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Let’s Make FX

@letsmakefx.bsky.social
377 followers 273 following 66 posts

🎮 A realtime VFX co-development studio 📍Fully remote 📧 admin@letsmakefx.com www.letsmakefx.com

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Let’s Make FX @letsmakefx.bsky.social · 24/09/2026
Happy One Year Work Anniversary to Allen Wu! Over the past year Allen has proven himself as a VFX artist, growing his skillset and creating work we are immensely proud to showcase. Join us in saying "bravo!" Video features his work on Ymir, a frost god in Godforge. #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 25/08/2026
For Rogue Eclipse we created a custom, volumetric cloud solution that allowed @huskrafts.bsky.social to adjust the look/ feel of the entire cloud field with ease. Our solution allows the game to run on steam deck and other lower-end platforms without issue. #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 19/08/2026
We are thrilled to celebrate the release of Rogue Eclipse-a fast paced, spaceflight, action roguelike! We're proud to have supported the VFX and tech art effort on this title. Congratulations @huskrafts.bsky.social on a brilliant game, your hard work has paid off. #gamedev #indiegames #realtimevfx
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Let’s Make FX @letsmakefx.bsky.social · 12/08/2026
Did you know you can create a four point star with offset texture coordinates and some simple math nodes? Use this to draw the players eye at the right time. #realtimeVFX #UnrealEngine #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 15/07/2026
Tlaloc's new core ability! We worked with @fatelessgames.bsky.social design /animation teams to reimagine this; what started as a spear throw became a shotgun-like blast of water bullets to demonstrate his command of water. WIP by VFX Artist, @g-bigcinnamon.bsky.social #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 14/07/2026
Rad work-in-progress by Junior VFX artist Allen Wu. This video features Godforge's legendary hero Camazotz' core ability. There is a blend of subtlety and big impact--blood streaks, tiny bats, and an explosive finish. #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 13/07/2026
We are thrilled to announce that Rogue Eclipse launches NEXT MONTH, AUGUST 7th. It was a joy to have worked on the VFX for this incredible game. Congratulations @huskrafts.bsky.social Wish list here: store.steampowered.com/app/782260/R... #realtimevfx #vfx #gamedev
store.steampowered.com
Rogue Eclipse on Steam
Spaceflight action for the new age! Push your piloting skills to the ultimate test, blast and burn your way through swarms of starfighters, merciless armadas and colossal behemoths in an epic roguelik...
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Let’s Make FX @letsmakefx.bsky.social · 09/07/2026
We've been updating VFX for the legendary heroes in Godforge. This video shows the before vs after of Zeus' core ability; the new version demonstrates a stronger command of lightning by the God of Thunder. WIP by Senior VFX Artist, @bluejunco.bsky.social #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 07/07/2026
Are you in need of VFX support? Reach out; let's talk! Our experienced team would be honored to help you shape your creative vision and ship your next game. Video: VFX work on Ranger for Sunderfolk #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 02/07/2026
Six months into the year- work is steady, we’re expanding and we continue to hone our craft. Video features VFX work from: Godforge (@fatelessgames.bsky.social), Carrier Cuties-Pets In Mechs! (@cstoneintstudio.bsky.social), Rogue Eclipse (@huskrafts.bsky.social). #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 25/06/2026
The Thing, released this day in 1982, is our CEO's favorite film. Less CG more PRACTICAL fx. While this artform has faded we still appreciate the inspiration we can draw from it today. Any other The Thing fans? The Thing was produced, distributed by Universal Pictures #vfx #gamedev #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 23/06/2026
Did you know you can make a mesh flipbook using vertex color and a few position nodes? Flood each mesh frame with vertex color, then merge them into one mesh and reveal the frames as needed. #RealTimeVFX #GameDev #UE5
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Let’s Make FX @letsmakefx.bsky.social · 19/06/2026
A reflection from our CEO, @bryanvenzen.bsky.social Today we celebrate: Black resilience, Black joy and Black achievement despite the consistent uphill battle. Happy Juneteenth.
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Let’s Make FX @letsmakefx.bsky.social · 18/06/2026
Common misconception: the best time to incorporate VFX is at the end of development. Ideally, VFX artists + designers are collaborating early on in the project to enhance and influence a feature at it's inception. Incorporate us sooner! TY @noodlecatgames.com #realtimeVFX #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 16/06/2026
This month we began working with Broadsword Online Games on @swtor.com. The game has an incredible development team and an excited fan base. We are honored to collaborate on this 15 year old masterpiece. #realtimeVFX #VFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 10/06/2026
We are a studio that deeply values inclusivity. We believe that when our collective differences are celebrated this drives creativity, ingenuity. It makes the world and our industry a better place. Happy PRIDE month to all! #realtimeVFX #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 05/06/2026
We're thrilled to celebrate @g-bigcinnamon.bsky.social He's taken on new challenges, expanded his skillset and in doing so he's become a central voice at our studio. We're proud to promote him from Junior to VFX Artist! The video below is some of his latest work. #realtimeVFX #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 02/06/2026
LMFX continues to expand! We added Senior VFX artist Marc Kirkland to our crew. Marc brings 25+ years of VFX experience to our team. Fun fact: he worked on every Saints Row game since the beginning of the franchise. Marc–welcome to LMFX! #VFX #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 28/05/2026
Did you know you can lerp between several vectors by multiplying your lerp alpha by the number of vectors minus one? Here we are moving a circle across the UV space by lerping between position vectors. #realtimevfx #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 28/05/2026
We're so excited about the announcement Carrier Cuties - Pets In Mechs! Congratulations to @cstoneintstudio.bsky.social. Our team did VFX work on their announcement trailer. Go wishlist it on Steam today! #realtimeVFX #gamedev #UE5
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Let’s Make FX @letsmakefx.bsky.social · 28/05/2026
Did you know you can lerp between several vectors by multiplying your lerp alpha by the number of vectors minus one? Here we are moving a circle across the UV space by lerping between position vectors. #realtimevfx #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 19/05/2026
The Godforge Beta is live! Congratulations to @fatelessgames.bsky.social! It's been our honor to lead the VFX effort on this project. Thank you to the entire games team for their constant collaboration. Download and play now! #realtimevfx #gamedev #indiedev
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Let’s Make FX @letsmakefx.bsky.social · 13/05/2026
Happy one year work anniversary to @g-bigcinnamon.bsky.social! His effort and dedication to his craft is truly inspiring! Just take a look at the work he did for Godforge on Tlaloc, the God of Rain! #realtimevfx #gamedev #vfx
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Let’s Make FX @letsmakefx.bsky.social · 22/04/2026
Did you know you could swirl your UVs using a Custom Rotator and Time multiplied by 2*pi? Pair this with refraction and you get a cool portal effect! #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 14/04/2026
Our goal at Let's Make FX is to foster lasting relationships with our co-development partners. That's why we are so grateful to @fatelessgames.bsky.social for their continued collaboration year over year. We're fighting together to bring you the awesome RPG, Godforge! #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 03/04/2026
Our studio has a really diverse body of work! We've worked on open world RPGs, card battlers, hero collectors, spaceship bullet-hells, and even cozy tea shop sims! Our artists are constantly adapting to new challenges. As a result, we've built an incredibly capable team! #realtimeVFX #gamedev #VFX
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Let’s Make FX @letsmakefx.bsky.social · 01/04/2026
Happy one year work anniversary to Stephen Junceau! He is such a talented artist and the fx work he did on Godforge's Dracula is no joke! #realtimevfx #gamedev #vfx
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Let’s Make FX @letsmakefx.bsky.social · 01/04/2026
Happy one year work anniversary to Stephen Junceau! He is such a talented artist and the fx work he did on Godforge's Dracula is no joke! #realtimevfx #gamedev #vfx
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Let’s Make FX @letsmakefx.bsky.social · 26/03/2026
Our team has experience using real-time tools for film and TV productions as well as games. Check out some work our CEO @bryanvenzen.bsky.social has done on using Unreal for non-game productions. For real-time VFX support on any project, connect with us! #realtimeVFX #gamedev #animation
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Let’s Make FX @letsmakefx.bsky.social · 24/03/2026
We build scalable assets to support gameplay features, we collaborate with designers to overcome challenges/improve visual feedback, and we offer unique solutions to difficult technical problems, all of which helps our clients ship on time and on budget. #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 13/03/2026
With GDC 2026 coming to a close, what about your experience did you find most rewarding? We sponsored the VFX mixer and had great discussions with development partners about future projects. Share your conference highlights! #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 10/03/2026
Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to! #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 10/03/2026
Happy GDC 2026! This time last year we had just begun working with @fatelessgames.bsky.social on Godforge and our studio had just doubled in size! We've been hard at work since then. Check out some of what we've been up to! #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 06/03/2026
This year our studio initiatives are to give back to the VFX community and support orgs that make a difference. That's why we are working with @beyond-fx.bsky.social to sponsor events that build community and non-profits like @gdocexpo.com that champions causes we care about. #realtimeVFX #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 04/03/2026
Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort! Here's some look dev from Cloudheim #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 04/03/2026
Fun Fact - We love working with indie game developers! As a team we are passionate about helping people realize their creative vision and often indie studios are still crafting theirs. A capable real-time VFX team is crucial to that effort! Here's some look dev from Cloudheim #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 24/02/2026
Happy one year work anniversary to Jonathan Chua! He was our first hire at Let's Make FX and we are so lucky to have him. Check out some recent work he did on Fafnir, the fire dragon in Godforge! #realtimevfx #gamedev #vfx
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Let’s Make FX @letsmakefx.bsky.social · 18/02/2026
Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work! Reach out! Our experienced team would love to help you ship your next game. #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 18/02/2026
Let's Make FX is not just our studio name, its a call to action for artists looking to join our incredibly passionate team and its an exclamation to our development partners of our readiness to work! Reach out! Our experienced team would love to help you ship your next game. #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 12/02/2026
We're so excited to be a sponsor for this year's VFX Mixer along with all of the other amazing studios! Huge thanks to Beyond-FX for including us! #gamedev #realtimevfx
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Let’s Make FX @letsmakefx.bsky.social · 10/02/2026
Let’s Make FX hires skilled Seniors as well as Juniors as part of a long term growth strategy. Our goal is to foster an environment where newer artists can develop their skill while working alongside industry veterans. It’s an intentional initiative to cultivate our own talent. #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 04/02/2026
Check out these gameplay FX we did for Wanderstop! Huge thank you to the incredible team at Ivy Road for their partnership and teamwork. #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 04/02/2026
We are incredibly happy with how this cinematic turned out for @ivyroadgames.bsky.social's Wanderstop! Shout out to their entire team for all of the beautiful collaboration! Sound on! If your team needs VFX support, send me an email or DM me. We would love to chat! #realtimevfx #vfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 01/02/2026
On Ivy Road's debut title, Wanderstop, our team worked on the fluid for the Tea Machine, which is the most interacted with object in the play space. Can anyone guess how we were able to arrive at a see through fluid solution that barely registers on the overdraw view? #realtimevfx #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 23/05/2025
Shout out to @mcdoogleh.bsky.social and the team at @huskrafts.bsky.social for making an awesome new Rogue Eclipse trailer for Six One Indie Showcase! #indiedev #gamedev
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Let’s Make FX @letsmakefx.bsky.social · 30/03/2025
We are going through a rebrand! This new banner is really something to be proud of. Two years of hard work captured in one image! Thank you to all of our development partners! #realtimeVFX #gamedev #codevelopment
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Let’s Make FX @letsmakefx.bsky.social · 21/03/2025
This year’s GDC has been incredible! If you haven’t got to meet with us yet, reach out! Whether you are a solo dev or AAA, we would love to make VFX for your project. #gamedev #gdc2025
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Bryan Venzen @bryanvenzen.bsky.social · 20/12/2024
I have always wanted to find an easier way to make more stylized "hand drawn" lightning FX. I found a fun method using blender! I'm testing things out matching a scene from Akira :) #VFXFriday #realtimevfx #blender
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Let’s Make FX @letsmakefx.bsky.social · 07/12/2024
Did you know you can make a procedural ring shape with variable size and thickness using radial gradient exponential and sine. This basic shape has tons of use cases! #screenshotsaturday #gamedev #realtimeVFX #indiedev
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Let’s Make FX @letsmakefx.bsky.social · 05/12/2024
Congratulations to the entire team at Ivy Road for having Wanderstop featured on the PC Gaming Show: Most Wanted! We are so proud of all the work we contributed to this beautiful game. Wanderstop releases March 11, 2025 on PlayStation 5 and Steam! #realtimeVFX #gamedev #indiedev #unrealengine
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