Kristoffer Warnberg @kwarnberg.bsky.social · 28/08/2026What's up with that minimap/gps in #gta6? It's the ugliest thing I've ever seen. 000
Kristoffer Warnberg @kwarnberg.bsky.social · 27/08/2026What the artist sees vs what the programmer sees. #gamedev #indiegame #blender #godot 082
Kristoffer Warnberg @kwarnberg.bsky.social · 25/08/2026+1 artist added to the team. +1 dimension added to the world. Victorian London is taking form. #gamedev #indiegame #godot #blender 091
Kristoffer Warnberg @kwarnberg.bsky.social · 12/08/2026Victorian London (use you imagination!) is getting some buildings. I implemented two ways to see through buildings. Peek behind them with the mouse cursor, or walk behind them. Each way will provide different information when playing. What do you think of the fade? #gamedev #indiegame #godot 182
Kristoffer Warnberg @kwarnberg.bsky.social · 11/08/2026"What is this?", you ask. "A vampire in Victorian era London?" Yes, you are correct, good sir! How sharp you are. Inspired by games like Advance Wars and Into The Breach, but with a focus on exploration and some lighter narrative, rather than puzzle solving and combat. #gamedev #indiegame #godot 062
Kristoffer Warnberg @kwarnberg.bsky.social · 03/07/2026I started playing Like A Dragon: Infinite Wealth, and all I can think of then Kiryu and Ichiban hangs out together is... #Yakuza #LikeADragon 100
Kristoffer Warnberg @kwarnberg.bsky.social · 22/06/2026Friday, 4:30 PM. Janitors and disco guys from the IT department want stuff from us. Let's distract them with jamming printers, watercoolers and piles of garbage! #gamedev #godot #indiegame #gamejam 092
Kristoffer Warnberg @kwarnberg.bsky.social · 20/06/2026First update on our game jam entry: "Friday, 4:30 PM". Spin the wheel, spawn the result, place it. #indiegame #gamedev #godot #gamejam 082
Kristoffer Warnberg @kwarnberg.bsky.social · 19/06/2026My daughter and my mother are playing Gnome Home together. 010
Kristoffer Warnberg @kwarnberg.bsky.social · 19/06/2026Updated to Godot 4.7 and immediately tried the new virtual joystick. I love how Godot lets me convert games to mobile without having to change pretty much anything. This isn’t a meant to be a mobile game. But perhaps it will be now? #godot #indiegame #gamedev 1133
Kristoffer Warnberg @kwarnberg.bsky.social · 21/05/2026We made a short teaser for the game we're working on in school. #indegame #gamedev 061
Kristoffer Warnberg @kwarnberg.bsky.social · 12/05/2026Working on a Jurassic Park demake. #jurassicpark #movies 120
Kristoffer Warnberg @kwarnberg.bsky.social · 08/05/2026Gnome Home is a cozy, restoration-focused narrative game being developed by me and my classmates at Birka Folkhögskola. Development has been underway for a little over three months, and we have about three weeks left before our deadline. #indiegame #gamedev 172
Kristoffer Warnberg @kwarnberg.bsky.social · 26/04/2026Don’t mess with them. They will mess you up. 130
Kristoffer Warnberg @kwarnberg.bsky.social · 11/04/2026Heading up to Östersund today. Here are some travel in progress photos. 000
Kristoffer Warnberg @kwarnberg.bsky.social · 08/04/2026I found an app that actually makes me want to take photos. Might do a photo dump every now and again. 000
Kristoffer Warnberg @kwarnberg.bsky.social · 28/02/2026Court of Death was designed to be playable on a small area. Proof from today’s train ride. 000
Kristoffer Warnberg @kwarnberg.bsky.social · 27/02/2026Court of Death has made significant progress since its inception in late December. Not only do we now have properly illustrated and formatted cards for playtesting, but we have also expanded from a one-man show into a small team. Let’s introduce the crew! #indiegame #gamedev #CourtOfDeath 2152
Kristoffer Warnberg @kwarnberg.bsky.social · 23/02/2026The first batch of test-prints are here! Looking forward to do some more serious play-testing now that I don’t have to use a regular deck of cards or a printed version. A very early digital version might be in the works as well… 🙄 #indiegame #gamedev 182
Kristoffer Warnberg @kwarnberg.bsky.social · 22/02/2026At some point, "need" stops feeling like a real word... 000
Kristoffer Warnberg @kwarnberg.bsky.social · 22/02/2026I started a small weekend project while the last of the flu disappears. Let me introduce the first prototype of my Desktop Tamagotchi. It can be hungry, sleepy, needy and bored. But right now sleep is all it can do. Planning to add feeding, petting and some playing as well. #indiegame #gamedev 153
Kristoffer Warnberg @kwarnberg.bsky.social · 10/02/2026We have our very first hat physics test! #GameDev #Indiegames 1133
Kristoffer Warnberg @kwarnberg.bsky.social · 04/02/2026Another progress shot of the school project, working title Gnome Home. First look of the protagonist, the gårdstomte Kotte. #gamedev #indiedev 0102
Kristoffer Warnberg @kwarnberg.bsky.social · 31/01/2026First screenshot of our next school project. This one is about a gnome that restores an old Swedish house in the early 1900s, while befriending and helping the animals living in the area. The frog in the image is a stand-in for the player for now. He will be an NPC in the game. #indiegame #gamedev 0122
Kristoffer Warnberg @kwarnberg.bsky.social · 17/01/2026I designed the game with the aim to be playable on an area as small as a table on the train. Today I can happily report that this specific design goal has been proven to be a success! 030
Kristoffer Warnberg @kwarnberg.bsky.social · 12/01/2026Playing a round of Court of Death. Got my ass kicked in the third battle… 010
Kristoffer Warnberg @kwarnberg.bsky.social · 09/01/2026I’m currently working on Court of Death, a solo card game and deckbuilder I’ve been developing over the holidays. You play as a monster hunter descending into a cursed court ruled by four ancient vampire bloodlines. #indiegame #sologames #cardgames #boardgames 1131
Kristoffer Warnberg @kwarnberg.bsky.social · 12/12/2025Another one. Main menu (work in progress). 000
Kristoffer Warnberg @kwarnberg.bsky.social · 12/12/2025Behind the scenes of the school project. #IndieGames #IndieGame #GameDev 1124
Kristoffer Warnberg @kwarnberg.bsky.social · 03/11/2025Playing around with a (for now physical) new game idea. A minimalistic wargame. The idea is to make it very small so that everything fit in a tiny box that you can bring with you. That philosophy goes for the rules as well. Extremely rules-light. #gamedev #indiedev #prototype 1187
Kristoffer Warnberg @kwarnberg.bsky.social · 23/09/2025Some progress updates on the school project. Then and now. It's going in the right direction! #gamedev #indiedev 0143
Kristoffer Warnberg @kwarnberg.bsky.social · 04/09/2025The school project is progressing fine! Last update I could lift some red cubes. And look at us now! #indiegame #gamedev #horrorgame 0145
Kristoffer Warnberg @kwarnberg.bsky.social · 23/08/2025A full day on a train is a day full of work. Built a little character controller and a system to pick up objects. It’s far from perfect, but it works well enough for now. It’s the first playable part of our first larger school project. More updates to come! #indiegame #gamedev 073
Kristoffer Warnberg @kwarnberg.bsky.social · 17/07/2025Today daughter and I have found horse, cattle, and snail. 000
Kristoffer Warnberg @kwarnberg.bsky.social · 13/07/2025Not gonna lie, those look like wild owner-less ducks to me. Lawless rascals with an agenda to cause trouble. Look at my ducks. My ducks are amazing (man, that’s an old-ass reference… My age starts to show…) 120
Kristoffer Warnberg @kwarnberg.bsky.social · 27/05/2025Another update. This time with gun, muzzle flashes, hitscan with particle effect on hit, and a bunch of more decorations. #gamedev #indiedev #godot 062
Kristoffer Warnberg @kwarnberg.bsky.social · 27/05/2025Today’s mini project: PSX style graphics in Godot. Found a great asset pack with a lot of nice models to use. #indiegame #gamedev #godot 3314
Kristoffer Warnberg @kwarnberg.bsky.social · 26/05/2025Playing around with volumetric fog in Unity today. The FPS is high but kinda all over the place, going from 120 to 90 and back again, causing it to look a bit choppy. #indiegame #gamedev #unity3d 183
Kristoffer Warnberg @kwarnberg.bsky.social · 22/05/2025Quite a lot of neat features implemented today. I put together a short video to showcase some of them. #indiegame #gamedev #starsalvage 1144
Kristoffer Warnberg @kwarnberg.bsky.social · 22/05/2025Working on ship upgrades now. As the ship gets new parts and upgrades, the sprite will change as well to reflect that. #indiegame #gamedev #starsalvage 062
Kristoffer Warnberg @kwarnberg.bsky.social · 22/05/2025Holy moly! We actually won. Three votes, sure, but still! #indiegames #gamedev #gamejam 082
Kristoffer Warnberg @kwarnberg.bsky.social · 15/05/2025We have some progress! You can now pick up items, carry them around and have them interact with objects. The player model is also replaced, and we have started implementing some facial expressions. Five days to go! #indiegames #gamedev #gamejam 073
Kristoffer Warnberg @kwarnberg.bsky.social · 14/05/2025This week I’m working on a game for a game jam. Here’s a work in progress sneak peek. We’re a team of five. I do game design and some programming. #indiegames #gamedev #gamejam 0104