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Kurolink78

@kurolink78.bsky.social
99 followers 80 following 343 posts
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Kurolink78 @kurolink78.bsky.social · 5h
For day 1377 of coding, the item bar's selection box can move now #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 13/10/2026
For day 1376 of coding, I have placed a selection box on the item bar below #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 12/10/2026
For day 1375 of coding, I tried adjusting the area that triggers entering the building #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 11/10/2026
For day 1374 of coding yesterday, I made the building entering look a little bit more natural #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 10/10/2026
Sorry I haven't gotten to post for 2 days. For day 1372 and 1373, I've been working on having the player go into the buildings without just disappearing to no success yet #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 08/10/2026
For day 1371 of coding yesterday, the house door now opens up when entering #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 06/10/2026
For day 1370 of coding, the weird collision issue when entering buildings has been resolved for the time being #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 06/10/2026
For day 1369 of coding; I've found that the collision is happening before the transition, thus affecting the speed during transition. I just have to fix it now #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 05/10/2026
For day 1368 of coding, the animation is now working currently. I'll need to see why there are collisions sometimes when entering #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 03/10/2026
For day 1367 of coding, I've fixed the issue where the player couldn't enter when right against the door. Now I need to see what's going on with the animation #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 03/10/2026
For day 1366 of coding; I tried to adjust the zone that will trigger the player entering the building, but it seems that there's something else that's preventing the entering stage #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 01/10/2026
For day 1365 of coding, I have fixed the animation for the time being #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 01/10/2026
For day 1364 of coding yesterday, I've fixed the direction issue when entering buildings. Now I need to work on fixing the animation #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 30/09/2026
For day 1363 of coding, I 've found that the player will still have diagonal movement when entering a building. I'm currently working on fixing that #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 28/09/2026
For day 1362 of coding, I have successfully called from the text struct for the text used in the pause menu #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 28/09/2026
For day 1361 of coding, I am working on a struct that will hold different texts throughout the game; starting with the text from the pause menu. It's not finished quite yet #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 26/09/2026
For day 1360 of coding, I've applied the item slot memory function to the storage inventory so there'll be no worry of still holding the item upon exiting #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 25/09/2026
For day 1359 of coding, the player can now successfully exit the inventory screen without worrying about the item still being held #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 25/09/2026
For day 1358 of coding yesterday, the slot memory is working for the purpose of retuning item to its slot upon exiting. I just need to make sure the player can actually exit #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 23/09/2026
For day 1357 of coding, I have fixed the visual bug involving the pause menu #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 23/09/2026
For day 1356 of coding, I've gotten most of the pause functionality in the menu state machine. There's just one bug that I need to fix before it should be ready #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 22/09/2026
For day 1355 of coding; while in the process of moving the pause menu function into the state machine, I have gotten the game to recognize that the pause button has been pressed in this state machine #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 20/09/2026
For day 1354 of coding; to better handle menus, I am currently working on integrating the pause menu into the object handling pop-up menus #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 19/09/2026
For day 1353 of coding, I am working on having the held item return to its slot upon leaving the menu. I would need to look into the code runtime order because it doesn't appear to be working #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 18/09/2026
For day 1352 of coding, I made sure that the player can see the items being moved #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 17/09/2026
For day 1350 of yesterday's coding, I added a cursor for the inventory menu For day 1351 today, I made it possible to move items around in the inventory menu #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 15/09/2026
For day 1349 of coding, I got a display going for the player's inventory menu #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 15/09/2026
For day 1348 of coding, I have made sure the switches to the menu display states happen once instead of consistently checking states #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 14/09/2026
For day 1347 of coding, I have made the storage menu GUI display into a state to be called on. So far it's working, but I'll need to refine the state changes for better efficiency #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 12/09/2026
For day 1346 of coding, I've started working on a menu to look and move the player's on-hand inventory #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 11/09/2026
For day 1345 of coding, I've been working on how the inventory items will appear while being moved around. It's not done quite yet #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 10/09/2026
For day 1344 of coding, I've updated the debug display of hp. I've also made sure that hp doesn't go below 0 #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 09/09/2026
For day 1343 of coding, the enemy collisions now decrease the player's HP #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 09/09/2026
For day 1342 of coding, I put in a basic health counter for the player. I haven't made any interactions with it yet; and it's only visible in debug so far #gamedev #gamedeveloper #Gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 07/09/2026
For day 1341 of coding, I made sure the select cursor always starts at the first slot when accessing the storage chests #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 07/09/2026
For day 1340 of coding, I placed a code to wipe the storage on game end. This will fix the the issue of items remaining in storage on restart #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner ##coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 05/09/2026
For day 1339 of coding; through some more testing, I've found that resetting the game didn't clear out the boxes. I need to figure out why that is #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 04/09/2026
For day 1338 of coding, I tested having two chests available to make sure each item placed in their respective chests stay there #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 03/09/2026
For day 1337 of coding, the items in storage are now visible #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 03/09/2026
Favorite candy bar is Resees
000
Reposted by Kurolink78
🧚ANGELINE ERA!!👼🏼 Now Out! @angelineera.bsky.social · 02/09/2026
Angeline Era is out soon on consoles, so it's GIVEAWAY TIME!!! We will be giving out 6 codes for Angeline Era. Simply REPOST to enter!! Or reply with your favorite candy bar to INCREASE YOUR CHANCES THREEFOLD!! (store links/more info below)
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Kurolink78 @kurolink78.bsky.social · 03/09/2026
For day 1336 of coding, I fixed the error and was able to place the item in storage. I just now need to have the item visible in storage #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 01/09/2026
For day 1335 of coding, I was working on being able to place items in storage when I encountered an error calling the storage array #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 01/09/2026
For day 1334 of coding, the player can now swap items in the player's inventory #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 31/08/2026
For day 1333 of coding, the item can now be placed down in the player inventory's blank space #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker
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Kurolink78 @kurolink78.bsky.social · 30/08/2026
For day 1332 of coding, the item can now be shown that it's being held. I just now need to program a way to actually place the item #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 28/08/2026
For day 1331 of coding, I've implemented an updated design for the house #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2 #gamemaker #gamemaking
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Kurolink78 @kurolink78.bsky.social · 27/08/2026
For day 1330 of coding, I've fixed the sprite scaling issue with the item icon being transferred #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 27/08/2026
For day 1329 of coding, I've been making progress on being able to move items. I still have quite a bit to go #gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
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Kurolink78 @kurolink78.bsky.social · 26/08/2026
For day 1328 of coding, I am working on being able to move the items in the inventory. I've only made the global variable that can hold the selected item; and the chest also tells the menu which array to pull from #gamedev #gamedeveloper #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
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