Leslie @leslievdb.bsky.social · 27/09/2026Pretty good summary vid www.youtube.com/watch?v=RHXh...youtube.comOkay, NOW the Video Game Industry is Collapsing: a Lawyer ExplainsYouTube video by Moon Channel 191
Leslie @leslievdb.bsky.social · 22/09/2026Hi friends I might be available for new fulltime remote opportunities in gamedev in the coming future and would like to explore options. Please reach out if you have something that fits my profile. Check out my work on artstation artstation.com/leslievdb 1238
Leslie @leslievdb.bsky.social · 14/09/2026www.artstation.com/artwork/2L9zmKartstation.comOrc Ranger, Leslie Van den BroeckOrc bust based on the artwork of Uros Sljivic https://www.artstation.com/artwork/kw4Da2 150
Leslie @leslievdb.bsky.social · 14/09/2026Finished up my Orc project based on a concept by Uros Sljivic More shots and breakdowns on artstation 👇 38716
Leslie @leslievdb.bsky.social · 08/09/2026theres this instinct in stylized art direction where to make it "higher quality" they add more in your face tileable details. Even if you go that route there are ways to fade in and out your details so that it doesnt overpower the character. 3271
Leslie @leslievdb.bsky.social · 06/09/2026its a metahuman rig in blender using this tool souhailninia.gumroad.com/l/mhfrt?layo...souhailninia.gumroad.comMHFRT - Auto Facial Rig & Auto Retopology✔ Blender 4.5+ ✔ No MetaHuman download needed ✔ Works on ANY head mesh ✔ UE5 animation importDraw matching facial landmark curves directly on the cage and your character, then let the system wrap the ... 150
Leslie @leslievdb.bsky.social · 14/08/2026lol was testing davinci resolve. here have a realtime view of me working 0302
Leslie @leslievdb.bsky.social · 18/07/2026Nudging around lines until they spark joy in my monkeybrain 🐵 1272
Leslie @leslievdb.bsky.social · 20/06/2026dumb sketch thats turning into something bigger. i like how dumb it is . still a bunch of polish to do 1292
Leslie @leslievdb.bsky.social · 14/06/2026for sure , its implying that whatever theyre generating is already so contextualized that a simple primitive shapes couldnt do the job. If thats the case any creative exploration will most likely just be sticking to whats there already 000
Leslie @leslievdb.bsky.social · 17/05/2026www.artstation.com/artwork/4NWzKqartstation.comCupAGoblin, Leslie Van den Broeckfun sculpt of a chill lil dude 040
Leslie @leslievdb.bsky.social · 02/05/2026It’s feeling pretty good to me found them here forum.nomadsculpt.com/t/zbrush-bru...forum.nomadsculpt.comZBrush Brushes + Tips! (How to make Nomad feel like ZBrush)omg thank you so much!! the fact that there’s the GIO brush as well shows how great the sculpting community is. Now we need cloth simulation and zmodeler brushes in Nomad lol 000
Leslie @leslievdb.bsky.social · 02/05/2026That’s the one thing I’m not liking so far,feels like it’s trying to do too much 100
Reposted by LeslieLeslie @leslievdb.bsky.social · 25/04/2026SweetPaprika based on the work of Mirka Andolfo www.artstation.com/artwork/1NAb0e 322825
Leslie @leslievdb.bsky.social · 25/04/2026SweetPaprika based on the work of Mirka Andolfo www.artstation.com/artwork/1NAb0e 322825
Leslie @leslievdb.bsky.social · 21/04/2026media.tenor.coma cartoon drawing of a computer on a desk with a sign that says ' abc ' on itALT: a cartoon drawing of a computer on a desk with a sign that says ' abc ' on it 000
Leslie @leslievdb.bsky.social · 08/04/2026another test came out a lot cleaner but it also had 4x the cameras superspl.at/scene/4c12b09f 4504
Leslie @leslievdb.bsky.social · 07/04/2026Blender Renders using this addon to get the pointcloud and camera renders github.com/keshmirian/g... and then i used lichtfeld to convert that to the splatgithub.comGitHub - keshmirian/gauss-cannon: Gauss Cannon is a suite of utilities for Gaussian Splat generation based on Blender scenes.Gauss Cannon is a suite of utilities for Gaussian Splat generation based on Blender scenes. - keshmirian/gauss-cannon 010
Leslie @leslievdb.bsky.social · 06/04/2026yeah theres no real geo and if you reconstructed it from this i dont think the result would be great. i think you could reconstruct from higher res ones but its definitely a step removed from just ripping the model like sketchfab 010