Sign in

Ciara

@lilipadworkshop.bsky.social
45 followers 27 following 32 posts

she/her. i am the creator of Project Draconic(wip title), a solo made 3D hack n' slash action game with a japanese anime artstyle. YT : www.youtube.com/@lillipadWS/videos

PostsRepliesMedia
Ciara @lilipadworkshop.bsky.social · 11/01/2026
eels can use their allies to extend the range of shock pulses, i had fun designing the sound for them as its usually hard to find source for audio clips. #gamedev #indiedev #godot #godotengine
082
Ciara @lilipadworkshop.bsky.social · 11/12/2025
testing out a medium enemy with a twinhead electric spear. the idea is to provide support for lighter units #gamedev #indiedev #godot #godotengine
0174
Ciara @lilipadworkshop.bsky.social · 11/11/2025
ziplines #gamedev #indiedev #godot #godotengine
093
Ciara @lilipadworkshop.bsky.social · 27/10/2025
experimenting with a forced parry by attacking enemies alot, enemies will block and riposte your attacks -- late post because i lost progress to corruption, still rebuilding. set back was 1 and 1/2 months #gamedev #indiedev #godot #godotengine
0134
Ciara @lilipadworkshop.bsky.social · 10/09/2025
remodeled a few things #gamedev #indiedev #godot
0154
Ciara @lilipadworkshop.bsky.social · 27/08/2025
some extra refinements on the previous enemy, they've been named kolibri after their long sharp tail and small frame #gamedev #indiedev #godot #godotengine
1192
Ciara @lilipadworkshop.bsky.social · 07/08/2025
with this enemy i designed them as a collection, they are to be treated as one and more of them means increase in difficulty #gamedev #indiedev #godot #godotengine
0238
Ciara @lilipadworkshop.bsky.social · 19/07/2025
workin' on a new enemy (after 3 million years of finishing bigger stuff) #gamedev #indiedev #godot #screenshotsaturday
0103
Ciara @lilipadworkshop.bsky.social · 12/07/2025
testing wall jump/kick, the kick currently sends you flying so aiming it is a little difficult but quite fun #screenshotsaturday #gamdev #indiedev #godot #godotengine
0110
Ciara @lilipadworkshop.bsky.social · 07/07/2025
here's the (90%)finished worktable; it has all of your equipment that can be swapped and upgraded #gamedev #indiedev #godot #godotengine
0183
Ciara @lilipadworkshop.bsky.social · 25/06/2025
been workin on updating the inventory UI, and almost finished linking the end of the level to the start #gamedev #indiedev #godot #art #godotengine
0164
Ciara @lilipadworkshop.bsky.social · 28/04/2025
my first gun model, based off the steyr hahn #gamedev #indiedev #godot #blender
1172
Ciara @lilipadworkshop.bsky.social · 09/04/2025
focusing on level building now, this section is going to be filled with lotsa ice #gamedev #indiedev #godot #godotengine #art
1242
Ciara @lilipadworkshop.bsky.social · 04/03/2025
4.4 is OUT and my addons are broken staying on 4.3 for a while and what is also taking awhile is this dumb directional hit animation feature also my first time using animation blend trees #gamdev #indiedev #godot #3D #art
the worst crime ive done, 13 animation states with a million connectionsthe same animation states but using blend tree
070
Ciara @lilipadworkshop.bsky.social · 11/02/2025
i'm back to working on PD, got a whole new pc that can run it at 260 fps (prev. 50) #gamedev #indiedev #godot #godotengine #3D
0213
Ciara @lilipadworkshop.bsky.social · 30/01/2025
added two new enemies, apart from some animation work they are complete. ive also tried to redo the player hurt and dodge since it was too jank, still working on that got alot of other stuff done too but its abit much for one post #gamedev #indiedev #godot #godotengine
2164
Ciara @lilipadworkshop.bsky.social · 10/01/2025
redid the old visceral animation to use the claws, and fixed some of the shadows on the body #gamedev #indiedev #godot #blender #3D
0113
Ciara @lilipadworkshop.bsky.social · 21/12/2024
healthbars now properly show damage dealt this is also the last addition to the enemy template which means i can start work on new enemies again. #indiedev #gamedev #godot #godotengine #screenshotsaturday
2236
Ciara @lilipadworkshop.bsky.social · 05/12/2024
guide i use for making 3D anime models with accurate 2D cel shading, this method i think is the best because it can be exported anywhere, arcsys uses a similar method and the result looks exactly like theirs. #blender #gamedev #indiedev #godot #art #3D #anime
0193
Ciara @lilipadworkshop.bsky.social · 19/11/2024
the leaves have been fine tuned, very satisfying fps is 60-70 with 30,000 leaves, 50-60 in combat #godot #indiedev #gamedev
1121
Ciara @lilipadworkshop.bsky.social · 15/11/2024
weird bug + a part of the new area ive been working on, trying to balance having 10,000 leaves and the game from crashing #godot #gamedev #indiedev
character model but all the textures are blacked out area 5-1. lacks snow but features falling leaves and red crystal like trees
050