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Kuma Gee

@kuma-gee.com
7 followers 9 following 19 posts

Just another Indie Game Developer

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Kuma Gee @kuma-gee.com · 16/05/2025
Have been struggling with prototyping my next game again 😔 So have again spontaneously joined a game jam halfway through, but still finished a bit earlier. Was a nice change of pace, but back to work on the next game again 🫡 kuma-gee.itch.io/the-roadtrip
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Kuma Gee @kuma-gee.com · 15/04/2025
Created a mars-like environment, still missing a lot of stuff but it works. Now I need to think of some kind of gameplay for this. What could be a fun multiplayer game for this 🤔
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Kuma Gee @kuma-gee.com · 24/03/2025
Trying some procedural cave generation. Much more difficult than I thought to generate what I want. Might have to do some manual work
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Kuma Gee @kuma-gee.com · 22/01/2025
Finally decided on a release date for my game. It just kept growing more than I expected, but I think I can end it here. Hope at least some people will enjoy it.
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Kuma Gee @kuma-gee.com · 20/01/2025
It’s been a while since my last post. I tested many stuff, but discarded most of them. But I’m now hopefully feature complete. These are the biggest (visible) changes to the game: - Purchasable items to make it easier - Redesign of the UI - Finished CEO level
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Kuma Gee @kuma-gee.com · 07/12/2024
Tried some city generation. Wanted to do it more organic, but a grid-like is much easier for the beginning.
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Kuma Gee @kuma-gee.com · 15/11/2024
I've reworked the whole start screen to fit the office theme more. Current one was looking pretty boring. Looks much more fun now
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Kuma Gee @kuma-gee.com · 07/11/2024
Tested the new manager level. Want to add more decision making into it. I'm not so sure about the subordinates, but discarding wrong or misspelled words seems like a good addition.
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Kuma Gee @kuma-gee.com · 31/10/2024
First time working as the main artist for a game jam which ends tomorrow. We had to scope down, so this won't see the light of day.
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Kuma Gee @kuma-gee.com · 23/10/2024
I started reworking the leaderboard. I can finally read all the names. It was too cramped before.
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Kuma Gee @kuma-gee.com · 22/10/2024
Got more motivated to work on my game after the Steam NEXT fest. Got some helpful feedback and ideas to work on! But the summary is confusing. Why so many wishlisting the game without even playing the demo 🤔
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