Christopher Sacchi @losttraindude.bsky.social · 14/08/2026It also allows you to make the screen start\stop glitching, if you really want to, via chromatic aberration (e.g. ">>> GLITCH: START" and ">>> GLITCH: STOP") 100
Christopher Sacchi @losttraindude.bsky.social · 14/08/2026It allows you to alter the main color of the Terminal itself via Ink using a simple instruction (e.g. ">>> COLOR: 33FF33"). Can play/stop one-shot and looping sounds (e.g. ">>> PLAY: audioFileName" or ">>> PLAY LOOP: audioFileName") 100
Christopher Sacchi @losttraindude.bsky.social · 14/08/2026This year's InkJam begins in a few hours! itch.io/jam/inkjam-2... A few years ago I made a framework to write and play binary-choice Interactive Fiction using Ink. Nothing too fancy! It's inspired by games like Reigns and Seedship but if tweaked in Unity can be altered endlessly. More below! 👇 141
Christopher Sacchi @losttraindude.bsky.social · 10/08/2026Ah yes, I spent long hours playing Capture The Flag in this map from Unreal Tournament '99 041
Christopher Sacchi @losttraindude.bsky.social · 29/07/2026I beat Dark Souls 2 at last. Didn't enjoy it as much as the first and it got to a point where I was about to drop it altogether while trying to beat the Crown of the Ivory King DLC. So I decided to just go for the endgame, about level 165 or so. I will go back eventually, but for now: on to DS3! 140
Christopher Sacchi @losttraindude.bsky.social · 14/07/2026I know it was likely already obvious for a loooooooong time, but it still sucks that Rare's Everwild was cancelled 💔 I hope all of the the laid off developers land on their feet (and this goes for everybody in the industry, really). 010
Christopher Sacchi @losttraindude.bsky.social · 12/06/2026Watching the trailer for "Thousand Hells", one of the million games showcased last week: Me: "Oooh this looks like King of Dragon Pass and Six Ages!" The game: "It's a game by A#" IT FIGURES 🔥🔥 @radiofreelunch.bsky.social @kitfoxgames.com 110
Christopher Sacchi @losttraindude.bsky.social · 10/06/2026I have a slot open for some more #gamedev work! 🎮 I worked on narrative-based games and frameworks and can help with: - Programming - Design - Writing - Consultancy Hit me up with a DM! 🔥 Shares are very much welcome, too 😁 23114
Christopher Sacchi @losttraindude.bsky.social · 20/05/2026Mothership 1e is one of my favourite TTRPGs, and I just learned that Tuesday Knight Games released Fatherfog 0e. Free PDF available on their website, and I'm kinda sold already just looking at the art in the preview thumbnails. www.tuesdayknightgames.com/products/fat... 020
Christopher Sacchi @losttraindude.bsky.social · 19/05/2026FWIW, years ago I named this huge lovely Chartreux cat "Panda" 110
Christopher Sacchi @losttraindude.bsky.social · 07/05/2026To this day I think my *two* nerdiest "I GET THE REFERENCE" moments so far have been: - hearing Teras Kasi mentioned in the Solo Star Wars spin-off. - recognizing "Konya wa Hurricane" from the first episode of Bubblegum Crisis in Scott Pilgrim Takes Off 010
Christopher Sacchi @losttraindude.bsky.social · 05/05/2026Among other things, Sam Barlow here mentions an 1986 game called Portal, which is a very cool piece of interactive fiction that was released on multiple systems, including a *very* obscure, yet very good and comfy-to-play Macintosh 512 version! 020
Christopher Sacchi @losttraindude.bsky.social · 19/04/2026Recent Unity versions introduce Adaptive Probe Volumes as a way to light a scene by automating the placement of Light Probes. Very convenient, except they don't apparently work with the Light Probes API, so if you need to gather data (e.g. using LightProbes.GetInterpolatedProbe) you can't (yet?). 010
Christopher Sacchi @losttraindude.bsky.social · 26/03/2026Post a non-religious picture you think of as holy 521434
Christopher Sacchi @losttraindude.bsky.social · 12/12/2025At last this jewel is in my hands also in paper form! @sharkbombs.bsky.social @konstantinosd.bsky.social 160
Christopher Sacchi @losttraindude.bsky.social · 02/12/2025That's it: the sun next to my Bluesky handle has set. From now on expect only grimdark tales of game development, cold puns, weird music and the odd nerd post coming out of the left field. /jk 130
Christopher Sacchi @losttraindude.bsky.social · 29/11/2025This is so cool. 1946's edition of "The Decline and Fall of The Roman Empire" by Edward Gibbon 1449754