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Eric

@kitasuna.bsky.social
150 followers 124 following 45 posts

Software person and Mets fan, based in Tokyo. Fiddling with Pico-8 / Love2D www.youtube.com/@radicalslice

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Reposted by Eric
SUDA51 @sssuda51.bsky.social · 30/09/2026
NEXT FUCKING ADVENTURE.
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Eric @kitasuna.bsky.social · 20/09/2026
Taking a break from making a baseball game so I can make another baseball game... but this one is for #FallingBlockJam!
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Tyler King @tyleraking.com · 17/09/2026
“A senior executive at Microsoft said A.I. systems built on the work of others will be seen as ‘an astonishing theft of unprecedented proportions’ and possibly the greatest robbery of labor in human history, according to court documents unredacted Thursday in an ongoing Manhattan lawsuit.”
orlandosentinel.com
Docs in A.I. copyright suit reveal startling admission by Microsoft exec over ‘astonishing theft’
The admission appeared in a newly unredacted filing in the landmark copyright infringement legal battle playing out between newspapers like the Orlando Sentinel and tech companies Microsoft and OpenAI...
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Chris Schweizer @ NCAF & NYCC @schweizercomics.bsky.social · 30/08/2026
My biggest advice for youngsters: take pictures of the places that matter to you. Your home, your bedroom, your classrooms, the stores you frequent, etc. You'll probably have plenty of pictures of the people in your life, but the spaces change and disappear, and they're a wonder to revisit.
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Eric @kitasuna.bsky.social · 10/08/2026
In the run up to the Ocarina of Time Remake, I played OoT: Master Quest and was surprised by how well a lot of it held up! But that was a couple of weeks ago so instead I'm gonna talk about Twlight Princess, which is what I'm playing now
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zaratustra @zaratustra.bsky.social · 24/07/2026
this is just like when nazi germany didn't allow people to host vibecoded projects on their servers
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Eric @kitasuna.bsky.social · 21/07/2026
I bought this game and it rules. First time playing an incremental game too. Legit did not know that term until I saw this post!
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Eric @kitasuna.bsky.social · 14/07/2026
Sad Phillies fans is my favorite energy drink
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Double Fine @doublefine.com · 06/07/2026
Once again, Double Fine Productions will be an independent studio.

We're thankful to Xbox for seven great years together, and for working with us to reach an outcome which preserves our history and culture, and returns ownership of our games to us.

To everyone who reached out to us these past few weeks: Thank you for all your kind words, we've been deeply touched by your messages. We will share more soon on what comes next.

Your continued support is greatly appreciated,

Tim & Double Fine
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Mayor Zohran Kwame Mamdani @mayor.nyc.gov · 14/06/2026
HISTORY.
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Eric @kitasuna.bsky.social · 06/06/2026
I am slowly discovering how much of my standard vim config I can bring into Obsidian via obsidian-vimrc-support, and it has me very, very excited
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Eric @kitasuna.bsky.social · 31/05/2026
Continuing to make #pixelart baseball dudes to distract myself from the Mets' season
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Eric @kitasuna.bsky.social · 30/05/2026
Finally played Crimson Shroud (3DS). Only 8-10 hours but it is stuffed with so much world building that it feels like you're reading a single chapter from a series of fantasy books that exist, inaccessible, in some pocket dimension. Would absolutely play another game in this universe.
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Linker @linker.itch.io · 30/05/2026
MYM'S SWORD TRAILER... IS NOW!! 🗡️✨
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Standard Issue Computing @standardissuecomputing.blog · 15/05/2026
Bleachers forever
hollywoodreporter.com
Jack Antonoff Lambasts AI Music Creators as “Godless Whores”
"So to everyone who is gassed up about the new ways you can fake making art, by all means, drive right off that cliff. We're genuinely happy to see you go," the multi-Grammy winner wrote on social med...
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Eric @kitasuna.bsky.social · 13/05/2026
Man, Gunvein owns so hard. Very pleased with myself for getting a 1cc on Mild, working on Intense now. It does such a good job of guiding you through how danmaku games work, I actually feel myself getting better at the genre when I'm playing it. Also the music slaps 🤘
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rabidrodent @rabidrodent.bsky.social · 12/05/2026
Sega revealed the merch for their limited time 65th anniversary popup shop. sega65th-the-limited-shop.anique.jp This artist collab OutRun sweatshirt is actually so good lmao
front: OutRun music selection screen seemingly drawn in pencil and crayons, fancy embossed hastily drawn "OutRun" logo on topback: solid black Sega logo that looks like it was drawn with a mouse in MS Paint in 5 seconds
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Eric @kitasuna.bsky.social · 23/04/2026
God Emperor Weaver fears no one
Mets relief pitcher Luke Weaver looks skyward as he closes out a win for his team. He is flanked in the photo by pyrotechnic effects in the outfield
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Bad Computer @badcomputer.bsky.social · 18/03/2026
Razing Core is a shoot 'em up in development for SEGA Master System/Mark III. I plan to release it this year on itch digitally with a physical version to follow. #homebrew
Title screen in space with a round ball weapon type object at the centre.Gameplay of the player ship flying above an enemy station in space.Gameplay of the player ship flying above an icy landscape.Gameplay of the player ship flying above a large asteroid surface attacking 3 enemy silos.
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Eric @kitasuna.bsky.social · 21/02/2026
Finally posted my snowboard-y Excitebike-y game that I made with #pico8. Decided in the closing days of development that it needed a minimap and pseudo-achievements, so no doubt I broke something, but it's going out the door anyway! Now available on the BBS and on Itch: radicalslice.itch.io/snowpeel
radicalslice.itch.io
Snowpeel by radicalslice
Snowboarding game inspired by Excitebike
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Eric @kitasuna.bsky.social · 17/02/2026
Early thoughts: dialing in eye distance / screen size settings takes a little doing, not sure I've fully got it yet. Teleroboxer is hard as heck. Red Alarm is somehow cooler than I remember? And Wario is immediately charming. Looking forward to many more awkward kitchen table gaming sessions
Photo of Nintendo's new Virtual Boy shell thing, set up on a kitchen table
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Eric @kitasuna.bsky.social · 15/02/2026
I think... I think it's done. Done-ish. Will spend the next few days making people play it and then it's going out the door! As long as nothing is totally busted! #gamedev
Screenshot of the Pico-8 game Snowpeel. A little snowboard dude stands before a downward ramp, as snowflakes blow by in the foreground
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Eric @kitasuna.bsky.social · 13/02/2026
Adding this minimap nearly killed me... but now that it's in there, I love it and it's definitely going to be in the 1.0 release. #pico8 #gamedev
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Eric @kitasuna.bsky.social · 02/01/2026
The timing of angling your board gets interesting when you're landing on an uphill slope. Wanted to include a level with lots of uphill bits so the player get the change to mess with it a little. Called it "Improbable". #pico8 #gamedev
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Eric @kitasuna.bsky.social · 26/12/2025
Still working my way through the last few Playdate Season 1 games, and got to Saturday Edition. Holy hell, what a game. Story and mood really grabbed me, loved the sound design, loved how the pace and intensity ramp up towards the end. One of my faves from S1 for sure.
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Tokyo Game Life @tokyogamelife.bsky.social · 12/11/2025
Artdink announced ARTDINK GAME LOG, a new project bringing their classic games to Switch and PC! Tail of the Sun is coming December 16, with Aquanaut’s Holiday hitting in 2026! Japan only for now, but here’s hoping we get worldwide releases! www.gematsu.com/2025/11/artd...
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Eric @kitasuna.bsky.social · 08/11/2025
Made a "snow is melting, grass everywhere" level for the snowboarding game. Stoked with how ragged the grassy edges turned out. Got a dev video almost ready on all the changes I had to make to the level parser to make this work too, gonna be a code-heavy one #pico8 #gamedev #indiedev
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Jo @joantull.bsky.social · 02/11/2025
We. Have. BULLET PATTERNS!!! #pico8 #indiedev #gamedev
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Eric @kitasuna.bsky.social · 14/09/2025
To distract myself from the Mets utterly collapsing, I made this #pixelart baseball guy. He's got a decent cut! Maybe the Mets should sign him
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Eric @kitasuna.bsky.social · 24/04/2025
Got an email from Nintendo that some of my wishlisted items are on sale, but of course clicking through returns the "maintenance mode" error. My mental map of "which of Nintendo's services are actually functioning right now" has been enriched
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Eric @kitasuna.bsky.social · 27/03/2025
New Rhythm Tengoku! Hell yes let's do this thing... in 2026
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Eric @kitasuna.bsky.social · 30/01/2025
Found myself on a team of absolute rockstars at Global Game Jam last weekend, and we made a Pico-8 game together. Playable in the browser! Bubbles and bullet hell with a dash of existentialism! mabbees.itch.io/what-is-it-l... #pico8 #ggj2025
mabbees.itch.io
What is it Like to be a Bubble by mabbees, Acedio, Douglas Driving, radicalslice
Play in your browser
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Eric @kitasuna.bsky.social · 04/12/2024
Jetlagged as heck, worked up a version of the SMB3 W1 map in #pico8 's palette and resolution. Particularly happy with how Mario and the Hammer Bro turned out #pixelart
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DRD @drd.dev · 22/11/2024
Here's an early look at a run in my new #playdate game, HELLEVATOR #indiegame #indiedev #gamedev
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Eric @kitasuna.bsky.social · 16/11/2024
Messing with a "lane change" mechanic, which... when it's on a snowboard instead of an exciting bike, I guess just makes it a carving mechanic! #pico8 #gamedev
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Eric @kitasuna.bsky.social · 20/10/2024
Took a while to get this one edited, but at last! Some updates on my Excitebike-like project in #pico8 youtu.be/7C46lubwa3s
youtu.be
How I'm Thinking About Speed in Racing Games | Indie Game Devlog
YouTube video by Radical Slice
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Eric @kitasuna.bsky.social · 03/07/2024
As an exercise in trying to improve my pixelart, I did a take on the opening screen of SMB3 W1-1. Used the GBC resolution and the DB32 palette #pixelart #aseprite
A pixelart rendition of the first screen of the first level of Super Mario Brothers 3
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Eric @kitasuna.bsky.social · 04/01/2024
For my next exercise in reimplementing game mechanics, I did an Excitebike thing. Once again, on Pico-8 youtu.be/9Akme1byO1A
youtu.be
Implementing Excitebike's Core Mechanics in Pico-8
In which we attempt to get at what makes Excitebike cool, and then proceed to implement some of that in the Pico-8 fantasy console.00:00 Intro3:09 Forward mo...
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Eric @kitasuna.bsky.social · 29/08/2023
For my first post on this here thing, I present my latest Pico-8 creation and associated retrospective video. Feels good to finally get this out the door: youtu.be/tO17syfT2qE
youtu.be
Reimagining Kung Fu, but in Pico-8: Treefella Retrospective
In which I summarize my efforts to take the basic mechanics of Kung Fu (Master) and make something new with them on the Pico-8 platform.Play it on Itch.io!ht...
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