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LF | For The Fame

@lf-dev.bsky.social
436 followers 1.2K following 61 posts

👑 Building FOR THE FAME, a PVP autobattler 🎮 Wishlist store.steampowered.com/app/4825290/… 🎲 Try the prototype luc-francey.itch.io/for-the-fame

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LF | For The Fame @lf-dev.bsky.social · 15/08/2026
New menu screen, added a crawler selection screen and made a new intro. Took me ages to draw the characters and the intro frames, but I'm getting better! #ScreenshotSaturday #pixelart
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LF | For The Fame @lf-dev.bsky.social · 29/06/2026
I made an intro for my game! I’m learning pixel art as I go. While every screen might not be a masterpiece, I'm aiming for a consistent style. Do these feel coherent to you? Bonus points if they’re readable. #indiegame #pixelart
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LF | For The Fame @lf-dev.bsky.social · 20/06/2026
Autobattlers can get chaotic fast. So I made a log on the item itself, showing what it did during the fight. #pixelart #ScreenshotSaturday
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LF | For The Fame @lf-dev.bsky.social · 12/06/2026
For The Fame is officially coming to Steam! Just a few more days to wait... #autobattler #indiegames #steam
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LF | For The Fame @lf-dev.bsky.social · 05/06/2026
#PitchYaGame I’m solo-developing an autobattler called "FOR THE FAME". It’s inspired by games like The Bazaar, Backpack Battles and Slay the Spire. - Buy / find items - Improve them - Fight an ennemy - Repeat until you win 10 times or you die
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LF | For The Fame @lf-dev.bsky.social · 29/05/2026
Today is the day I hit my first infinite combo. #screenshotsaturday
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LF | For The Fame @lf-dev.bsky.social · 23/05/2026
9 new items for my autobattler. #ScreenshotSaturday #pixelart #autobattler
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LF | For The Fame @lf-dev.bsky.social · 16/05/2026
I made my game feel more responsive. #ScreenshotSaturday #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 09/05/2026
32 seconds of raw unedited gameplay just for you #ScreenshotSaturday + New main track 🔊 #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 02/05/2026
Meet THE KING: my tie-breaker mechanic. He deals damages to BOTH players. #ScreenshotSaturday #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 26/04/2026
I finally finished the new animations and just had to show someone. What do you think ? Do I change something or do I keep them like this ? #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 25/04/2026
Last week progress of my unnamed deckbuilder/autobattler: - New shop look - Keywords have a color - New tooltip look - Added some fancy text animations #ScreenshotSaturday #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 19/04/2026
I'm learning pixel art for my game, this is my first big drawing. The blacksmith, where you can upgrade your items. It took me a whole day to draw. #pixelart #autobattler #indiegame
A 1-bit drawing of the blacksmith location within my autobattler game
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LF | For The Fame @lf-dev.bsky.social · 18/04/2026
I'm working on an unnamed autobattler. While most autobattlers rely on async pvp, I’m building a pve only game. I want to shift the focus away from finding a meta to reward creativity. #ScreenshotSaturday #pixelart #autobattler #indiegame
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LF | For The Fame @lf-dev.bsky.social · 11/04/2026
My girlfriend designed a room for my game, a room filled with cats. I naturally had to make sure you can pet them. #ScreenshotSaturday #pixelart #indiedev #indiegame
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LF | For The Fame @lf-dev.bsky.social · 03/04/2026
Spent the week expanding the world of my autobattler. You can now visit the ink-stained tavern and strike a deal with the goblin banker. If you have an opinion or feedback don't hesitate to share. I promise I won't get mad! #ScreenshotSaturday #pixelart #indiedev #indiegame #gamedev #roguelike
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LF | For The Fame @lf-dev.bsky.social · 28/03/2026
Spent the last few days fixing item effects and scaling item levels so I can actually build out new locations without breaking everything. It’s finally starting to feel like a real game. #ScreenshotSaturday #pixelart #indiedev #indiegame
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LF | For The Fame @lf-dev.bsky.social · 20/03/2026
Last week I worked on the core loop of my unnamed deckbuilder/autobattler. I decided not to go for a map and instead forcus on 3 simple meaningful choices. It's not well balanced yet, but I am really happy with how it feels. #ScreenshotSaturday #pixelart #indiedev #indiegame
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LF | For The Fame @lf-dev.bsky.social · 14/03/2026
I spent the last week working on the look of my unnamed deckbuilder/autobattler. Going from dev-art to this feels amazing. I don't know if this is a thing on BS, but if anyone has feedback I'd be happy to hear it! #ScreenshotSaturday #pixelart #indiedev #indiegame
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LF | For The Fame @lf-dev.bsky.social · 06/03/2026
Hey #TeaseYaGame Here’s the first look at my unnamed deckbuilder/autobattler. It’s early, it’s a WIP and I’m still figuring things out. I’ve played so much of The Bazaar and other deckbuilders that I just had to try and build my own. #indiedev #indiegame #madewithunity
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LF | For The Fame @lf-dev.bsky.social · 25/08/2025
I just released a new prototype. If you like roguelites, russian roulette and cults this is definitely for you.
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LF | For The Fame @lf-dev.bsky.social · 02/03/2025
I've just released a new free game: Diffuse the Bomb Simulator. You control your left hand to defuse a bomb. The game is available for free on PC, Mac & Linux. luc-francey.itch.io/defuse-the-b...
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LF | For The Fame @lf-dev.bsky.social · 31/01/2025
I made a silly automation game where you clone yourself for the #PirateJam The game is free and available on the web: luc-francey.itch.io/one-man-fact... #gamedev #madewithunity
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LF | For The Fame @lf-dev.bsky.social · 10/01/2025
I have a new trailer for my free game ANORMALY ! The game is a short spot the anomalie horror game.
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LF | For The Fame @lf-dev.bsky.social · 18/12/2024
#7dfps
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LF | For The Fame @lf-dev.bsky.social · 16/12/2024
I made a small update to my game ANORMALY :) #gamedev #indiedev #horror #unity3d
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