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Lobodestroyo

@lobodestroyo.bsky.social
106 followers 2 following 54 posts

Character-driven 3D platforming adventure currently in development. Seeking publishing and funding partners. lobodestroyo.com

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Lobodestroyo @lobodestroyo.bsky.social · 27/09/2026
The roster of characters from War Gods probably could have been better… 😂 We’re taking on Midway’s wonderfully weird 1997 N64 fighter in the latest episode of The Cartridge Archive. 🎧 Listen to the full episode at thecartridgearchive.com Footage via: archive.org
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Lobodestroyo @lobodestroyo.bsky.social · 18/09/2026
#LoboLogic Health regeneration is reflected directly in the Dorado belt HUD, which animates as players collect recovery items. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 15/09/2026
#MuttMoves The Amadura Mask grants Mutt a devastating earth-based moveset, including a rolling attack that smashes through enemies and objects. During the unnamed move, Mutt becomes encased in magical stone shards. Name suggestions welcome! #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 14/09/2026
It had to happen eventually. This week on The Cartridge Archive, we’re taking on the infamous Superman 64. Yes, it’s rough. Yes, there are rings. A LOT of rings. But there’s also a fascinating story behind one of the N64’s most notorious games. 🎧 thecartridgearchive.com/episodes/sup...
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Lobodestroyo @lobodestroyo.bsky.social · 11/09/2026
#WorldOfLobo Mutt hard at work laundering manky luchador masks using this wishy-washy old bucket of nuts and bolts. Every hero starts somewhere. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 08/09/2026
#WorldOfLobo One of Mutt’s earliest quests involves rounding up the wolfpack’s dirty laundry. It may not be the most glamorous task, but such is life for the runt of the litter. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 01/09/2026
#WorldOfLobo Mutt’s humble sewer home is decorated with assorted treasures salvaged from around San Lobo. Nothing says “home sweet home” quite like soggy cardboard marketing material. Ooo-yeah! #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 29/08/2026
Your mission, should you choose to accept it... Mission: Impossible has infiltrated The Cartridge Archive. We revisit Ethan Hunt's 1998 N64 adventure and put its particular brand of espionage through our 64 Point Inspection. 🎧 thecartridgearchive.com/episodes/mis... #N64 #MissionImpossible
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Lobodestroyo @lobodestroyo.bsky.social · 28/08/2026
#CharacterSpotlight El Niñero Guerrero is the oldest member of San Lobo’s wolfpack and the closest thing Mutt has to a father figure. Though age has taken his eyesight, this old warrior still guides the younger wolves with wisdom and discipline. #Lobodestroyo #characterdesign
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Lobodestroyo @lobodestroyo.bsky.social · 25/08/2026
#LoboLogic Some defeated enemies will spawn temporary health collectibles that restore a segment of Mutt’s health if collected before they vanish. This encourages players to balance risk, timing, and enemy encounters. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 21/08/2026
#LoboLogic Our gameplay camera can be context-sensitive (best read in a heavily slurred Scarecrow voice). The camera can dynamically shift behaviors based on the situation, including fixed cinematic angles for tighter interior spaces like Mutt’s sewer home. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 18/08/2026
#LoboLogic These HUD collectible icons appear in the pause menu totals screen. As Lobodestroyo evolved, we rebuilt the game’s HUD, menus, scene transition irises, and other 2D assets from their original 1080p versions to support 4K resolutions. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 14/08/2026
#MuttMoves The rock shards created by Mutt’s Amadura-enhanced ground pound intelligently detect valid surfaces and platform edges within the impact zone. #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 14/08/2026
Buck Bumble has landed in The Cartridge Archive. We dive into one of the Nintendo 64's most memorable cult classics, covering its development, gameplay, legacy, and of course... theme song. 🎧 Stream or download: thecartridgearchive.com/buck-bumble/ #N64 #BuckBumble #RetroGaming #Podcast
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Lobodestroyo @lobodestroyo.bsky.social · 11/08/2026
#LoboLogic Keeping Lobodestroyo’s crooked, chunky art style consistent across large rock surfaces created some interesting technical challenges. Our solution uses tri-planar texturing to preserve detail and scale across rocks of all sizes. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 07/08/2026
#LoboLogic A wolf using a giant sack of cash as a glider may not be realistic, but we still wanted the movement to feel believable. So Mutt’s ears, tail, and cape all react dynamically while drifting and gliding with the Dinero Mask. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 04/08/2026
#CharacterSpotlight Meet Sapo Guapo, the suave young wolf who runs the Wolfpack Obstacle Course. You’ll find him at the starting line, stopwatch in hand, mocking Mutt’s latest failed attempt. #Lobodestroyo #characterdesign #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 01/08/2026
🎙️ The Cartridge Archive is here! The games that inspired #Lobodestroyo are now inspiring a new journey. Our new podcast explores every #Nintendo64 game, its history, design, and the lessons it still has for game developers today. 🎧 Listen, follow, or subscribe #RetroGaming #GamingPodcast #GameDev
thecartridgearchive.com
The Cartridge Archive – Chronicling the Complete Nintendo 64 Library
Chronicling the Complete Nintendo 64 Library
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Lobodestroyo @lobodestroyo.bsky.social · 31/07/2026
#CharacterSpotlight Musculo Monstruo, Branzante Gigante, and Dudebreaux del Toro can always be found clanging and banging behind the San Lobo gym. These swole bros never rerack their weights… because they are never done. #Lobodestroyo #characterdesign
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Lobodestroyo @lobodestroyo.bsky.social · 28/07/2026
#MuttMoves Mutt’s ground pound becomes significantly more powerful while wearing the Amadura Mask. The collision indicators shown here are used for development and won’t appear in the final game. #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 25/07/2026
Some ancient doors can only be opened by activating hidden switch combinations. Naturally, the solution to this one is hidden inside a grotty gym bag. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 24/07/2026
#LoboLogic NPC interaction prompts only appear when Mutt enters the trigger zone and faces the character within a defined angle threshold. Both the angle checks and interaction collider sizes are adjustable by the dev team on a per-character basis. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 21/07/2026
#WorldOfLobo The entrance (or exit) to WikiTiki Woods is conveniently signposted by the Nantooki. Perhaps they got tired of tourists asking for directions. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 18/07/2026
Before becoming Lobodestroyo, Mutt was just the runt of the Wolfpack stuck on sewer laundry duty. Not exactly heroic beginnings. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 17/07/2026
#WorldOfLobo The Nantooki build their homes from and around the forests they inhabit, living in harmony with the woodlands around them. Their huts were redesigned to better reflect their raccoon-like nature and connection to the land. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 14/07/2026
#LoboLogic The original palm trees from WikiTiki Woods have been rebuilt with improved variety, updated models, and dynamic motion sway. We felt blocky palm trees weren't very convincing once the rest of the world evolved around them. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 11/07/2026
Some masks grant power. Others grant style. The Dinero Mask turns a sack of cash into Mutt’s personal glider. #ScreenshotSaturday #Lobodestroyo #indiedev #gaming
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Lobodestroyo @lobodestroyo.bsky.social · 10/07/2026
#WorldOfLobo Gust fans can be found throughout the world, allowing players to ride powerful updrafts using the Dinero Mask’s glide ability. These fans can open shortcuts or grant access to previously unreachable areas. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 07/07/2026
#LoboLogic The original Nantooki village used three separate hut prefabs to create variation. The new system uses a single modular prefab capable of generating unique homes through adjustable roofs, walls, windows, doors, and more. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 04/07/2026
Not everything in Lobodestroyo can be seen with the naked eye. Muerte Vision reveals hidden spirits, undead enemies, and things better left buried. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 03/07/2026
#MuttMoves Additional camera shake helps sell the impact of Mutt’s Amadura-enhanced ground pound. #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 30/06/2026
#WorldOfLobo WIP animatic from Lobodestroyo’s opening cutscene, shown just before players first take control of Mutt. The sequence introduces Mutt and the legend of the Lobodestroyo. www.youtube.com/watch?v=HBcl... #Lobodestroyo #worldbuilding #gamedev
youtube.com
Lobo Opening Animatic V01
Video asset for backer update showcasing animatic intro sequence.
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Lobodestroyo @lobodestroyo.bsky.social · 27/06/2026
Different situations call for different masks. Players can swap abilities on the fly using Lobodestroyo’s quick-select mask wheel. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 26/06/2026
#CharacterSpotlight Telescopio keeps watch over Costa Lucha from his lookout tower, always scanning the horizon for signs of trouble. Calmer and wiser than most of his brothers, San Lobo’s sentinel reluctantly helps Mutt learn the ropes of first-person controls. #Lobodestroyo #characterdesign
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Lobodestroyo @lobodestroyo.bsky.social · 25/06/2026
Congratulations to the Star Fox team on launch day! Wishing you a smooth flight from the Lobodestroyo dev team and our game's star wolf. 🚀🐺 #StarFox
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Lobodestroyo @lobodestroyo.bsky.social · 23/06/2026
#CharacterSpotlight Izo and Dero are twin guards tasked with keeping riff raff like Mutt out of the Lobodestroyo’s sacred temple. Their fashion sense may be questionable, but their dedication to the bouncing profession is top notch. #Lobodestroyo #characterdesign
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Lobodestroyo @lobodestroyo.bsky.social · 20/06/2026
Every village has that one guy convinced the seasons are controlled by ancient fire totems. WikiTiki Woods has Loomi Natti. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 19/06/2026
#MuttMoves Each time players switch masks, Mutt strikes a unique hero pose. These animations can be skipped in a pinch, but why rush looking this cool? #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 16/06/2026
#MuttMoves The Blazing Tornado attack can be unleashed while wearing the Fuego Mask. This flaming vortex lets Mutt plow through enemies while players retain full movement control. How does he avoid getting dizzy? Years of Luchador training. Obviously. #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 13/06/2026
Nothing teaches the uppercut maneuver faster than a candy-filled piñata dangling overhead. Some of the treats may look oddly familiar to Rare fans. #ScreenshotSaturday #Lobodestroyo #indiedev #gaming
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Lobodestroyo @lobodestroyo.bsky.social · 12/06/2026
#LoboLogic Temple guards Izo and Dero created an interesting challenge for our conversation system, which normally displays heroes on the left and NPCs on the right. The twins needed to speak simultaneously. We got it sorted. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 12/06/2026
Looks like our original Discord invite link expired. Oops! If you've been trying to join the Lobodestroyo community and hit a dead link, this one should do the trick: discord.gg/a824jgjPeH Thanks for your patience, and we'll see you in the server! #Lobodestroyo
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Lobodestroyo @lobodestroyo.bsky.social · 09/06/2026
#LoboLogic #Lobodestroyo uses adaptive light probes to create more natural indirect lighting throughout a scene. The system automatically distributes probes based on environmental geometry density. Props to #Unity for saving us from probe placement purgatory. #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 06/06/2026
The Fuego Mask turns Mutt’s fury into flame. Each mask unlocks new powers, abilities, and ways to fight through the world of Lobodestroyo. #ScreenshotSaturday #Lobodestroyo #indiegame #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 05/06/2026
#WorldOfLobo Ancient stone statues stand watch over the treetops of Nantooki Village. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 02/06/2026
#LoboLogic Player health is represented by the Dorado belt Mutt wears in the upper left corner of the HUD. When Mutt takes damage, Dorado winces while sections of the belt tumble away from the UI. #Lobodestroyo #gamedev #indiedev
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Lobodestroyo @lobodestroyo.bsky.social · 30/05/2026
If a Lumberchuck spots you in WikiTiki Woods, expect a buzzsaw to follow shortly after. Combat encounter testing in Lobodestroyo. #ScreenshotSaturday #Lobodestroyo #indiedev #gaming
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Lobodestroyo @lobodestroyo.bsky.social · 29/05/2026
#MuttMoves The Fuego Mask lets Mutt belch fireballs with targeted accuracy. An overheat gauge warns players when Mutt’s tongue is getting close to cooked, so pacing your blasts is key. ¡Muy caliente! #Lobodestroyo #gamedev #indiegame
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Lobodestroyo @lobodestroyo.bsky.social · 26/05/2026
#WorldOfLobo San Lobo’s foliage dynamically sways and deforms based on directional wind, bringing movement and life to the overgrown fortress. Rooted cacti barely move, while vines and weeds bend freely in the breeze. #Lobodestroyo #worldbuilding #gamedev
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Lobodestroyo @lobodestroyo.bsky.social · 22/05/2026
#CharacterSpotlight Meet Alto Loco. Mutt can usually find this laid-back wolf meditating in his tent or completely zoning out. Bonus points if you recognize the pattern on the rug beneath him. #Lobodestroyo #characterdesign #gamedev
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