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Kurt Refling

@kurtrefling.bsky.social
601 followers 53 following 368 posts

Writer, tabletop game designer, occasional artist. Maybe: future friend? He/him. My games: a-smouldering-lighthouse.itch.io

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Kurt Refling @kurtrefling.bsky.social · 31/08/2026
When I wrote the first draft of Sock Puppets, I imagined a very small group of nerds waving puppets over webcams. I did not imagine anyone playing it in front of an audience at a convention that has nearly 80,000 attendees. If anyone's at Dragon Con in Atlanta GA (US) next weekend, look for socks.
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Kurt Refling @kurtrefling.bsky.social · 21/05/2026
this might explain some things about my relationship with Powered by the Apocalypse games
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Kurt Refling @kurtrefling.bsky.social · 21/05/2026
what a vibe
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Kurt Refling @kurtrefling.bsky.social · 19/05/2026
well deserved
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Kurt Refling @kurtrefling.bsky.social · 19/05/2026
witness a beautiful puppet. witness, behind it, the pile of catastrophe that happens every time i run Sock Puppets in real life.
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Kurt Refling @kurtrefling.bsky.social · 15/04/2026
thank you for (1) putting The Hourglass Sings on your list, and (2) writing alt text for the image! always a great thing to see for accessibility. fun correction, if that can exist: the instrument on their back is actually a hurdy-gurdy! it has a crank and a drone string -- SO cool; i had to.
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Kurt Refling @kurtrefling.bsky.social · 15/04/2026
i am so grateful for the attention and support that the solo TTRPG scene has given to The Hourglass Sings. i feel lucky whenever a game finds its audience, but this connection in particular has been a happy surprise. special shoutout to @hime.vtubers.social, whose kind coverage has gone a long way.
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Kurt Refling @kurtrefling.bsky.social · 23/03/2026
breaking my immersion!! crossing guards are already angels. 😇 thank you for running sock puppets - - and for sending me a picture of your puppets!
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Kurt Refling @kurtrefling.bsky.social · 23/03/2026
thanks for the kind words! i was pretty nervous going into a visual design talk beside the incredibly talented @dngnclub.itch.io and @sifsweetman.bsky.social, but both my fellow panelists and our audience were very sweet. i always love hearing people talk about their craft, and i learned a lot too!
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Kurt Refling @kurtrefling.bsky.social · 23/03/2026
i was running sock puppets at a different convention the same day!! it's always so ridiculous. HUGE kudos for navigating a morning slot; what an insane thing to do before noon, hahaha. these are all great, but i love the halo and stop sign.
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Kurt Refling @kurtrefling.bsky.social · 23/03/2026
i was with ian this weekend, and you better believe when i saw Bonsai Diaries sitting out i was grinning. "gene's game!!" such a lovely design concept.
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Kurt Refling @kurtrefling.bsky.social · 22/03/2026
❤️
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Kurt Refling @kurtrefling.bsky.social · 11/03/2026
Someone in one of my tabletop communities asked how to make her own TTRPGs. I didn't LOVE any of the articles I came across, so I wrote one of my own fueled by stubbornness and Vyvanse. This is the best 101 I can provide on the process of taking an RPG from idea to finished game. Hope it helps.
buttondown.com
A Guide to Creating Your Own TTRPG
Today's letter is something a little different: an article I wrote about how to create your own TTRPG. I don't usually share guides or resources here, but I...
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Kurt Refling @kurtrefling.bsky.social · 03/03/2026
I have rolled the dice that were in the dicebox and which you were probably saving for saving throws Forgive me they were shiny so neat and unrolled
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Kurt Refling @kurtrefling.bsky.social · 02/03/2026
loving the expressiveness you folks coaxed out of those puppets!
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Reposted by Kurt Refling
Jes the human @jesthehuman.itch.io · 09/02/2026
The No ICE in Minnesota Charity Bundle has officially LAUNCHED! There are 1,439 games to discover for a $10+ donation to Immigrant Law Center of Minnesota! Purchase the bundle here: itch.io/b/3484/no-ic...
graphic that says no ice in Minnesota itch.io charity bundle
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Kurt Refling @kurtrefling.bsky.social · 17/01/2026
he really, honestly does
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Kurt Refling @kurtrefling.bsky.social · 14/01/2026
Stories that aren't mine (from places I haven't been). A letter with a few feelings about mailing an object I mistook for a friend, the peculiarities of translation, and a bittersweet feeling in a place that's been abandoned. buttondown.com/Kurt/archive...
buttondown.com
Stories that aren't mine (from places I haven't been).
Hello darlings. I’ve been sipping at an idea these past weeks. Nursing it like a drink on a night that’s on the edge of over. Stories don’t really belong to...
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Kurt Refling @kurtrefling.bsky.social · 12/01/2026
i'm sitting on a couple panels at a convention this year. i know deep down that i'm Smart & Helpful Guy Who Knows Stuff, but do y'all ever feel like --
A crude MS Paint drawing of a small person smiling nervously. In front of the small person, a placard reads "Kurt Refling: Baby / Imposter." On either side of Kurt, the shoulders of two people can be seen, heads out-of-frame like adults in a Charlie Brown cartoon. The left figure wears a suit jacket; the right figure wears a blouse.
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Kurt Refling @kurtrefling.bsky.social · 03/01/2026
See you at Breakout? 👀
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Kurt Refling @kurtrefling.bsky.social · 02/01/2026
oh my god
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Kurt Refling @kurtrefling.bsky.social · 31/12/2025
never before has a sock puppets post included video. now i am spoiled forever. listen to this perfect bumpo.
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Kurt Refling @kurtrefling.bsky.social · 25/12/2025
💛
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Reposted by Kurt Refling
Ian Howard @leafydragongames.bsky.social · 25/12/2025
As one of the KS rewards for Sock Puppets — a LARP where you make and operate actual puppets — the inimitable @kurtrefling.bsky.social offered the chance for backers to play a game with Herman, the puppet Kurt built to hype the game. So what game did I pick? SOCK PUPPETS.
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Kurt Refling @kurtrefling.bsky.social · 21/12/2025
thank you!
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Kurt Refling @kurtrefling.bsky.social · 21/12/2025
Closing this thread: I would love to know if you've ever watched a how to play video for an RPG! They're so common in the board game space, but I feel like it's largely absent from TTRPGs. If you have, link it below so we can see it too!
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Kurt Refling @kurtrefling.bsky.social · 21/12/2025
If people want to pirate a game, there are much easier ways to do it than squinting at a screenshot from a tutorial. But I am always looking for better ways to open the door for people to play. It's part of what makes @helloalexroberts.bsky.social's game For the Queen such a beautiful thing.
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Kurt Refling @kurtrefling.bsky.social · 21/12/2025
"But Kurt," says a straw man. "Your RPG is like 40 pages. What if people just watch this video instead of buying your game?" Thank you for asking, imaginary person. I believe that people WANT to support art. We tip buskers because a moment of music is moving enough to invite something in exchange.
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Kurt Refling @kurtrefling.bsky.social · 21/12/2025
In an act of radical approachability & mediocre puppetry, I made a quickstart video for Sock Puppets: a TTRPG about puppets and their problems. I made this because I want more games you can just... play. No homework. No tests. I also wanted to make bad, embarrassing jokes. youtu.be/DcAZH6iwcXU
youtu.be
How to Play Sock Puppets, ft. Herman
YouTube video by An Open Hand
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Kurt Refling @kurtrefling.bsky.social · 20/12/2025
Just couple of OVAs, but they're hard to track down these days
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Kurt Refling @kurtrefling.bsky.social · 20/12/2025
...Which means I also didn't know what a "black deck" was. Or that every card in the deck is like, "rotten corpse" or "bone devourer". Which is how I found myself on my birthday, with my in-laws, playtesting a game about girls attending a school for young... necromancers. [2/2]
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Kurt Refling @kurtrefling.bsky.social · 20/12/2025
I wrote a magical girls game that uses Clow cards as oracles. During playtesting, I quickly realized it could work with any cards that have interesting art, so I asked my brother-in-law to bring Magic cards over. I do not know anything about Magic. [1/2]
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Reposted by Kurt Refling
Indie Press Revolution @ipr.bsky.social · 12/12/2025
Hey, did we mention we have Desperation back in stock?
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Reposted by Kurt Refling
Alex Roberts @helloalexroberts.bsky.social · 11/12/2025
So many people do not have a place in their lives where they can play with other people. I mean really be playful. And the capacity is always there, just waiting to be let out.
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Kurt Refling @kurtrefling.bsky.social · 11/12/2025
I know this story wasn't fishing, but I will never pass up on an opportunity to tell you again what a smart smart thing you made.
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Kurt Refling @kurtrefling.bsky.social · 11/12/2025
Of the many things that make FtQ so genius (revolutionary!) is that and truly embodies games as conversation. You're just answering questions! It's such a perfect way to transition from natural discussion into this place of creativity and imagination.
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Kurt Refling @kurtrefling.bsky.social · 11/12/2025
After games of For the Queen, I've had people sheepishly tell me that they'd borrowed some idea from a piece of media they love, or it was just a reframing of something that happened to them. And I'm like, darlings! Sweet lovelies. Please. That's where all stories come from. You're doing great.
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Kurt Refling @kurtrefling.bsky.social · 11/12/2025
God, yes, this exactly. People are so scared that they won't be clever or funny or cool, but none of that is what makes a good story. Good stories come from a place of honesty.
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Kurt Refling @kurtrefling.bsky.social · 11/12/2025
writers are such magicians with storytelling games. always a treat.
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
went to a white elephant gift exchange this weekend where everyone had to bring something hand-made. nobody said i *wasn't* allowed to bring watercolour gnomes, so obviously that's what i did.
An amateur watercolour painting of a forest scene. A gnome couple sits in the foreground at the root of a tree. Behind them, a forested hillside angles upwards to the right, while a creek passes by on the left.
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
10 - I tricked you, there's no 10th footnote. You're just reading this because you like reading, nerd. Go read one of my games instead. a-smouldering-lighthouse.itch.io Some are even free. itch.io/c/3144634/li... Or maybe read my newsletter? I'm fun there too. buttondown.com/Kurt/archive/
a-smouldering-lighthouse.itch.io
A Smouldering Lighthouse
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
9 - If this still sounds high, look into "marginal tax rates"! If you can understand how that works, you'll be a lot less mad about taxes (and a lot more informed than most people).
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
7 - Paying for Adobe would change this thread to "how I made zero money as a game designer this year". 8 - The German title for Sock Puppets is Sockenpuppen. It's the literal translation. I know this. But tell me that isn't adorable. (The Italians have gone with "Sock Puppets," which, fair play.)
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
5 - ULINE is a shipping behemoth headquartered in the US. They are affordable and ubiquitous. They also are megadonors to a very specific political movement that I personally find reprehensible. 6 - If you see me at Breakout (Toronto) in March, please say hello!
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
3 - One Canadian dollar is worth about 70 US cents. That said, cost of living is about 16% higher in the US, so they're closer than they look in practice. 4 - If I was shipping a game in a box or anything that could be considered a toy, my US customers would have to pay significantly more.
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
FOOTNOTES 1 - Not, like, sobbing. I'm actually pretty happy with the numbers, all things considered. 2 - I wrote a blog on the RPG design subreddit talking about the printing and shipping process; you can read it here if you want. www.reddit.com/r/RPGdesign/...
reddit.com
From the RPGdesign community on Reddit
Explore this post and more from the RPGdesign community
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Kurt Refling @kurtrefling.bsky.social · 08/12/2025
In February, I ran a $10,000 TTRPG Kickstarter for one of my games. My take-home for the year will be $1,500. Here's the full financial breakdown. Footnotes in replies. 🧵 (If you'd like to read this as a post instead of images, feel free to click through here: www.reddit.com/r/RPGdesign/... )
I have a (very) small TTRPG business. I have a day job and sell my games in my spare time, which means I occupy a weird middle space between hobbyist and publisher. I'm a publish-ish. A hoblisher. It's a space that a lot of your favourite small designers exist in, and it's not very well documented.

In the interest of financial transparency, I'm going to share my revenues and expenses for the 2025 calendar year, then a breakdown¹.

The Numbers
I had a pretty big Kickstarter this year, doing all the fulfillment myself ². Those figures make up most of my earnings and expenses! But these are totals for all my TTRPGs. All values are in Canadian dollars ³.

Expenses
Printing - $7,100
Shipping - $3,500
Marketing - $800
Formatting - $800
Software - $200
Total Expenses - $12,400

Revenues
Kickstarter - $10,500
Distributors - $3,600
Online Storefronts - $1,100
Translation Royalties - $500
Total Revenues - $15,700

Net Earnings - $3,300Breakdown
Printing - $7,100

Did you know it costs money to make physical objects? It's true. I wanted to do a full print run because while print on demand is cheaper at my scale, it attracts less backers. People like to have a book.

This was my first time ever printing and shipping my books myself, and I'm still getting used to looking at the total. It's actually several print runs of about 500 units each.

I used a local print shop that was very affordable. These figures include test prints. My prints were a mix of perfect-bound and saddle-stitched booklets, all 40 pages or under. I have a bunch of copies in my little apartment storage locker, so I'm probably gonna be in a less spendy spot next year for this one.
Shipping - $3,500

I live in Canada, which means I can't just stick a bunch of zines in lettermail and send it to my countrymen. For better or worse, the US is the main market for TTRPGs, and in spite of my Canadian-printed booklets being duty-free ⁴, it still costs some money to cross over.

This number is a mix of shipping to individual backers and bulk shipments to distributors. The cost includes supplies, and a pretty spiffy label printer that I snagged second-hand. I managed to avoid ULINE ⁵ for like 99% of this, which I feel pretty good about. The cost also includes the duties I paid to ship my puppet, which I find very funny.

Marketing - $800

This is a broader category than it sounds like. It includes some ads for the Kickstarter on podcasts and social media, but also travel and materials for convention appearances ⁶ . Travel was most expensive, but I've really enjoyed getting to see my games played in-person... and to meet the many lovely designers I've connected with over the years.

Formatting - $800

A historic bottleneck for me. I pay formatters and illustrators because they generally make my games look better than I could, or -- even better -- actually finish the visuals for the games I've been telling myself I'll finish for years.Software & Digital Assets - $200

Digital assets (fonts, textures) and tools for formatting, mostly. One-time costs because I don't play the Adobe game ⁷ .

Kickstarter Revenue - $10,500

This is what it sounds like.

Bafflingly, I still don't really know why my Kickstarter was successful, even though I tried really hard to get tracking tools to work for me. It's kind of opaque. Maybe people just like socks.

Distributor Revenue - $3,600

This is my "reliable" source of RPG income. Money comes in through Indie Press Revolution and Compose Dream Games, which are the two big distributors / marketplaces for indie titles in the US and Canada, respectively. I am very fortunate to have these partnerships, because it gets my games to way more people than I could on my own (at least without taking on way more stress).

I thought about adding a third distributor -- someone who distributes to other distributors -- but the cut was a little high, so I balked. I'm glad the avenue exists for people who want to take on more risk or really get their stuff out there, but I had to make a call to decide how much stress I was willing to carry for a hobby.

Online Storefront Revenue - $1,100

This is itch.io, mostly. Most people reach my game page by Google, so it's a bit of a mystery how they find my stuff. Always nice to get the notification. Always a surprise, too.

Translation Royalties - $500

Yeah, so this was completely unexpected. I got a message in my inbox one day from an Italian gentleman who works for a game company; he asked if I was interested in an Italian edition. And he had a friend in a German game company who wanted to know the same... so now I'm internationally published in three languages ⁸ , which is wild.

This rules for many reasons, but the most relevant for this post is that it's very little work on my end for a 10% cut. The figure here is an advance. Summary & Closing Thoughts
I earned about $15,000 and get to keep about $3,000, half of which is gonna go to taxes. This may sound like a lot, but I make a decent living wage at my day job, and the TTRPG earnings are basically processed as an extension of my personal income^(9).

I feel actually very lucky when I see those numbers. Is that strange? Maybe. As a small business, I would be drowning. But as an art project... it's a huge windfall, right? A windfall that comes with the privilege of seeing people celebrate and engage with my art, which is all I really want at the end of the day.
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Kurt Refling @kurtrefling.bsky.social · 07/11/2025
👀
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Kurt Refling @kurtrefling.bsky.social · 06/11/2025
he is probably leaving to enjoy a stick figure cultural event, such as using the washroom or slowly assembling a hanging body
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Kurt Refling @kurtrefling.bsky.social · 29/10/2025
What's that? One translation isn't exciting enough? WELL. This week, Italian publisher MS Edizioni announced the Italian version of Sock Puppets! With a live actual play at Lucca Comics & Games!! LOOK AT THEM CROUCH BEHIND THE COUCHES, IT'S ADORABLE AHHHHHH
A banner advertising a live playthrough of Sock Puppets at Lucca Comics & Games 2025.A convention table set up with an enormous Sock Puppets banner.Actual play performers crouch behind couches onstage, holding puppets.
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