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Lars Bundvad-Åmodt

@lbundvad.bsky.social
415 followers 162 following 121 posts

Senior Character Artist @ G-Space Studio Prev Lead Character Artist and Art Director @ various artstation.com/larsbundvad Opinions and half-baked takes are my own

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Lars Bundvad-Åmodt @lbundvad.bsky.social · 2h
Once more, Extremely funded!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 29/09/2026
Krampus is finally getting some animations going
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 23/08/2026
Been working on setting up the blendshapes and presentation for my Krampus project, but while we wait, please enjoy this oogaboogabooga
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 28/05/2026
I hope they all stub their little toes
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 19/05/2026
Working on a body groom for Krampus. Dialing in that "Disgusting old creature" vibe
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 19/05/2026
I'm also choosy, but I legit think WBN is the best one
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 19/05/2026
If it's allowed to have a bit of actual play vibes Worlds Beyond Number is gloriously good
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 04/05/2026
www.artstation.com/artwork/y4dWqx Finally getting around to posting my Kain re-imagine! I grew up on the Legacy of Kain series of games and owe a lot of my journey to Amy Hennig and gang. Also currently looking for my next role as a character artist, so signal boosting is much appreciated!
artstation.com
Kain - Blood Omen Remake Project, Lars Bundvad-Åmodt
This is a passion project that I've been noodling on for a good long while in my free time: My take on what Kain from Blood Omen: Legacy of Kain might look like if that game was to be done as a modern...
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 27/04/2026
As well it should. Hannibal went so fucking hard. There are few shows I'd want another season of more
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 27/04/2026
That and maybe the feeling that he's too impulse to really do political spin. He needs to position himself as "Not the establishment" to get to his base, so it ultimately requires some pretty wild brain contortion to get there.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 27/04/2026
Without really being able to look into their heads I think maybe it's an idea that his version of the kraven dishonest me-first guy is less polished up and therefore more "honest" than the political establishment. It's not in any way true, but maybe that's what they mean by authentic.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 14/04/2026
Hi #PortfolioDay I'm a Senior Character Artist working out of Denmark. I've got 10+ years of experience as a 3D artist in the games and toy industries. Currently available for freelance, as well as long and short term contracts. 🎨 www.artstation.com/larsbundvad 💼 www.linkedin.com/in/lars-bund...
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 04/04/2026
Stitching along the edge of every goddamn leather strap on medieval and fantasy costuming. Why is it there?! Stitching has a purpose, like all mechanical fastenings. It can be decorative, but then the kind of fussiness that puts buck stitching on all straps better live in the rest of the design.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 28/03/2026
Does the Crustpunk SNES run okay though?
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 17/03/2026
100% is just an ai filter. Several face structures fully change. Lips are particularly obvious
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 17/03/2026
Fight your gpu in a Denny's parking lot at 3 am
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 12/03/2026
Isn't that the other one?
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 09/03/2026
All 3D artists can have a little scope creep as a treat. (I have been adding unnecessary features to my Legacy of Kain character project for 2 years)
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 01/03/2026
media.tenor.com
a man wearing glasses and a leather jacket says yeah yeah but your scientists were so preoccupied
ALT: a man wearing glasses and a leather jacket says yeah yeah but your scientists were so preoccupied
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 22/02/2026
How did you manage to get a clean scan of yourself? Outside assistance?
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 19/02/2026
Regardless how it all pans out I cannot wait for Linkedin to move on from formulaic "this gen AI platform is about to [vague post about how some visual industry is about to be disrupted]" posts. At this point it feels like 95% of ai throughput is tiresome Linkedin posting.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 18/02/2026
Kain does just straight up bite someone in Defiance, so the telekinesis feeding is apparently more of a preference. Tbh, I think it's probably because it was easier for gameplay in BO1 for the health resource to just come to you than having to run up on enemies for it.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 18/02/2026
So, I do wonder if people who didn't play any of the Legacy of Kain games know that this is how the vampires there canonically feed. Super janky proof of concept, but still makes me smile. Insert own slurping noise!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 17/02/2026
If a vampire needs to chew your blood there's probably cause for a doctor visit. "VAE VICT- ugh! Good lord, man. Take care of yourself!"
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/02/2026
Having a lot of fun getting Kain finally set up for presentation. Might not be able to include all the blendshape stuff in the initial post, but I really did have fun building this dumb face rig :D
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 29/01/2026
Physical print? :o
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 28/01/2026
Small sneakpeek at current project. Getting started on texturing the various belt doohickies on Krampus
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 22/01/2026
For what it's worth the people I know who work there are happy
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 22/01/2026
"Great knight. Bit of a bellend though"
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 17/01/2026
Working on my Krampus. Belt danglies a'plenty!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 10/01/2026
Does kinda look like something that an extremely extra wrestling heel might wear :D
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 10/01/2026
Full sleeves though. Makes him come off more of a peacock
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 10/01/2026
What a delightfully punchable face
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 08/01/2026
May you pass through the BRRRRM tube well and with the results you're hoping for
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 07/01/2026
Does mean you can keep making new ones though!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 26/12/2025
Oh damn, had forgotten about your Christmas Carol ghosts. So fun!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 18/12/2025
For what it's worth, that one got a lot of shit from a bunch of industry character artists. I love anatomy for sculptors, it's a great resource, but they sometimes get a little too dogmatic with "This thing is always like this". They did also do the attached example though, so it's not all bad.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
Shoulders of giants and all that
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
There is such rich value in references. Immersing yourself in the depth of human culture, history, and art makes your art be better. It is always beneficial for artists to learn how and why something works, how that informs design, shape, and colour, and how they can reflect that in their work.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
Though it turns out that they're only "using instead of finding references in some book", and that's....That's not better, chief
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
Surely outsourcing the part of the process specifically made for communicating ideas and design thought to a machine that makes a sorta general statistically-likely version of the thing you described can only yield pure gold
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
Concept art and idea iterations have to be conveyed with specificity and intentionality. GenAI, no matter if it spits out something that is a neat image, is non-specific by design.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 16/12/2025
Replacing the phase of a production that is supposed to be about thinking and quickly communicating specific ideas about shape, colour, and design with a workfloe that utilises generative ai betrays a fundamental lack of understanding about what things like concept art are there for.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 14/12/2025
When the bug is a feature
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 13/12/2025
I also have not partaken in The Popular Thing :tm: but I remember that when it came out some people had gripes with its indie credentials in terms of pure scale, and the "30 frenchies in a basement" story in relation to outsourcing, so maybe that
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 13/12/2025
Just a bit of recreational hating, I guess? That or inevitable "Hamilton was always stupid and I never liked it anyway" style backswing
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 13/12/2025
Playing with the topology I made for my Krampus. Reasonably pleased with the level of form fidelity I'm getting out of it. Here it is at 9.5k, 38k, and 150k aprox.
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 10/12/2025
That through-the-beard salmon eating was deep childhood movie trauma here :D
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 08/12/2025
Remembered I had a Krampus sculpt sitting around from last Yule. Did it a quick retopo and reprojected. Bit of stuff to fix, but liking where he's heading!
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Lars Bundvad-Åmodt @lbundvad.bsky.social · 05/12/2025
Guess it's time for everyone at a WB studio to start making sure their CVs and folios are up to date. These massive corporate buy-outs always end up in layoffs. Having to live in the dumbest least cool version of cyberpunk sucks.
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