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Lucas Lanier

@llanier.bsky.social
36 followers 40 following 6 posts

// Lead 3D Artist @ Liquid Development // Co-Founder of Basic Cable Games

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Lucas Lanier @llanier.bsky.social · 15/06/2026
My buddy Brice is building a first-person ARPG and just released a playable demo on Steam. It make me think of gameplay elements from Mordhau, Diablo and Serious Sam. Check it out! www.kickstarter.com/projects/vit...
kickstarter.com
After End
The fast paced fluid directional combat I have always wanted presented in an ARPG format.
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Lucas Lanier @llanier.bsky.social · 27/01/2025
Once a 3D blockout was established, I worked out some environment details for the space. At this stage, more time was spent gathering reference than drawing. #gamedev #conceptart
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Basic Cable Cody @basiccable.games · 24/01/2025
Never heard of #followfriday, but here's my pitch. @llanier.bsky.social & I are workin' on an #indiegame where you cook Japanese bar food by day, using otherworldly ingredients you harvest from the creatures that attack your restaurant at night. Come peep the gameplay and concepts on our feeds.
Concept of a small, cozy izakaya during the day. Bright daylight floods through the windows and a collage of shapes and color overlay the image. A small floating robot carries booze, presumably to a thirsty patron.A grim concept of the same izakaya at night, where a massive portal has ripped away the windows revealing an otherworldly nightmare. Yokai appear from the portal and the sink.
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Lucas Lanier @llanier.bsky.social · 20/01/2025
A tool, a weapon - every cook needs a reliable blade. #gamedev #conceptart
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Lucas Lanier @llanier.bsky.social · 18/01/2025
To get a sense of direction for the environment, these style tests were created for the kitchen. The style shift between day to night should reflect the difference in tone and gameplay the player will experience. #gamedev #conceptart
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Lucas Lanier @llanier.bsky.social · 17/01/2025
While the interior of the izakaya has seen several layout iterations, the exterior has only gone through a couple (so far). #gamedev #conceptart
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Lucas Lanier @llanier.bsky.social · 16/01/2025
I've been working on a game with @basiccable.games, and I'll post more recent updates soon, but here's a look at some of the early designs. #gamedev #conceptart
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Basic Cable Cody @basiccable.games · 15/01/2025
What's cookin' today? 🍢 #gamedev #unrealengine #cooking
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Basic Cable Cody @basiccable.games · 10/01/2025
Finally got around to trying out Davinci Resolve for creating update videos. Need to break the old artist habit of not sharing what I'm working on until it's done. Embrace the jank. Here's some plating footage our Soul Food prototype. 🍜 #unrealengine #gamedev #indiegames #cooking
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Basic Cable Cody @basiccable.games · 17/12/2024
Just to remind ya'll that I'm up to *something* over here. #gamedev #cooking #unrealengine #ue5
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Basic Cable Cody @basiccable.games · 10/02/2024
I missed this the first time around, but hey, I'm Cody Sauer. A senior environment artist turned game & tools designer that's worked on a few titles you probably know, and so many more you don't. Currently workin' on a cooking-cosmic-horror game with @llanier.bsky.social.
Player holding a plate of very saucy chicken yakitori next to a traditional grill.concept of a cozy izakaya during the dayconcept of the same izakaya after being plunged into a yomi-inspired underworld.
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