Kimmy @kimmy-ta.bsky.social · 30/08/2026Anyone Remember this guy I made called "Edgar"? (link to OG post bsky.app/profile/kimm...) I thought it would be cool to make him fluffy like those cats that look REALLY poofy, but are actually super slim (he still rolls his R's for fun) 011
Reposted by KimmyGoomboo @maplegecko.bsky.social · 15/08/2026#Asemulator v1.0.0 releases on August 28th! 🎉 The Top-down and Side-scroller templates will be available on the same date. Get ready to preview, test and share your characters' animated sprites in context, directly in @aseprite.org! Reposts highly appreciated~ 262317821
Kimmy @kimmy-ta.bsky.social · 24/07/2026My reaction after waiting seven years from the starbound devs to give updates and opening steam... store.steampowered.com/news/app/211... ... only to see its an ad for a vinyl with nothing else to address to the community:static.klipy.comScout Frigje with Spoon and ForkALT: Scout Frigje with Spoon and Fork 200
Kimmy @kimmy-ta.bsky.social · 02/07/2026I've been away for a while working on a game jam with a few partners! nbound.itch.io/lethal-prome... its a little undercooked since we ran out of time but I had fun making it! #gamedev #gamejamnbound.itch.ioLethal Promenade by nbound, River, Kimmy-lotlOne last dance. 3112
Kimmy @kimmy-ta.bsky.social · 15/05/2026I decided to try implementing some of the new animations and visuals, and for fun I tried making a new combo its made some very interesting results, albeit since the animations are trying to mix with an older version its a lil jank but still cool I think! #gamedev 161
Kimmy @kimmy-ta.bsky.social · 05/05/2026We're SO back, sorry for the recent lull in post frequency. ive been uh.. struggling with something. but its good to know I've still got it #veilpiercer #gamedev #animation #pixelart 161
Kimmy @kimmy-ta.bsky.social · 04/04/2026random environmental sketches for my game (yes I understand the perspective on the water themed one is really wonky 😭) (and yes, that is a new protagonist design that I will be working with) #digitalart 030
Kimmy @kimmy-ta.bsky.social · 04/03/2026There’s something that makes me really happy that over 100 people has enjoyed my little retexture. Makes me feel like my skills has improved in some meaningful way 110
Kimmy @kimmy-ta.bsky.social · 28/02/2026I've been binging the new terraria update, its SO fun, I'm a huge fan of the new raptor mount, so much that I made two personal resprites. the recent one is based off of an Avali from this game I used to play called Starbound. I just really like how this turned out #pixelart #terraria 020
Kimmy @kimmy-ta.bsky.social · 02/02/2026feeling artsy (I have no clue how you artists render so nicely at large resolutions) #pixelart #art 090
Kimmy @kimmy-ta.bsky.social · 17/01/2026been busy working on some new attacks again, have a peek (oh yeah, I've been playing kirby air riders its SO PEAK) #gamedev #pixelart #animation 0132
Kimmy @kimmy-ta.bsky.social · 31/12/2025to follow up my (Currently) pined post. here's the actual use of that movement sprite. The "Surge State" a constant sprinting state that enables empowered dashes, running, and allows for wall climbs. #gamedev #pixelart #animation 051
Kimmy @kimmy-ta.bsky.social · 28/12/2025Scale the insurmountable #VeilPiercer #pixelart #animation 010
Kimmy @kimmy-ta.bsky.social · 28/12/2025My only explanation was that I was messing with attack combos and got bored / silly 010
Kimmy @kimmy-ta.bsky.social · 15/12/2025In my infinite rage at the one hour and twenty minutes I spent practicing this. I of course spend an hour and forty minutes editing this compilation of skill issues. it at least helped show me some bugs to fix. #gamedev #animation #devlog 062
Kimmy @kimmy-ta.bsky.social · 12/12/2025not really a BIG thing I added. but its cool, I feel more uh.. slidey? with it? the back n forth motion is just really fun lol #gamedev #animation #pixelart 081
Kimmy @kimmy-ta.bsky.social · 03/12/2025I had this crazy dream, where one of the enemies I had designed for this game was fighting off a bunch of wyverns in a free fall, not only plummeting through the sky, but they were straight up launching javelins with their legs and being cool all the while. #sketch #art 020
Kimmy @kimmy-ta.bsky.social · 30/11/2025I REALLY like the new attacks I added. I'll let the clip explain itself #animation #gamedev #pixelart 1101
Kimmy @kimmy-ta.bsky.social · 25/11/2025Here, Take this combo clip I did after 40 minutes of failed attempts (The up slash into spike into up slash is what killed me most) (I had to splice out a single ugly mis input) I like to give this combo the imaginary name "Swallow's Dive" #gamedev 041
Kimmy @kimmy-ta.bsky.social · 23/11/2025Posting the wip attacks just isn't enough for me though! since this attack string is supposed to be mobile I have to do it justice! Now you can see the directional inputs! (this editing in aseprite took really long lol) #pixelart #animation #gamedev 0124
Kimmy @kimmy-ta.bsky.social · 23/11/2025trying to make some of my WIP attacks clearer by adding some text (its weirdly annoying at times lol) here's the side attacks from that animation flow chart! (this is gonna take a while) #pixelart #animation #gamedev 0113
Kimmy @kimmy-ta.bsky.social · 17/11/2025Eh, casual post time. my last post was me "feeling" out a combo. which is usually me opening aseperite and just animating with the flow my other work flow for attacks is to deliberately plan out how they connect (oh yeah im changing the side attack input) #gamedev #conceptart 093
Kimmy @kimmy-ta.bsky.social · 12/11/2025I uh... don't know if this mess of pixels is readable visually for most I was working on a flame spear weapon and got carried away (IF YOU HAVE SENSITIVITY TO FLASHING IMAGES I ADVISE CAUTION) #pixelart #gamedev #WIP #animation 2164
Kimmy @kimmy-ta.bsky.social · 07/11/2025after spending so long working on that earlier piece, I had fun making some animations again. This time, I tweaked the old upwards aerial attack, splitting it into two parts (spin into a cleave) and then I added a new spike attack! #gamedec #pixelart #animation 121
Kimmy @kimmy-ta.bsky.social · 06/11/2025It's finally done, I'm gonna enjoy looking at all the work in progress posts I had leading up to this now. #art #VeilPiercer #digitalart 061
Kimmy @kimmy-ta.bsky.social · 12/10/2025we're slowly getting there, I cant tell if I've gotten rustier after so much time away from digital art, or I'm just a little too focused on the details. still gonna work away at it though! almost there! #digitalart #WIP #art 080
Kimmy @kimmy-ta.bsky.social · 02/10/2025a little something I want to show, a lil' WIP art for my game #art #digitalart #VeilPiercer 150
Kimmy @kimmy-ta.bsky.social · 19/09/2025The dog now has wiggles (idle animation) #pixelart #animation 060
Kimmy @kimmy-ta.bsky.social · 05/09/2025Hi again! I hope this does not count as a repost (since one attack is shown here again) but here are all the attacks I have planned for this enemy all bundled up together! I really like animating this silly guy, so many fun smear frames to make. #gamedev #pixelart #animation 1156
Kimmy @kimmy-ta.bsky.social · 21/08/2025Sorry I've been gone for a while! I've been staring at this backflip kick animation thing for a while now (I really love using smear frames and making a defined silhouette) #pixelart #gamedev 193
Kimmy @kimmy-ta.bsky.social · 10/08/2025well, lets see how this automatic tile set map- "WHY IS IT CONFETTI" (the second image is what its supposed to be) #gamedev 0144
Kimmy @kimmy-ta.bsky.social · 07/08/2025making a new enemy time! an opportunity arose to make something silly looking (bring your son to work day) #gamedev #pixelart #silly 0132
Kimmy @kimmy-ta.bsky.social · 04/08/2025Even if you stop walking, tomorrow will still greet you with open arms. 020
Reposted by KimmyKO.DLL (Karel Matějka) @ko-dll.bsky.social · 01/08/2025Day Cycle - 260x260px #pixelart #pixelartist #ドット絵 #indiedeveloper #indiegamedev #solo_dev #gamedev 6572119
Kimmy @kimmy-ta.bsky.social · 02/08/2025I'm back with that one completed attack string from the earlier post I made! as much as I'd like to put them altogether like I did earlier these take a while to dole out, so for now, just this one! #gamedev #pixelart #animation 1286
Kimmy @kimmy-ta.bsky.social · 28/07/2025we have a "combat art" system which is your "weapon" that determines your combo and playstyle Meet (WIP) "Gale and Claw"! six blades that take multiple arrangements of wings, claws, or just one big wing. specializing on spiking enemies and air combos! #gamedev #pixelart #animation 1216
Kimmy @kimmy-ta.bsky.social · 26/07/2025Double Post Time! here's that aforementioned spell in action. I slightly made the suction force too low but the idea is there. group em' all together, knock em' all down! #gamedev 071
Kimmy @kimmy-ta.bsky.social · 26/07/2025Back to Gamedev time! I need more spell animations, and for the first time in a while, made something in a short amount of time! Zephyr Burst: "Drag enemies in before sending them skyward" #gamedev #animation #pixelart 093
Kimmy @kimmy-ta.bsky.social · 25/07/2025non game dev time! (not directly game dev at least) Here's Edgar! who I had to redesign since my friend mentioned he looked like a certain "conductor". So, I made him taller and gave him eyes :) (He rolls his R's for fun) #art #oc #digitalart #conceptart 060
Reposted by KimmyGOLDSTAINED - Demo soon! @lanternjump.com · 19/07/2025babe wake up, new indie game just dropped #godot #pixelart #indiedev #gamedev 3736
Kimmy @kimmy-ta.bsky.social · 16/07/2025I think I'm slowly but surely overcoming my crippling weakness to tile sets. Featuring: Star Sand islands! #pixelart #gamedev 2173
Kimmy @kimmy-ta.bsky.social · 15/07/2025I just posted this on my Team Axolotl game dev on Twitter/X But I liked doing and seeing this combo so much I just really wanted to share it here! #gamedev #pixelart #animation #indiedev 2163
Kimmy @kimmy-ta.bsky.social · 14/07/2025hehehehehehe... silly dog creature That's all I have to say #pixelart 040
Kimmy @kimmy-ta.bsky.social · 13/07/2025here's another attack I'm going to implement for sure. evasive actions + offensive capability and you can backflip with it too! (and unlike the other attack I posted earlier, this one for sure is sticking around) #pixelart #gamedev #animation 094
Kimmy @kimmy-ta.bsky.social · 12/07/2025as you may guess, the game im working on specializes on combos/knocking enemies around. Ideally you punt an enemy real hard at the ground to hurt them for a TON. I was messing around with extra options for the player. not really sold though (also hi desktop pets!!) #pixelart #conceptart #animation 011
Kimmy @kimmy-ta.bsky.social · 04/07/2025Wow, I got this one done so fas- hey where are you going!? he just walked away from the canvas... #animation #pixelart #gamedev (Jokes aside, here's a warp animation the protagonist will do!) 1245
Kimmy @kimmy-ta.bsky.social · 03/07/2025Follow up to my earlier WIP skills animation post Actually, there was one more I didn't show since it was visually the weakest of them. now its my favorite out of them currently! (This attack spell is a three hit use combo) #animation #pixelart #gamedev 192