Krample @krample.bsky.social · 20/09/2026The most important part of the character.... WIP WIP almost done |・ω・) 0110
Krample @krample.bsky.social · 12/08/2026A plethora of tunics. Tunicae? Or maybe they're gambesons, really, what do I know... Color tintable and super snug, time to hammer out a few more skin variants! 0111
Reposted by KrampleTintosha @tintosha.bsky.social · 08/08/2026The latest Orange Nova, Noatun Nevrean is out! Check it out at Abnormality! @abnormality.is I textured her like the other mods I've done of my OC. She's just a lot of fun to try different species haha. 0236
Krample @krample.bsky.social · 01/08/2026It has been ten thousand years, but now the Noatun Nevrean is completed - despite everything - and I am incredibly excited to share these adorable avid avians with all of you! They will be released for SL at Abnormality, Aug 7th. VRC port coming very soon, as well! 16725
Krample @krample.bsky.social · 23/07/2026Some friends asked - my workflow for shading is pretty basic, there's no trick to it. I do a super crude AO bake from the lowpoly onto the lowpoly, and then I just start painting. It'd be better to have a sculpt, but I like painting. Hair is still a WIP, but it'll get there! 092
Krample @krample.bsky.social · 15/04/2026Upscaling my old Kobold models - subdivs and creases and a lot of poly wrangling without messing with UV's! 0184
Krample @krample.bsky.social · 15/04/2026Eaaah! Chibified horn and face, just to put the excess points into STR, I love him!!! 💘 140
Krample @krample.bsky.social · 10/04/2026Practical problems require practical solutions By @mulm.bsky.social ! 0319
Krample @krample.bsky.social · 07/12/2025Some texturing details, really happy with how this is starting to turn out. 2245
Krample @krample.bsky.social · 03/12/2025Ended up having to iterate a bit more than I had expected to on these chicken UV's. I would have liked to carve up the fluff more, but I know a lot of you want to paint directly on the UV's in Photoshop, so that becomes a big factor for me to keep in mind! 071
Krample @krample.bsky.social · 06/11/2025Hair is down to 8k triangles - I will try to shave it down to 5k tomorrow. With some cleanup, I'm hoping to have the entire avatar at sub 40k, but I'm not sure how realistic this will be - the hands alone are at 8k. 0183
Krample @krample.bsky.social · 05/11/2025Halfway through retopology, got dang it's a lot of nitpick 0162
Krample @krample.bsky.social · 19/10/2025Low(er) poly hair blockout. Pretty happy with the silhouettes, but the nape needs some work 0232
Krample @krample.bsky.social · 17/10/2025Only hair, cheeks, and maw internals now, and then there's just... everything else left to do! 090
Krample @krample.bsky.social · 13/10/2025I feel this way of doing fluff really clicked for me! Although it's more work, once I'm done welding the neck feathers and detailing the crotch, I really want to go back to the back of the legs and tail and redo them with this new workflow, they look blobby by comparison now. :( 2276
Krample @krample.bsky.social · 12/10/2025This is so much work, but I abhor having mesh seams all over the place 1784
Krample @krample.bsky.social · 29/09/2025In 10 000 years when I'm done with this it's so over for you guys 0213
Krample @krample.bsky.social · 24/09/2025Half the poly budget used up, 32k starting to look sweaty.... 0267
Krample @krample.bsky.social · 04/09/2025Nevrean VRC/SL avatar - home stretch on detailing! Looking forward to retopo and painting! 5207
Krample @krample.bsky.social · 28/08/2025No plan, no process, brain empty, just extrude, smooth, extrude, smooth 051
Krample @krample.bsky.social · 28/08/2025Extremely quick and furious art test, done across 3 evenings or so 091
Krample @krample.bsky.social · 03/08/2025Hel in high spirits, despite getting totally hammered last night Should have spent more time on FX, but I kind of feel like I should be doing studies instead to get back into the swing of things! 1222
Krample @krample.bsky.social · 23/07/2025Trying out Krita, haven't drawn in a decade. Blocking out a run of the mill Baroness 181
Krample @krample.bsky.social · 07/07/2025Got to spend a bit more time on this, in between other projects. Quads need work, and abs need to overlap ribs. Also feel like upper arms ought to have more volume, not sure! 2265
Krample @krample.bsky.social · 03/07/2025VRC Fenra Release! It's been a decade in the making, but I just wrapped up the Fenra avatar I have been working on, and pushed it up on Gumroad; krample.gumroad.com/l/zolcs It is a very vibrant and complex avatar, and I am very proud of it! www.youtube.com/watch?v=27Ne... Please check it out >:o 28727
Krample @krample.bsky.social · 01/07/2025Surely spending 10 000 hours on a gallery scene that most users will see for 26 seconds is a justifiable use of time. Enviro (and a lot of other nitpick) by SquareAnon! 030
Krample @krample.bsky.social · 30/06/2025God it's been like five years since I painted any textures 0131