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koutetu yarou

@koutetuyarou.bsky.social
7.2K followers 381 following 60 posts

I draw with the pen and tablets only. Freelance 2D artist. NO A/I Contact : bangohanoishi@gmail.com instagram : instagram.com/koutetu_yarou twitter : twitter.com/koutetu_yarou pixiv : www.pixiv.net/users/49896783

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koutetu yarou @koutetuyarou.bsky.social · 22/04/2026
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koutetu yarou @koutetuyarou.bsky.social · 28/04/2026
old cm work
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koutetu yarou @koutetuyarou.bsky.social · 28/04/2026
old cm work
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koutetu yarou @koutetuyarou.bsky.social · 22/04/2026
I'm currently accepting commission requests. Please feel free to contact me here. bangohanoishi@gmail.com
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koutetu yarou @koutetuyarou.bsky.social · 22/04/2026
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koutetu yarou @koutetuyarou.bsky.social · 21/04/2026
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koutetu yarou @koutetuyarou.bsky.social · 22/04/2026
I'm currently accepting commission requests. Please feel free to contact me here. bangohanoishi@gmail.com
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koutetu yarou @koutetuyarou.bsky.social · 21/04/2026
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koutetu yarou @koutetuyarou.bsky.social · 15/04/2026
cm
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koutetu yarou @koutetuyarou.bsky.social · 07/04/2026
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koutetu yarou @koutetuyarou.bsky.social · 31/03/2026
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koutetu yarou @koutetuyarou.bsky.social · 31/03/2026
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koutetu yarou @koutetuyarou.bsky.social · 24/03/2026
com
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koutetu yarou @koutetuyarou.bsky.social · 10/03/2026
Character design commission from @/ProjectHeat1
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koutetu yarou @koutetuyarou.bsky.social · 10/03/2026
Character design commission from @/ProjectHeat1
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koutetu yarou @koutetuyarou.bsky.social · 25/12/2025
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 24/02/2025
Suplex WIP for Aisha. #pixelart #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 10/02/2025
WIP frame for the MISAGO mass production assault suit. The final line of defense for the corporate forces, a human piloted suit which can fly and attack with variety of projectile weapons. #pixelart #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 11/02/2025
Size reference. #pixelart #gamedev
Size comparisons between the MISAGO unit, Aisha, Raijin and Victoria.
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 22/01/2025
Another sprite preview, this time for the second basic police enemy unit. This one focuses on kicks rather than punches, and in mixups rather than spacing. #pixelart #gamedev
Enemy police unit, has armor in shoulders, chest and legs, has short hair and wears a miniskirt.
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 31/12/2024
For the last post of 2024, here's a preview for how the sprite of this experimental unit will look. Hopefully will have it animated soon next year! This enemy can teleport either herself or her individual limbs to attack from diverse angles and make defense more difficult. #pixelart #gamedev
A red haired cyborg woman with a ponytail. Has mechanical limbs that can be detached from her main body and be teleported to attack independently from her. 

She appears to be in a floating pose.
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 13/12/2024
TRX-90 far melee attack WIP. While these units prefer ranged attacks, they do have some limited melee capabilities. #pixelart #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 12/12/2024
TRX-90 backdash WIP. This enemy is rather weak at close range, so they prefer to keep a distance and attack with projectiles from far away. #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 10/12/2024
Created with a character design commission from @aliasmcdoe.bsky.social . #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 10/12/2024
Created with a character design commission from @aliasmcdoe.bsky.social . #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 29/11/2024
Blood Summoner.
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koutetu yarou @koutetuyarou.bsky.social · 29/11/2024
Blood Summoner.
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 26/11/2024
This was the old design I made for Raijin. I thought she lacked something, and thanks to @koutetuyarou.bsky.social her lightning elemental powers and mobility were emphasized and her design now looks more special and worthy of main character status, I think. #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 27/11/2024
Great animations and pixel-art sprites! Thanks, alias mcdoe!
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 25/11/2024
WIP idle animation for Raijin. She is an all-out speed character who can fly, 8-way airdash, teleport and has an air-run rather than a regular ground run. A technical character with paper-like defense as its major flaw. Thanks to Koutetu Yarou for the design, go follow em! #pixelart #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 22/11/2024
Next week I hope to slowly show some new stuff. Here we have all the planned playable characters so far. Victoria, Raijin with her updated design, Aisha and... ??? #pixelart
From right to left, Victoria, a redesigned Raijin, Aisha, and... a big mech?
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koutetu yarou @koutetuyarou.bsky.social · 19/11/2024
Created with a character design commission from @aliasmcdoe.bsky.social . I'm so grateful and impressed with the great pixel art. Thank you. #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 18/11/2024
Idle for the first boss in the game. Thanks to @koutetuyarou.bsky.social for the design! Let the animation loop if you want to see it decent quality! #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 11/11/2024
Character design commission from @/aliasmcdoe.bsky.social
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 12/11/2024
Aisha dropkick, still WIP. Thinking of making it wall bounce. She needs it. As usual let the video loop if you want to see better quality. #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 11/11/2024
Character design commission from @/aliasmcdoe.bsky.social
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 07/11/2024
Basic shooting attack for unit TRX-90. Can be rapid fired, but also can be crouched. #pixelart #gamedev
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 06/11/2024
Idle for unit TRX-90, an agile enemy with great mobility that prefers to attack with projectiles from far away, using their gun-tonfas. Can be hard to catch, but their fragile constitution means they can die with a solid combo. #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 17/10/2024
Character design commission from @/ProjectHeat1.
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koutetu yarou @koutetuyarou.bsky.social · 01/10/2024
Character design commission from @/ProjectHeat1.
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koutetu yarou @koutetuyarou.bsky.social · 30/10/2024
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koutetu yarou @koutetuyarou.bsky.social · 30/10/2024
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 25/10/2024
Ender for Victoria's super move. The largest FX I've done so far. If on desktop let the animation loop a bit for better quality! #pixelart
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koutetu yarou @koutetuyarou.bsky.social · 25/10/2024
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 23/10/2024
EX Special for Victoria, a rush of fire punches into an invincible fire uppercut. A great way to safely deal damage. #pixelart
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 24/10/2024
As an extra, the medium version of the punch barrage. Give your enemies a good ORAORAORAORAORA. #pixelart
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 21/10/2024
Idle for Aisha. She's a powerful grappler with long normals, big damage and OTG combos. #pixelart #art #gamedev #animation
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koutetu yarou @koutetuyarou.bsky.social · 22/10/2024
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Alias McDoe (No commissions) @aliasmcdoe.bsky.social · 18/10/2024
Reposting this part of the super animation for Victoria. It's been a few years already since I made this one... Also I really hope the site eventually supports animated gif because it is hard to see how mp4 butchers the quality... 🥹 #pixelart #gamedev
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koutetu yarou @koutetuyarou.bsky.social · 18/10/2024
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