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Little Egg Basket

@littleeggbasket.bsky.social
9 followers 4 following 8 posts

Independent solo game developer. Works very sporadically. Currently working on a 1v1 MOBA-inspired game called Capital Punishment.

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Little Egg Basket @littleeggbasket.bsky.social · 02/10/2026
The only ailments in the game; I want to keep a tight scope. Disarm renders you unable to attack or use abilities. Cripple slows you and prevents dashing. Bleed causes you to lose a percentage of your max HP periodically. Resistance is useful for mitigating ailments (and knockback). #gamedev
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r1kGAMES @r1kgames.bsky.social · 01/10/2026
It’s time to make the first enemy for Pixa to face and since it’s October now I decided to make this extremely spooky witch, sorry if the games too scary for you now #indiedev #indiegame #gamedev #pixelart #pixelgames
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Little Egg Basket @littleeggbasket.bsky.social · 30/09/2026
Drones are your primary source of Scrap (currency). The Guard Drone will lock onto an intruder and shoot a rubber bullet. They pack a punch early on, but can be dodged. Be careful if you get up close though, as you may get sprayed... #gamedev (The drone's model is a placeholder.)
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r1kGAMES @r1kgames.bsky.social · 21/09/2026
Had an idea for my new Zelda 2 inspired project, where in addition to the standard progression items, there could also be a roguelike inspired item system of small upgrades. I imagine they’d be all over but you’d lose one every couple hits or something idk #indiegame #gamedev #indiedev #retrogaming
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r1kGAMES @r1kgames.bsky.social · 20/09/2026
Cleaned up Pixa’s bounce attack animation #indiegame #gamedev #pixelart #indiedev
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Little Egg Basket @littleeggbasket.bsky.social · 14/09/2026
Making some real visual #gamedev progress now with some common upgrades implemented. While you're offered a fair bit of flexibility in your builds, adaptability will be key.
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Little Egg Basket @littleeggbasket.bsky.social · 10/09/2026
Just a little #gamedev update.
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Little Egg Basket @littleeggbasket.bsky.social · 31/08/2026
Eventually just had to cut my losses and make my own animation engine and program. But now that those are working, work on the game itself can resume. #gamedev
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a woodpeeper @wootinaboot.bsky.social · 16/08/2026
Been working on a small Sonic fan game in GBstudio. Very ugly looking right now but i think I'm off to a decent start!
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Little Egg Basket @littleeggbasket.bsky.social · 06/08/2026
I wasn't really happy with the sprites I had so far for certain reasons, yet couldn't motivate myself to revamp them in a way that satisfied me... so the only logical solution was, of course, to "just" switch to 3D instead. Still need to work on the animation engine. #gamedev
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Mike @metagamemike.bsky.social · 29/06/2026
One of these days I'll stop remaking the first level over & over. But not this day! #gameboy #gbstudio #retro
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Domo 🐧 Soda-Powered Penguin @domo-yoro.games · 16/06/2026
mind if i swoosh on in? #pixelart #indiegame #gamedev #platformer
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IamTau @iamtau.bsky.social · 10/06/2026
I made a tiny videogame! Please go play it! #fletchfest #pixelart #1bit i-am-tau.itch.io/armati
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Little Egg Basket @littleeggbasket.bsky.social · 30/05/2026
Got the base player functionality implemented. Not much to see right now but base functionality is always the biggest motivational hurdle. #gamedev
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