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Lost_Proxy[Orc]

@lostproxyorc.bsky.social
1.9K followers 682 following 818 posts

NSFW/🔞 | 3d artist + animator | size diff & macro/micro humans small, monster-men BIG | Beef, Belly & Bears 🎞: patreon.com/LostProxyOrc 🎞: subscribestar.adult/lost-proxy-orc 🔗: lostproxyorc.carrd.co Tags: #animation #render #sfm_archive #update

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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 03/10/2026
Tacked it onto the back of the house I already modelled for my two orc lads a while back. Used part of the inside for the Putting His Feet Up renders (but you can barely see any of it 'cause of how dark it is in those lol)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 03/10/2026
Installing patio decking (in blender)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 02/10/2026
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 01/10/2026
When Orctober hits but you're already orcin' it 24/7/365 then there's only one thing left to do! Ya gotta ascend to even *higher* levels of orkdom n' let da WAAAGH flow through ya! \ :V /
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 19/09/2026
Clean-up wise I'm working through checking the last 6 shots atm, and then will double back to check some leftover ones too (orange + red), so can expect an update when that's all wrapped up. Once these corrections/revisions are all done it's on to finishing up visual-related things.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 31/08/2026
Using Rog and Hugo as stand-ins to perform important calculations for revisiting this setting sometime in the future📏🥾
Measuring heights for size-diff setting. 
11ft 6in tall orc + 5ft 8in tall human. Measuring heights for size-diff setting. 
11ft 6in tall orc + 5ft 8in tall human (sat at orc's boot for scale).Measuring heights for size-diff setting. 
5ft 8in tall human with orc's boot in lap, resting head on rim of said boot (this is very important).
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 31/08/2026
#Update Spent this last bit of August doing shot revisions/corrections for Summertime Shrinking. Got about 1/3 of the way through re-checking everything + doing fixes so far. Should hopefully be done with most (if not all) of it by the end of next month (but will see how it goes).
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 24/08/2026
More ancient bear paws from the archives 🐾
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 24/08/2026
It's funny, I used to be really into actual bear-style paws w/ the 5 equisized digits, even modelled an ancient char w/ some (that I never used for much), but nowadays if I want a design w/ 5 digits I prefer it to be human-style.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 19/08/2026
Ended up spending an extra week on doing more 3d modelling for my side project render-comic (the rough draft is up on ptrn/sbstr now). Switching back over to Summertime Shrinking and will post a mini-update on it's progress near the end of the month.
First page of rough draft for my side project render-comic Tunnel Pumping, which I'm working on in between doing correction/revisions on my current main project Summertime ShrinkingLast page of rough draft for my side project render-comic Tunnel Pumping, which I'm working on in between doing correction/revisions on my current main project Summertime ShrinkingWIP screenshot of the last panel of the last page, showing two giant orcs separated by a river. 

The one on the closer riverbank is kneeling over an exposed roadway leading into a tunnel. 

The other is laying on his back in the far distance with his cock flopping to the side.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 18/08/2026
It's part of one of the big vehicle libraries you can buy for Blender (Traffiq), so that's probably why it gets around a lot lol. They also have a tram in a similar style too :P
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 18/08/2026
Is it this one? (lol)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 14/08/2026
Adding yet another hroth/roe gposer to the collection even though I've never touched the game and know basically nothing about it.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 11/08/2026
Tunnelin'
Blender preview of wip tunnel with art-deco façade Blender preview of wip tunnel with art-deco façade  Blender preview of wip tunnel with art-deco façade
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 06/08/2026
Bustin'
WIP 3d model of an art-deco keystone bust that forms the centrepiece of a tunnel façadeWIP 3d model of an art-deco keystone bust that forms the centrepiece of a tunnel façade
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 31/07/2026
Blocking in scene for next side project (a render-comic) :^)
Overview shot (wip) of a scene being blocked in (in Blender). 

The mouth of a river leading into a bay, with rough street layout on both shores along w/ a tunnel entrance. A island sits in the middle, with a ventilation tower connected to it. Suspiciously circular art-deco style tunnel being blocked-in (wip)WIP blocked-in ventilation tower on it's own islet
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 26/07/2026
Perfect Parking Spot Sometimes the simple choice of where you park your car makes all the difference~ 🔊Rog once again voiced by the lovely n' lorge @lombaxlorge.bsky.social 🔽Links in replies🔽 #animation #macro/micro #macro #stomp #feet #barefoot #suggestive
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 26/07/2026
Finished A Brush w/ Death just in time for Avidius to break out of jail, so when I left the painting he was just inexplicably in the room w/ us and immediately attacked me as the rescued painter blithely walked into the next room over to have a heartfelt reunion w/ his wife lol.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 25/07/2026
#Update Finished up main animation pass for Sweaty Summertime Shrinking. 37 shots in total, currently 4mins 40secs long. Moving on to going through and doing corrections/revisions shot by shot as needed (fixing clipping/errors, adjusting timing, etc.). [1/2]
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 17/07/2026
Working through the last shot for next update now, which is also the very last shot for Sweaty Summertime Shrinking. That will cap off the main animation pass, after that it's on to doing revisions/clean-up.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 08/07/2026
The face of a man you can trust, no devious intent at all :)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 08/07/2026
Love this man so much it's unreal. (Almost) every iteration on him is perfect. Got hit w/ actual cuteness aggression while watching and wanted to reach through the screen to squash and squish his face.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 03/07/2026
You can probably draw a direct line from that, through xenomorphs and then on to how much I love the design of the dragon god bit from the opening cinematic of demon souls lol. Anyway, will need to make something that captures some of this vibe at some point...
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 26/06/2026
Classics. Played Pharaoh n' Caesar 3 a bunch but only recently got around to playing Emperor. Need to get back to finishing it since I left off in the later missions of the last campaign (pics not related to what mission I'm on atm :p).
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 26/06/2026
my latest short animation featuring car crushing, parking-lot levelling, footprint crater stompin' is now finished and up early (in 720p and 1440p) on: patreon.com/LostProxyOrc subscribestar.adult/lost-proxy-orc Once again the voice of Rog provided by the lovely @lombaxlorge.bsky.social
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 14/06/2026
#Update Finished up rendering, compositing and trimming the last bits and pieces for this one. Last update for it is now up on ptrn/sbstr. Moving on to doing audio work for it next week, last thing to finish off before it's ready for release.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 08/06/2026
Still in the middle of rendering but the last of it is all coming together now, probs another week or two to finish up rendering leftovers for the next n' last update for this one.
wip screenshot of blender's compositing work space showing a composited scene of heavy dust and debris falling from a giant orc's foot as it lifts out of a footprint crater and smashes into a nearby building
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 29/05/2026
Continued through w/ a rewatch of rebuild 1 + 2 (don't have End of Eva on hand ;-;) and happy to see that despite all the stuff that got cut for time they still kept some of that in |3
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 26/05/2026
Rewatched NGE over the weekend while rendering smoke and honestly every time Gendo and Fuyutsuki started getting poetic and waxing philosophically about the nature of man I was thinking this (affectionately):
Screen-cap from Neon Genesis Evangelion showing Gendo and Fuyutsuki riding a train with Tokyo 3 seen through the window. The pair are chatting together about the nature of human cities (specifically in relation to Tokyo 3). Beneath them is the text: two dumb bitches telling each other "exaaaaactlyyyy"
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 21/05/2026
#Update Posted mini-update + wip clip covering smoke sim stuff for the last two shots to ptrn/substr. Into the last stretch of rendering now: fully rendering this smoke and everything else for the last composites (along w/ some last leftover bits). That'll be the last update for this one.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 17/05/2026
I should've known this one was real because I'd already seen the one which was just the brain-expanding meme ripped wholesale lol
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 01/05/2026
Bathtub Battleship Redux (2018) Some archive posting for micro may: a fleet of battleships gets teleported and shrunk down into a filling bathtub, whose soon-to-be occupant doesn't remain unaware of them for all that long... #sfm_archive #sfm #macro/micro #micro #human #nsfw
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 29/04/2026
What a difference a day made 🎶 24 little hours 🎶
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 27/04/2026
#Update Finished up doing a ton of dirt particles and the last bit of building destruction (more wips up on Ptrn/Substr). Moving on to doing smoke and the last of the non-rendering related bits and pieces now.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 21/04/2026
Remap User *finally* has a search function in 5.1+ !? Am I dreaming right now? Before this you literally had to scroll through a dialog box list of *every* *single* related data-block type to find the one you wanted. And you needed to do this *every* time you wanted to remap something new!
Can now search for a data-block over scrolling through an endless list to find the thing you want.Wanted to remap a material or something before? Well scroll through this vertical list of *all* the materials in your scene to find the one you want. Want to do this for more than one material? Well, I guess your scroll-wheels gonna be getting a nice workout!
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 20/04/2026
Working through it one clump of dirt at a time. Will post next update once I've finished up doing all that falling dirt for this shot and the one after too.
wip screenshot under Rog's dirty foot lifting out from the footprint crater he's created as clumps of dirt cascade down from his sole.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 19/04/2026
Now I just gotta take that and apply it to this >:3c
Wip screenshot under Rog's foot as it lifts out of the footprint crater. Green meshes represent clumps of dirt falling from his sole, to be replaced w/ the fx from the previous video
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 19/04/2026
Playing around w/ dirt (combo of regular particle systems + molecular-plus addon one switched in on impact).
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 15/04/2026
Ugh!
Current file size for this project
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 15/04/2026
Smashing! Finishing up last bits of destruction sim for this one. Tidying stuff atm then need to do a bunch of dirt falling off his stompers too (for when he steps out of the crater). Then smoke for everything afterwards.
wip screenshot of last bit of building destruction simulation from upcoming animation (using a proxy mesh for collisions)wip screenshot of last bit of building destruction simulation from upcoming animation (using a proxy mesh for collisions)wip screenshot of last bit of building destruction simulation from upcoming animation (using a proxy mesh for collisions)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 04/04/2026
Ape-ril mode activated
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 03/04/2026
Bruh...
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 01/04/2026
#Update Finished off detailing footprints, along w/ doing some animation and sim stuff for crushed cars in said footprints, moving on to finishing up the last of the destruction simulation + fx-work in these last 3 shots. More wip screenshots n' clips for this animation up on ptrn/substr.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 29/03/2026
Hmmm, I wonder why that is.... Anyway, will have to get around to actually watching this at some point, till then one more anime added to the pile.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 29/03/2026
Been thinking about this on and off, but in those updated ptrn guidelines they're clearer that you can't have nsfw stuff in your free posts and I still occasionally see ppl doing that (which seems like a risky thing to be doing).
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 20/03/2026
Footprint stuff got a friend talkin' about the classic footprint lake scenario, so I dug this old save out for 'em from a couple of years ago:
Simcity 3000 screenshot. A massive footprint lakes surrounded by city. Stomp Lake City. Pop: 843,758 Simcity 3000 screenshot. A massive footprint lakes surrounded by city. Stomp Lake City. Pop: 843,758. Close up of top half of footprint.Simcity 3000 screenshot. A massive footprint lakes surrounded by city. Stomp Lake City. Pop: 843,758. Close up of bottom half of footprint.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 20/03/2026
Big orcs leave behind big footprints (that take lots of time n' work to do the detailing for):
Blender viewport screenshot of a footprint crater stamped into a parking lot and it's surrounding area (wip)Blender viewport screenshot of a footprint crater stamped into a parking lot and it's surrounding area (wip)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 16/03/2026
#Update Finished up rendering + compositing the pre-stomp shots (1-3) for Perfect Parking Spot, so now only the post-stomp shots left to do. Lots of destruction related scene-building (and some last bits of simulating too) so gonna take a bit to get through.
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 15/03/2026
Just having some fun with it :^)
Graphic design is my passion and I do that in Blender too :^)
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Lost_Proxy[Orc] @lostproxyorc.bsky.social · 10/03/2026
When the macro orc chooses your city as the site for his morning piss
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