komm64 | COMMS CLOSED @komm64.com · 28/09/2026Asked my AI assistant to make a promo video for pixtube, and this is what it came up with😂 040
komm64 | COMMS CLOSED @komm64.com · 27/09/2026Made a tiny camera app to play with 📱 Shoot 2-sec clips, slap retro filters on them (Game Boy, CRT…), and stitch them into a Reel. Would love it if someone gave it a try lol (Android only for now) play.google.com/store/apps/details?… 080
komm64 | COMMS CLOSED @komm64.com · 25/09/2026Some mellow, melancholic guitar through my custom effects chain. 050
komm64 | COMMS CLOSED @komm64.com · 25/09/2026(2/2) with transparency, plus PNG sequences and sprite sheets (Aseprite-compatible JSON) for animations. Thanks to everyone who picked it up and sent feedback! komm64.itch.io/pixtubekomm64.itch.iopixtube by komm64Draw pixel art and watch it come alive through CRT and retro signal effects. Includes pixtube-player. 020
komm64 | COMMS CLOSED @komm64.com · 25/09/2026(1/2) Pixtube 1.0.7 is out! 🎉 The Editor now has NES and 480i modes. NES lets you paint with the Famicom palette and see it through RF, and 480i gives you canvases up to 640×480 with interlaced display — best seen in motion, so give it a try! I also added export for game projects: dot-by-dot PNGs 1143
komm64 | COMMS CLOSED @komm64.com · 24/09/2026(2/2) version. I also fixed the Player’s disappearing settings menu and the controls getting cut off in PC-88 mode. Thanks again for the support — I’ll keep working on it! komm64.itch.io/pixtubekomm64.itch.iopixtube by komm64Draw pixel art and watch it come alive through CRT and retro signal effects. Includes pixtube-player. 031
komm64 | COMMS CLOSED @komm64.com · 24/09/2026(1/2) A new Pixtube update is out! Thanks to everyone who picked it up and sent bug reports. I really wasn’t expecting this much interest! Linux builds are now available, and both the Editor and Player have improved MP4 export. Desktop exports now follow the same output settings as the Web 122
komm64 | COMMS CLOSED @komm64.com · 23/09/2026Top Sellers!👀👀👀 It’s selling about ten times better than I originally expected✨ Thank you so much😍 010
Reposted by komm64 | COMMS CLOSEDkomm64 | COMMS CLOSED @komm64.com · 17/09/2026(1/3) Pixtube is out now! A few people asked for a standalone version, so I decided to turn it into a proper release. You can draw pixel art, switch between Raw / CRT / Split views, mess around with CRT simulation and retro signal effects, and generally make pixels look weird and fun. The CRT 371
komm64 | COMMS CLOSED @komm64.com · 18/09/2026Thank you so much!! That really means a lot to me. I’ve put a lot of time and care into this, so I’m really happy to hear that 😊 010
komm64 | COMMS CLOSED @komm64.com · 17/09/2026(3/3) your own images, GIFs, and videos into it and run them through 240p, 480i, NES, PC-88, Composite, RF, etc. I use Pixtube myself, so I’ll keep working on it and improving it as I go. komm64.itch.io/pixtube 020
komm64 | COMMS CLOSED @komm64.com · 17/09/2026(2/3) and analog signal simulation is built on shaders I’ve been developing and refining for around two years 😳 It includes Composite and RF signal processing, 240p / 480i display simulation, and more — and I plan to keep improving it over time. It also includes pixtube-player, so you can throw 120
komm64 | COMMS CLOSED @komm64.com · 17/09/2026(1/3) Pixtube is out now! A few people asked for a standalone version, so I decided to turn it into a proper release. You can draw pixel art, switch between Raw / CRT / Split views, mess around with CRT simulation and retro signal effects, and generally make pixels look weird and fun. The CRT 371
Reposted by komm64 | COMMS CLOSEDkomm64 | COMMS CLOSED @komm64.com · 15/09/2025💃Ten years on, they at last dance as equals🕺 #undertale10thanniversary #happybirthdayundertale 0274
komm64 | COMMS CLOSED @komm64.com · 03/09/2026(2/2) huge THUMP. I wondered what the hell had happened, only to realize that my monitors were blasting noise at an insane volume lol. I immediately muted the output, but I’m pretty sure the noise must have echoed through the entire neighborhood. 020
komm64 | COMMS CLOSED @komm64.com · 03/09/2026(1/2) Lately, I’ve been making a bunch of VST plugins as a by-product of developing my game. I’d been testing them through headphones, but unbeknownst to me, the audio was also coming out of my monitor speakers. When I enabled one of my fuzz VSTs, the cajón I was sitting on suddenly jolted with a 140
komm64 | COMMS CLOSED @komm64.com · 15/08/2026Thanks! I made it in Godot, mostly using GDScript, and exported it as a web app. I also wrote custom shaders for the CRT effects and other visual processing. 000
Reposted by komm64 | COMMS CLOSEDSmushy❤️🔞 COMMS CLOSED 5/5 @smushysins.bsky.social · 13/08/2026Asriel feels like the type of guy who likes pikmin and chibi robo than have that fuckass triforce tee 6468106
Reposted by komm64 | COMMS CLOSEDCian @witchcian.bsky.social · 11/08/2026Exceptionally cool tool... Very fun to toy with! 15217
komm64 | COMMS CLOSED @komm64.com · 07/08/2026I've been obsessed with fox videos lately🦊 I'd love to have a pet fox someday, even though I know it's probably not realistic. 050
komm64 | COMMS CLOSED @komm64.com · 06/08/2026(4/5) unique sense of excitement that’s hard to describe. With Pixtube’s CRT shader, I’ve tried to recreate as much of that special feeling—the excitement that CRT visuals have—as possible. So if you’re interested, feel free to visit the site below, drag and drop an image or video into it, and 130
komm64 | COMMS CLOSED @komm64.com · 06/08/2026(3/5) that pixel art and high-resolution digital art each have their own distinct strengths and appeal. I feel the same way about CRT visuals. They have a different kind of beauty from the sharpness and vivid color reproduction of LCD and OLED displays. Whenever I look at a CRT image, I get this 140
komm64 | COMMS CLOSED @komm64.com · 06/08/2026(2/5) CRT shaders isn’t simply nostalgia. It’s because I genuinely think CRT visuals are wonderful in their own right. There may have been a time when some people dismissed pixel art as nothing more than nostalgia, but I don’t think many people would say that anymore. Today, it’s widely recognized 140
komm64 | COMMS CLOSED @komm64.com · 06/08/2026(1/5) I’ve given the CRT shader in Pixtube Player a major overhaul. That said, for most people, the visual difference may be subtle enough that you might wonder, “What actually changed?” The main Pixtube app hasn’t been updated with these changes yet, by the way. The reason I’m so particular about 1224
komm64 | COMMS CLOSED @komm64.com · 02/08/2026Thank you! I have lots of other effects too, so I’m planning to introduce them gradually! 000
komm64 | COMMS CLOSED @komm64.com · 02/08/2026(2/2) Google Sheet or in any other way. Any thoughts would be a huge help! docs.google.com/spreadsheets...docs.google.comToriMeki Memorial 翻訳レビュー(31言語) 000
komm64 | COMMS CLOSED @komm64.com · 02/08/2026(1/2) So, I tried using AI to translate ToriMeki Memorial into Simplified Chinese and Korean, though I’m not entirely sure how well they turned out. I also took this opportunity to redo the English translation from scratch. I’d be really happy to hear any feedback, whether through comments on the 110
komm64 | COMMS CLOSED @komm64.com · 31/07/2026(2/2) real-time codecs to create compression artifacts and degradation. I’ve built a variety of other effects too. 020
komm64 | COMMS CLOSED @komm64.com · 31/07/2026(1/2) CRT shaders aren’t the only tools I’m building for my own games—I’m also developing audio effects. This project uses a single C++ DSP core that can be built as a Godot GDExtension, VST3 plugin, LV2 plugin, and more. The effect demonstrated in the attached video processes audio through 3151
komm64 | COMMS CLOSED @komm64.com · 28/07/2026It looks like the power supply in my home server has failed. All of my Discord bots are offline now… and it’s not just the bots—I have a lot of important services running on that server. This is a disaster… 😭 discord.gg/mKJD8nCB7b 000
komm64 | COMMS CLOSED @komm64.com · 26/07/2026(1/2) Thanks for asking! I’ve gotten quite a few requests to make it available for ShaderGlass or ReShade, and I’m genuinely happy that people want to use it. For now, though, I’m keeping it limited to my own games and tools. I’m planning to release the shader itself once my game is finished, 120
komm64 | COMMS CLOSED @komm64.com · 26/07/2026(2/2) actually use it has been great for polishing it further. I still have tons of ideas, but there’s never enough time to implement everything lol pixtube.komm64.compixtube.komm64.compixtubePixel art editor with a CRT / NTSC signal preview. 220
komm64 | COMMS CLOSED @komm64.com · 26/07/2026(1/2) I’ve rewritten pixtube’s CRT shader a ton since release. The biggest recent improvement is that moiré is now barely noticeable, but there have also been countless tiny changes you’d probably never spot on their own. Hopefully they’ll all add up to a real qualitative leap. Having people 150
komm64 | COMMS CLOSED @komm64.com · 26/07/2026Thanks! And yep, pretty much that exact math, with a little headroom—not CRF. It usually lands in one pass; if it overshoots, it recalculates with a bit more headroom and tries again. 000
komm64 | COMMS CLOSED @komm64.com · 25/07/2026I made Shrink2Post, a tiny Windows tool that compresses videos for Discord in one right-click. No editor, no upload—just choose Discord from the Explorer menu and the finished file is copied to your clipboard, ready to paste. Free and open source: github.com/komm64/shrin...github.comGitHub - komm64/shrink2post: Right-click video compression for Discord, X, Bluesky, and Shorts on Windows.Right-click video compression for Discord, X, Bluesky, and Shorts on Windows. - komm64/shrink2post 1133
Reposted by komm64 | COMMS CLOSEDRei'd (Temporarily CLOSED) @achiiromakoto.bsky.social · 25/07/2026despite #RingRacers have their own CRT filter I decided to try it out and gotta say majorly impressed... 0195
Reposted by komm64 | COMMS CLOSEDRei'd (Temporarily CLOSED) @achiiromakoto.bsky.social · 25/07/2026Now this is fantastic. 0234
komm64 | COMMS CLOSED @komm64.com · 25/07/2026I made a simple demo featuring a reverse dissolve effect and a few other things. Hope it makes you feel suitably uncomfortable lol 0121
Reposted by komm64 | COMMS CLOSEDnerkmidz ★ @nerkmidz.bsky.social · 19/07/2026yeah this goes hard 1113