Friday, we have amazing prizes! 😍 For example a @flutterfriends.dev ticket, an amazing modular console device (Comet) from Mecha Systems and of course Dashes! 💙
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Flame Engine @flame-engine.org · 11/02/2026
It's time for FlameJam 2026! 🥳 Join us between 6-15th of March and create your very own game (link in the comments). No previous experience is needed. If you are interested in sponsoring the prizes for the gamejam, please reach out. 😊
Flame Game Jam poster (the flutter game engine), 
Join us between 6-15th of March 2026
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Flame Engine @flame-engine.org · 22/10/2025
Today is Flame's 8th birthday!! 🥳 Since our graphical media master Renan was busy today I (Lukas) very nicely fixed up last years media. 😅 This year's contest is to create a Flame splash screen.🔥 The winner gets a Flame Care Package! Deadline: 2025-10-26 23:59 CET (Sunday)
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Erick 💙🍒 @erick.gamedev.blue · 23/09/2025
I finally got accepted at Game Jolt to publish Mine Cart Operator there! To celebrate being available in a new platform, the game is on a 33% off sale until next week! If you haven't grabbed a copy yet, this is a great opportunity to do so! gamejolt.com/games/mine-c... #IndieGame #IndieDev
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The Flutter & Friends conference @flutterfriends.dev · 28/08/2025
We’re happy to announce our sponsor Faire 🎉 Faire connects hundreds of thousands of retailers with 100k+ brands across 120+ countries — empowering people to strengthen the unique character of local communities 🌍 They’re hiring 👉 www.faire.com/careers
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Flame Engine @flame-engine.org · 12/08/2025
Have you ever had problems with ghostlines or other render artifacts in your game? There is now a solution to many general game dev rendering problems built-in to Flame! 🔥 dev.to/blue-fire/ho...
dev.to
How to avoid ghost lines and render artifacts in Flame
If you ever developed a 2d game, you might have had to deal with “strange rendering artifacts” when...
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The Flutter & Friends conference @flutterfriends.dev · 16/07/2025
Vibe-coding is THE buzzword of 2025... But is Flutter already "there" when it comes to vibe-coding possibilities? Bring your laptop, your curiosity, and your best vibes, and find out at this playful workshop led by @esratech.bsky.social & Ivanna Kaceviča 🤖 Join us 👉 flutterfriends.dev
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The Flutter & Friends conference @flutterfriends.dev · 06/08/2025
Have you seen our stellar 2025 lineup? 🤩 From custom widgets and mind-blowing Flutter use cases to accessibility, games, AI on-device, and design systems — we’ve got it all! ✅ Don’t get FOMO 👉 flutterfriends.dev
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The Flutter & Friends conference @flutterfriends.dev · 29/07/2025
More Flame, more game 🔥 Join @luanpotter.bsky.social & @wolfenra.in for a hands-on intro to flame_3d — no 3D experience needed! Build a mini third-person platformer game with real assets, lighting & animation 👾 Grab your spot 👉 flutterfriends.dev
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Flame Engine @flame-engine.org · 06/07/2025
Flame has now reached the magical threshold of 10k stars on GitHub! 🥳🔥
The GitHub octocat showing 10,000 stars
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Erick 💙🍒 @erick.gamedev.blue · 16/06/2025
I did it! Finally managed to figure out the universal linux build that will work on most (hopefully all) linux distro out there! Additionally keyboard controls have been added! As always, looking forward for any feedback! Grab the game: cherrybit.itch.io/mine-cart-op... #IndieGame #LinuxGame
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Flutter @flutter.dev · 21/05/2025
We're live from Shoreline in 35 minutes with "What's new in Flutter" 🚨
io.google
Google I/O 2025: What's new in Flutter
Don’t miss Google I/O, featuring product launches, innovations, and insights. Tune in for the live keynotes and sessions.
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Flame Engine @flame-engine.org · 18/04/2025
In 9 hours (20:00 CEST) the Flame Game Jam will start, and even if you're not planning to participate in the game jam (maybe you're a boring person 🤷), tune in anyways! Because we'll also hosting short talks by Jonah Williams, @luanpotter.bsky.social, @renan.gg and @erick.gamedev.blue! ❤️‍🔥
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Flame Engine @flame-engine.org · 16/03/2025
The dates for the Flame Game Jam 2025 are set (18 - 27 April), you can register here: itch.io/jam/flame-ja... 🥳 The game jam is sponsored by the super fun @flutterfriends.dev conference, that are now having a 2-for-1 ticket sale that you can check out here: flutterfriends.dev 🔥
A poster for the Flame Game Jam, with the dates 18 - 27th of April 2025 on it
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Erick 💙🍒 @erick.gamedev.blue · 28/01/2025
Happy to share Time to Grow today! It is a gamified Pomodoro Timer that I have been building and using myself over the years, and I finally decided to release it publicly, hoping that this will help people as it helps me! Grab it on itch io: cherrybit.itch.io/time-to-grow #FlutterDev #PixelArt
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wolfenra.in 💙🏳️‍🌈 @wolfenrain.dev · 14/12/2024
We are going to be live in roughly an hour! Join us while we try to get some work done on Flame! Stream: www.youtube.com/watch?v=QfV4...
youtube.com
Flame Core Hack 2024 - Saturday
YouTube video by Flame Engine
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wolfenra.in 💙🏳️‍🌈 @wolfenrain.dev · 14/12/2024
And we support Windows (and most likely Linux)! Once we fix a shader issue! Flame is going 3D y'alll
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