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Kuboid

@kuboidgames.bsky.social
15 followers 158 following 18 posts

Hi, I am Kuboid. I make games and publish them on itch.io kuboid-studio.itch.io

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Kuboid @kuboidgames.bsky.social · 27/08/2026
I made Magnitude 9.1 for the brakeys game jam. It's a vehicle shooter games mixed with social deduction. Need feedback if you have time. Here is the link : kuboid-studio.itch.io/magnitude-91 Thanks a lot.
kuboid-studio.itch.io
Magnitude 9.1 by Kuboid
Be a hero, but not so much.
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Kuboid @kuboidgames.bsky.social · 30/07/2026
After the jam develog - My little pit crew kuboid-studio.itch.io/my-little-pi...
kuboid-studio.itch.io
After the jam develog
I am going to continue to develop my little pit crew after the brainless game jam until I am satisfied about the game. I will also make a mechanic overall while keeping the f1 pitcrew as a core of the...
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Kuboid @kuboidgames.bsky.social · 30/07/2026
After the jam develog - My little pit crew kuboid-studio.itch.io/my-little-pi...
kuboid-studio.itch.io
After the jam develog
I am going to continue to develop my little pit crew after the brainless game jam until I am satisfied about the game. I will also make a mechanic overall while keeping the f1 pitcrew as a core of the...
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Reposted by Kuboid
Game Maker's Toolkit @gamemakerstoolkit.com · 26/07/2026
It's not a competition, obviously - but it's absolutely bananas that GMTK Game Jam 2026 actually received more submissions than this year's Global Game Jam. That makes GMTK the biggest game jam in existence. (Maybe GGJ allowing AI-generated submissions put some devs off... who knows?)
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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GameMaker @gamemaker.io · 27/07/2026
We love our 5%!! ❤️ If you were part of that 5%, what did you make? 👀
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Kuboid @kuboidgames.bsky.social · 16/07/2026
Hii, I made a game for the brainless game jam. You control a team of f1 pit crew and making blazing fast tire changes. Still a WIP but this is the jam version. Check it out on itch io and leave a comment. kuboid-studio.itch.io/my-little-pi...
kuboid-studio.itch.io
My little pit crew by Kuboid
Make the fastest pitstop
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Kuboid @kuboidgames.bsky.social · 16/07/2026
Hii, I made a game for the brainless game jam. You control a team of f1 pit crew and making blazing fast tire changes. Still a WIP but this is the jam version. Check it out on itch io and leave a comment. kuboid-studio.itch.io/my-little-pi...
kuboid-studio.itch.io
My little pit crew by Kuboid
Make the fastest pitstop
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Kuboid @kuboidgames.bsky.social · 25/06/2026
Hi, I would like some feedback for this game I made. kuboid-studio.itch.io/a-path-to-th... This is a building and exploration game where you need to collect items to build structures to progress through the level.
kuboid-studio.itch.io
A path to the clouds by Kuboid studio
Available for Windows
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Kuboid @kuboidgames.bsky.social · 21/05/2026
Cooking something in unreal engine 😋 Not an AI slop. But a cool project
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Kuboid @kuboidgames.bsky.social · 20/01/2026
My prototype for the alchemy jam #7 is out now. If you have a minute, check it out and leave a comment or an idea. Let's build this game together. kuboid-studio.itch.io/bombs-and-guns
kuboid-studio.itch.io
Bombz and gunz by Kuboid studio
A game about bombs and guns
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Kuboid @kuboidgames.bsky.social · 14/01/2026
My progress after one and a half months learning game dev.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
Even though the future feels really uncertain, especially regarding my career and game development, I don't lose hope.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
At the start of 2026, I am hoping for new opportunities. I know I should reapply for work, but even opening LinkedIn fills me with anxiety. I plan to seek a proper diagnosis just in case I am completely off. I’m also wondering if game dev could actually lead to something.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
Many things started to make sense; kind of; the social awkwardness, the obsessions with music and games, and several other patterns that don't come to my mind right now. I’ve started trying to be more mindful of what I am aligned with.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
After that, I began retaking online screening tests for autism. While not a formal diagnosis, every test pointed toward the spectrum. I thought of that because I have family members who are autistic and always felt like something was off with me.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
I blamed myself for not being resilient enough or that I should have gotten my act together sooner. I felt guilty for the breakdowns and for being unable to control my emotions. I always felt like I was putting on a show.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
The lack of communication and clear instructions at this new role broke me. I wasn't productive at all, I couldn't get anything done correctly and was eventually fired.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
However, 10 months later, I experienced my first emotional breakdown, quit, and found a new role. The manager there was really toxic, so I quit again; yikes; then landed another job. That’s when the cracks really started to appear.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
But finding something I enjoy makes it really challenging to go back to my old career, and the dread of reapplying for jobs in a sector where I don't fit is exhausting. In 2024, I got my master's in marketing and got a job right away. It seemed like the perfect plan.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
It all started with wanting to make pixel art, because that is the only medium my computer could handle, and reopening my itch.io account. Then everything went on from there. And honestly, I love it.
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Kuboid @kuboidgames.bsky.social · 09/01/2026
Hi, I started picking up game dev after losing my job in November 2025. Looking back, I’ve made a ton of progress. I never got past moving a sprite in 4 directions in Godot before, but suddenly, there I was, submitting a functioning game for a game jam in December 2025.
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patak @patak.cat · 09/01/2026
now it would be the time to reach out to your friends and tell them to give bluesky another chance
A graph from https://blue.mackuba.eu/stats showing Bluesky activity stats. Total daily posts (excluding bridged) and 7 day average are consistently in an uptrend after a long downtrend
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Kuboid @kuboidgames.bsky.social · 08/01/2026
I am making this for the Alchemy Jam #7 on itch.io. itch.io/jam/alchemy-... Started really late, but I hope I can finish on time.
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Victor Breum (REVIEW MIND DIVER) @breum.bsky.social · 08/01/2026
we're participating in a jam! itch.io/jam/alchemy-... making a game where you're a snail helping a forest spread. will feature growth heatmaps and snail upgrades! Andrés (artist) had already made a snail concept art weeks ago, and Edd (programmer) has found gifs for his video setup. #gamedev
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Josh Strife Hayes @joshstrifehayes.bsky.social · 21/05/2025
I'll be at MCM London all weekend, feel free to say hi :)
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ᵐᵃᵗᵗ @kelarax.bsky.social · 06/01/2026
Someone posted about this reprint of Slippery Bogle in one of the Discord servers I'm in, and that it's coming out in the new Magic Lorwyn Eclipsed set at the end of the month, and saying they needed it for a new deck. I said "I'm going to give my wife my slippery bogle tonight.... 😏" 😂😂🤭🤭🤪🤪
Slippery Bogle

Hybrid Blue/Green mana pip

Creature - Beast

Hexproof

"During the Invasion, the Phyrexians agreed there were some things that were not worth compleating".
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