Liamo @liamoooo.bsky.social · 19/04/2026here's another baby addition to 'Fisheyes' I've done a first pass on the motor visuals so now it rotates and emits particles based off speed :) Nothing special but it goes a long way to make driving a fun experience #unity #indiedev #psx 050
Liamo @liamoooo.bsky.social · 17/04/2026To be fair they might be scarier like this. #softwaregore #unity #gamedev #indiedev 181
Liamo @liamoooo.bsky.social · 17/04/2026A sneak peek of one of our enemies in Fisheyes Make sure you keep an eye on your lantern, you might just find it swarming with moths; Turn it off before it's too late. #indiedev #gamedev #unity 051
Liamo @liamoooo.bsky.social · 13/04/2026Created a rudimentary recreation of UEs gameplay tag system in unity... Not going to lie. Not the best. Could've used an asset ( -.-). but oh well :D Anyway if you're curious it's a super simple SO creator that maintains parent child relations, that reduces to a hash at runtime #indiedev #unity 041
Reposted by LiamoFoghorns Drown - OUT NOW @studiolaaya.bsky.social · 03/04/2026we implemented advanced woodchopping physics #gamedev #indiedev #godot #ps1 #lowpoly 0186
Liamo @liamoooo.bsky.social · 03/04/2026Little sneak peek of how we're going about fishing in Fisheyes. - Camera locked to bauble; pulling against it resists the fish's movement - cute little chain ik for getting that bendy rod. - and a little line renderer to tie it together :D #indiedev #gamedev #psx #hashtagsforhashtagssake 0145