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KH3 Light vs. Darkness [PC mod]

@kh3lvd.bsky.social
85 followers 63 following 124 posts

We're the team behind the "Light vs. Darkness" PC mod for #KingdomHearts 3! This fan-made #gamemod is a full rebalance of KH3's gameplay, adding depth, new mechanics, music and enhancements. Get it here: nexusmods.com/kingdomhearts3/mods/1186

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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 05/10/2026
While we're deep into bug fixing for now, let's spotlight interesting KH3 mods from fellow modders! To start, how about fighting Zodiac Phantom Aqua from 0.2 BBS in KH3? Here she is, in the Garden of Assemblage: www.nexusmods.com/kingdomheart... Kudos to Aproydtix & sabertooth222 for this mod!
nexusmods.com
Zodiac Phantom Aqua
Ports Zodiac Phantom Aqua from 0.2 to KH3!The bossfight can be accessed using the mirror in the Garden of Assemblage.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 01/09/2026
And a small update about the main "Light vs. Darkness Edition" mod: We are working quite hard on a new update, and are deep in the bug fixing and mod dev trenches for this one 😉 No release date or changelog for now, but we'll post again about it when we'll have new things to share!
static.klipy.com
Kingdom Hearts Kingdom Hearts Ii
Alt: Animated image of Ansem the Wise's computer in "Kingdom Hearts II", whose keyboard is being mashed off-screen, leading to windows and the user interface behaving erratically on the computer's screen.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 31/08/2026
A companion mod to "Light vs. Darkness", the "Olympus Coliseum" by Aproydtix has been updated! Fight Hati (a new variant of Sköll) in cups, read up in the Gummiphone about the Coliseum's new enemy variants, and enjoy a few improvements and bug fixes. www.nexusmods.com/kingdomheart...
nexusmods.com
Olympus Coliseum
Adds the Coliseum with a whole host of features to the Realm of Gods in Olympus.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 18/08/2026
Sorrowful news indeed, we're still in chock 😢 Hayden Panettiere brought life to Kairi (and other characters, too!) in an unique way that touched many of us since childhood.
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Kingdom Hearts Insider @khinsider.bsky.social · 17/08/2026
Hayden Panettiere has passed away at the age of 36 www.khinsider.com/news/Hayden-...
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Project Destati @projectdestati.bsky.social · 13/08/2026
So much to do, so little time...
A photograph of some sheet music lit under a desk lamp.A photograph looking down a hallway of an enormous room. The overhead lights are warm. In the center is recording equipment and about 70 people.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/05/2026
Expanding the gameplay *and* the #gamemusic ?😉 🎵 Our #gamemod continues to add new music to KH3 to expand its score, with many new arrangements for fights and cutscenes (!), following the story. Here's a (short!) reel of some arrangements, by our musician and dev @timoram.bsky.social:
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 07/07/2026
You can grab this is a standalone: www.nexusmods.com/kingdomheart... Kudos to Richy5 who ported KH2's Drive Form clothings to KH3, created one for Blitz Form, and to dh for the technical implementation and for Light/Dark/Double Form outfits as well!
nexusmods.com
Sora Outfit Menu
Adds a menu allowing the player to set the outfit for all of Sora's world variants.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 07/07/2026
A small goodie in our #gamemod: Sora in his KH2 outfit now has a full range of formchange garbs, thanks to one of our devs, dh! Some were ported from KH2; other were created for forms that had no lookalike in KH2 (Blitz, Light, Dark, Double) They also work out of the box in Data Greeting!
Montage of Sora posing in the Final World in KH2 formchange outfits from the "Light vs. Darkness Edition" mod for KH3.

Top row, left to right: Strike Form (as Valor Form) + Highwind; Element Form (as Wisdom Form) + Blizzard Claws; Guardian Form (as Master Form) + Hunny Blasters; Ultimate Form (as Final Form)

Bottom row, left to right, showing new outfits for KH2 Sora: Dark Form, Light Form, Blitz Form + Nano Arms, Double Form.

Not shown: Second Form (as Limit Form for KH2 Sora only), and Rage Form (as Anti-Form) which existed already in KH3 without mods.
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Jenny Chongo (Professional Dingus) @chongosky.bsky.social · 10/06/2026
Never stop making shit. Never stop being kind. Never stop being who you are. Never stop listening to music you love. Never stop talking with people and making them smile. Never stop taking up space. Never stop enjoying the world that we’ve built. And most of all, never stop loving yourself.
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※ Elleastic5 ※ KH4 @elleastic5.bsky.social · 09/06/2026
AGSUSHJDBDJDDBB BLACK FEATHERS?!?! MISSING LINK MY BELOVED YOU CAME BACK 😭😭 #KH4 #KHML #kingdomhearts
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 06/06/2026
Yes, exactly that ☺️ Unfortunately NexusMods doesn't allow sending out smaller patches for mods, so it's best to re-download.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 06/06/2026
As last, the promise is fulfilled… we've worked diligently to quickly patch out as many issues as we could since the 2.0 update released last week! 🩹 Get the mod here: www.nexusmods.com/kingdomheart... 📝 2.0.1 changelog (it's bit long): www.nexusmods.com/kingdomheart...
A text summary of the 2.0.1 update of the "Light vs. Darkness Edition" PC mod for "Kingdom Hearts 3", shown in front of an endless sea at night. To the right of the text, Roxas, Aqua, Riku, Mickey and Kairi are shown in action poses.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 03/06/2026
Thank you all for the amazing response to the 2.0 release, we're all elated to see so many players enjoying new runs of KH3 with our mod 😊 🔧 Also: we're aware of a game-breaking issue with both Anti-Aqua fights wherein she teleports off bounds to the beach. A fix for this is in the works!
static.klipy.com
Aqua from Kingdom Hearts: Emotional Crying Scene
Alt: Animated image of Aqua crying in "Kingdom Hearts"
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 31/05/2026
Yes, we rebalance it a bit around it, and it'll allow you to play as Roxas, Kairi, Riku and Aqua at will in Coliseum matches!
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 31/05/2026
🧵2/2 Riku, Kairi, Roxas and Aqua even have the same features with some of the other Guardians of Light! And this may stack with other ways to control your allies: guarding together with them, using finishers with Donald or Goofy… It's no longer just Sora under your control, it's the entire party!
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 31/05/2026
Amongst the last features to have been put in our mod: synergized combos with Donald, Goofy and most of the Guardians of Light! With this ability, these allies will occasionally auto-attack in sync with Sora's combos, spells & reprisals. Each ally has their own techniques to match Sora's 😉 🧵1/2
In-game tutorial screen for the "Unison Strike" ability from the "Light vs. Darkness Edition" PC mod for KH3. It describes (in text) and shows (with an image) how to directly combo together with an ally in proximity of the player character.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 31/05/2026
The 2.0 huge update of our KH3 #gamemod overhaul is finally here! www.nexusmods.com/kingdomheart... If you want a fresh experience with a fully rebalanced KH3 with new features and mechanics for the entire party, new ways to play and new music, you're in for a treat 😜
nexusmods.com
Kingdom Hearts III Light vs. Darkness Edition
Complete game overhaul bringing challenge, balance, depth, new mechanics and music.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 30/05/2026
🧵2/2 That way, each playthrough can be different, depending on which path you install! Hack 'n' slash as a Warrior? Powerful glass cannon with Mystic? Tank with mitigation against status effects as Guardian? You choose 😉
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 30/05/2026
A few bits of info as we're finishing the 2.0 update: Our PC mod has 3 installable paths (Warrior / Mystic / Guardian) that you can choose from. Each has its own base stats and level up stats and abilities (up to LV99!)… plus different running, swimming, gliding & wall scaling speeds, etc. 🧵1/2
Montage of three illustrations showing the different installable paths in the "Light vs. Darkness Edition 2.0" PC mod.

From left to right: Warrior, Mystic, Guardian
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 30/05/2026
We'll post once it's ready! We're still very deep into packing all files, editing text for the guide and the Nexus page, testing if there aren't game breaking game bugs left until we put it on NexusMods. NexusMods also has long upload times, so the exact time will depend on broadband rates.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 30/05/2026
Nota bene: Might Guard and Mighty Syphon replace Sora's basic "Block" and aren't separate abilities or spells. They will revert to said basic Block during MP Charge.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 30/05/2026
Our mod has since 2022 a few optional replacements moves for Sora! Try one of ours offensive variants of Aerial Dodge or Doubleflight. Try also our 360° "Mighty Guard" with auto-reprisal (+ atop KH3's reprisals), or a "Mighty Syphon" that absorbs HP when successful… for a cost of 10 MP per use!
Composite image of the optional moves that can be installed alongside the main "Light vs. Darkness Edition" mod for "Kingdom Hearts III".

Top row, left to right: Dynamic Dash, Mystic Flash, Mighty Guard
Bottom row, left to right: Doom Dash, Malice Flight, Mighty Syphon
- Dynamic Dash vs. Doom Dash: hitstun enemies and damage their armour gauge (Dynamic Dash), or teleport around for effective evasion (Doom Dash)
- Mystic Flight vs. Malice Flight: escape and punish enemies below you (Mystic Flight), or hitstun airborne enemies with area-of-effect damage (Malice Flight).
- Mighty Guard vs. Mighty Syphon: for a small MP cost per use, deploy a barrier with automatic countering (Mighty Guard), or absorb HP by successfully blocking (Might Syphon)
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 29/05/2026
🧵4/3 (I'm cheating 😜) These changes are meant to curb some of KH3's early and mid-game power creep. This required a lot of work, reviewing the entire game, increasing costs of powerful mechanics, etc. A bit of min-maxing may now be needed, rather than being handed power at every corner.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 29/05/2026
And the Classic Tone Keyblade will now "only" require getting all the Classic Kingdom games… but most of them are now in new treasure chests. Happy treasure hunting 😉 🧵3/3
Edited screenshot of the Game Help tutorial screen for Classic Kingdom LSI games in "Kingdom Hearts III", as seen with the "Light vs. Darkness Edition 2.0" PC mod.

Its illustration image, in addition to the UI from Classic Kingdom, shows the dark outline of the Classic Tone Keyblade against a flash of light (as a hint). The tutorial body text describes how a "surprise" will be given to the player when collecting all Classic Kingdom games.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 29/05/2026
Fear not, these items and abilities are all still available elsewhere, but you'll need to work a little bit more to access their powers. Cufflinks are behind Battlegates; Ribbons now require more Lucky Emblems; Magic Roulette is now a Forge LV9 unlock for the EE/DN Keyblades, etc. 🧵2/3
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 29/05/2026
We've done even more rebalancing to curb early-game OP mechanics! No Cufflinks (with -za spells), Ribbons or Expert's Ring in early worlds; no -za spells through Cuisine or with Elemental Encoder / Dead of Night… And large chests will have more useful items than Classic Kingdom games! 🧵1/3
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 29/05/2026
Unclear actually, we have not have had the time to test him with that :-/
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 27/05/2026
#FunFact: the Stop status exists in KH3, used only during Clock Drill's form finisher. It works on the player, on allies and enemies alike! We're using it in "Light vs. Darkness" for interesting spells and attacks to use (for Donald, Roxas) or to avoid (Marluxia, Ansem…) (Image source: KH Wiki)
Screenshot of Sora in "Kingdom Hearts 3" using Clock Drill's form finisher, with it inflicting the Stop status on several Heartless around him. The entire image turned black and white as a result of the finisher.

Image source: KH Wiki
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 27/05/2026
We wouldn't have buffed so much your party if it weren't for the enemies they'd be facing 😁 Buffed enemies with new stats, elemental resistances and behaviours? More status effects to deal with or to prepare for? Stronger trash mobs too dangerous for Sora alone? We've got *everything* !
Screenshot of Sora, Riku and Mickey being incapacitated by the "Slow" (or Stop) status effect, cast by Ansem, Seeker of Darkness in a pool of red darkness during the Nort Court fight in the Keyblade Graveyard. Large clocks appear on party members to signify that they are slowed.

Image taken with the "Light vs. Darkness Edition" PC mod for "Kingdom Hearts 3".Screenshot of Sora during the Boom Hammer formchange, fighting an Ace Gigas in Quadra… I mean San Fransokyo, at night. The Gigas is accompanied by a few Tireblade Heartless, while Sora is using Barrier against a range attack from the Gigas.

This is an example of revamped post-game trash mob that can be encountered with the "Light vs. Darkness Edition" PC mod for "Kingdom Hearts 3".Screenshot of Sora ice skating on sand (with the Blizzard Blades formchange) in the Caribbean, surrounded by Nobodies such as Gamblers and Berserkers.

This screenshot illustrates the type of dangerous trash mobs that may roam in worlds with the "Light vs. Darkness Edition" PC mod for "Kingdom Hearts 3".
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 27/05/2026
That's out of the scope of the mod (and would contradict KH3's story & Toy Story's timeline) Adding brand new enemies is also *very* work-intensive (3D modelling, rigging, texturing, shaders, animations, VFX, SFX, combat design, balancing, etc.) so this isn't something we can do atm 🫤
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/05/2026
P.S: You'll probably recognise in-game some of these music arrangements, as some have been on several of the charity albums by @marchcaprice.com ! - gamegroovescharity.bandcamp.com/album/march-... - gamegroovescharity.bandcamp.com/album/march-... - gamegroovescharity.bandcamp.com/album/march-...
gamegroovescharity.bandcamp.com
March Caprice Concert Soirée -Bits and Bytes-, by GameGrooves Charity, March Caprice
21 track album
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/05/2026
Expanding the gameplay *and* the #gamemusic ?😉 🎵 Our #gamemod continues to add new music to KH3 to expand its score, with many new arrangements for fights and cutscenes (!), following the story. Here's a (short!) reel of some arrangements, by our musician and dev @timoram.bsky.social:
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 19/05/2026
Forgot to post this: the main story also has 2 extra commands menus: one when facing Master Xehanort (complete with chess pieces), and one during the attack on Thebes. These are variants of Scala ad Caelum's and Olympus's standard menus, and show up only during the aforementioned story sequences.
Screenshot of the "Expanded Command Menu UI" PC mod for "Kingdom Hearts 3", showing a slightly edited Command Menu design for Scala ad Caelum, used when fighting Master Xehanort there.

The menu's original colours were stirred towards hues of purple and indigo, matching the in-game lighting in the final arena where Master Xehanort is fought. On the header, all windmills are removed, and replaced by large golden and silver chess pieces representing Master Xehanort (gold) and Sora (silver), on each side of a drawing of Scala ad Caelum's main island.Screenshot of a variant of Olympus's standard Command Menu design, as shown in "Kingdom Hearts 3" with the "Expanded Command Menu UI" during the attack on Thebes in the early game.

Compared to the original design, the colour palette is severely desaturated, with all clouds being depicted black as if smoke from fire. Some ornaments were removed, leaving only cracked pavements and materials. In the header, the two statues are removed, replaced by crumbled pieces of these statues, lighted by orange light that comes from fires behind the "Commands" header text (and matching the background which shows parts of Thebes on fire).
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 19/05/2026
This work was done in tandem with the "Animation Enhancement Overhaul" mod, with both it and "Light vs. Darkness" having other UI enhancements such decloned UIs for all Second Forms, a colour-accurate Ultimate Form logo, fixes to Aqua's "Wayfinder" UI, etc. 🧵 2/2
Visual showcase of "Ultimate Form" recoloured UI logo alongside Sora in said form with his weapon in Scala ad Caelum. Notably, the colour palette of the "Ultimate Form" logo (crème and rainbow) now matches Sora' blade during the actual formchange, as opposed to be based on Ultima Weapon's non-formchanged blade (white and red). It's all in the details that quality is forged!
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 19/05/2026
A treat for UI/UX lovers: Thanks to @themrpuzzles.bsky.social, the Dark World, Radiant Garden, the Final World & the Land of Departure have finally some lovely animated menus! Here's this as a standalone mod (also part of "Light vs. Darkness 2.0"): www.nexusmods.com/kingdomheart... 🧵 1/2
Montage of 4 command menus from the "Expanded Command Menu UI" for "Kingdom Hearts 3", showing designs for (clockwise from top-left) the Dark World, the Land of Departure, the Final World, and Radiant Garden.

Art by Mr. Puzzles
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 16/05/2026
Thanks a lot! There'll be more for sure, we're actually scrambling a bit to talk about everything that's left in time for the release😅
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 15/05/2026
Another slate of animation improvements coming into our #gamemod: making certain dodges faster to make some characters snappier; adding a "Barrier" VFX on guards that do block in all directions; and fixing the game's wonky leg positioning on slopes for Riku… among many other things!
Montage of in-game screnshots from "Kingdom Hearts III". From left to right:
- KH3 Riku in Olympus Coliseum, without (left) and with (right) correct leg positioning (inverse kinematics, or IK) on slopped terrain; our mod will have correct IK, fixing one of KH3's unseen bugs for Riku
- Sora guarding during the Frying Pan formchange, now with an actual "Barrier" VFX to visualise the guard's actual hitbox
- Aqua cartwheeling in the Land of Departure, illustrating how this dodge (and a few others) are faster with the "Light vs. Darkness Edition" mod.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 15/05/2026
About Roxas: the blond-haired kid will have more tricks up his sleeves! We gave him unique commands to stagger foes or sabotage them with status effects + more useful abilities, and all of KH3's standard spells! Fast hit-and-run strategies & destabilising attacks will be this rook's endgame 😉
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 15/05/2026
(Us in the dev team right now realising how little time there is left:)
media.tenor.com
a cartoon character with red hair and blue eyes says " two "
Alt: Axel in "Kingdom Hearts II", uttering his iconic "Two?!" line in front a wall of flames. In this context, it's two weeks, not two Keyblades.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 15/05/2026
Only two weeks before we release our 2.0 update, and we still have much to show ;-) Roxas' Unique Commands, new music arrangements, endgame bosses, more rebalancing (Cuisine, Lucky Emblems, chests), Sora's 3 paths…
Montage of images from the "Light vs. Darkness Edition 2.0" mod for "Kingdom Hearts III", showing various sections of gameplay: unique commands and animations for all 5 playable characters, revamped enemies, guarding together with allies, Mickey's Stopza spell, etc. In the centre, the mod's logo is shown on top of a blurred endless sea at night, with "May 30th, 2026 on NexusMods" written below to indicate the mod update's release date, and where to find it.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 05/05/2026
Also: since there's few KH games where Kairi is fighting, there's not much footage to use as reference 🤷🏽 What we did was expanding her combat style based on her existing aerial anims, on MoM's ending, on who she influenced (like Sora's Light Form, Xion), on Destiny Islands and Radiant Garden, etc.
Screenshot of "Kingdom Hearts Melody of Memory", with Kairi flying through the endless seas and skies of the Final World to piece her heart back together. The UI showing progress on this task is shown on the upper right corner of the image.Cropped screenshot of Unreal Engine 4, showing a window where one of Kairi's animation for the "Light vs. Darkness" mod is being edited.In-game screenshot of "Kingdom Hearts III", showing Sora in Monstropolis unleashing Light Form's "Black Hole" finisher, summoning pillars of light (topped with the kanji for "light") in a flurry of white glowing feathers.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 05/05/2026
The aim here was to expand on her airborne combat style seen in cutscenes in "Re Mind" and "Melody of Memory", with self-healing as a gameplay element tying into the story. Her Unique Commands are available when *warping* to a distant target, so use her space to maximise her potential. 2/2 🧵
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 05/05/2026
Kairi deserved more in KH3! We're giving her in our #gamemod new tools, oriented towards "offensive healing". The main draw are Unique Commands (like Phoenix Shift) that heal when landing hits, but there's also rare abilities, more combo moves with early cancel windows, faster anims… 1/2 🧵
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/04/2026
Since these techniques (+ Shotlock) use Focus a lot, they cannot be spammed easily! However, Spellweaver or Wayfinder (with Mickey) also fully refill her Focus gauge, on top of getting Focus from landing combo attacks. Hence, keep Aqua focused (ha) to unleash her full magical power. [🧵2/2]
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/04/2026
Aqua will get an expanded toolkit, revamped from previous versions of our mod. Her combo attacks replenish Focus, whose entire gauge can be spent on *very* strong spells: Mega Flare, Tidal Wave, Energy Magnet… She can also Teleport behind her target's back, & Mickey will even follow her! [🧵1/2]
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/04/2026
Riku can also use Omega Finale to unleash one of his 4 combo finishers at any time mid-combo, and, with the Berserk Charge ability, will sacrifice these finishers for extra strength during MP Charge. There will be therefore some strategy with how you use or preserve Riku's MP in combat. [🧵2/2]
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 24/04/2026
In our mod's 2.0 update, Riku will get new mechanics as well! Landing combo attacks replenishes his MP (KH1-style), to use on specific "Unique Commands": Dark Aura, Dawnhammer, Dark Thundaga… "Onset Storm" will even sacrifice HP for AOE damage (like Sacrifice + Limit Storm in BBS & DDD). [🧵1/2]
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 21/04/2026
Using these spells will therefore be less straightforward! Some strats (Endless Magic + Proximity Firaga) will now have downsides (high revenge + pushing targets away with finishers) but less obvious strategies (e.g. Artillery Fire) could do potent damage for low MP costs with the right abilities.
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KH3 Light vs. Darkness [PC mod] @kh3lvd.bsky.social · 21/04/2026
It's well-known that KH3 has multiple magic styles, some paired with formchanges. In our mod's next update, we'll rebalance mostly the OP ones: Dual Magic will do much less damage & rarely make enemy react, while Proximity (AOE) spells will push foes away from their hitbox + incur a lot of revenge!
Composite screen shot of all four main magic styles in "Kingdom Hearts", with a short description of how they function with the "Light vs. Darkness" mod.

Clockwise from top-left: Basic Magic ("each spell has its own impact"), Dual Magic ("multiplied shots, but far weaker damage and stagger"), Proximity Magic ("push foes away with powerful AOE damage… wih higher revenge values"), and Artillery Magic ("destroy your enemies' Armor with explosive shots"). Each of them is accompanied by a screenshot of Sora using Water with each style in a different situation: no formchange (basic magic), Twin Yo-Yos (dual magic), Oathkeeper's Light Form (artillery) and Hyper Hammer (proximity).
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