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KDeveloper

@kdeveloper.bsky.social
587 followers 607 following 298 posts

Indie game dev who dabbles in a little bit of everything My patreon if you wanna support me: patreon.com/KDeveloper I have no finished projects* *At least not any good ones

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KDeveloper @kdeveloper.bsky.social · 02/07/2026
Hey, I do music commissions now! I think I have a pretty wide range, but I'm especially good at electronic sounding stuff. Here're the pricing details. Sorry if its a bit dense with information. If you wanna hear some of my works, I post most of them on soundcloud and some on youtube @ KDeveloper.
Music for a game, video, or other similar type of project.
Wide range, but I specialize in electronic or synth-y sounds.
Check out my soundcloud or youtube for examples!
My username is KDeveloper on both platforms

Length:
under 1 minute = $5
1-2 minutes = $10
2-3 minutes = $20

+$10 for each minute over 3 minutes

Complexity*:
1-2 instruments = $0
3-4 instruments = $5
5-6 instruments = $10
7-8 instruments = $20

+$5 for each instrument over 8

*negotiable

Mixing:
No mixing = $0
Surface-level = $5
Complex mixing = $15
+$10 for a video of a custom audio visualizer

Add up all the prices to get the total!
For example, a 2 minute song with 4 instruments and surface-level mixing would be $20
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KDeveloper @kdeveloper.bsky.social · 04/04/2026
I haven't drawn in a while but since today is bunny day, here's an old drawing of a reference-ish image for one of the characters i used to doodle to get better at drawing (and will probably continue to do so when i start drawing more again)
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KDeveloper @kdeveloper.bsky.social · 19/03/2026
Alas, me and my giant osty physically cannot win this fight
Slay the spire 2 screenshot where a necrobinder with 378 doom and 378 "gain doom at the start of your turn" with a 4695 health osty and a full hand of soul+ (in a 140 card deck with 1087 cards in the draw pile) is staring down the test subject boss who has three lives and thus cannot be killed in two turns
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KDeveloper @kdeveloper.bsky.social · 13/02/2026
idk if i picked like the shortest path or something but i got to an ending of scarlet hollow's chapter 5 (first half) in like 30 minutes...
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KDeveloper @kdeveloper.bsky.social · 10/07/2025
Decided to draw fanart for Slay The Princess #SlayThePrincess
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KDeveloper @kdeveloper.bsky.social · 24/05/2025
womp womp i think im cancelling the game i've been working on for over a year because im not having much fun making it and it doesn't seem too promising or exciting. Currently working on a jam game that seems sorta interesting that i may continue working on post-jam anyway have art dump
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KDeveloper @kdeveloper.bsky.social · 12/03/2025
haven't done anything game-dev related in a while, nor have i drawn much in a while (been mostly playing around with my new midi keyboard and learning how to play will wood songs on piano) but here's a new pfp for myself based on a will wood photo uhh #art ,i suppose
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KDeveloper @kdeveloper.bsky.social · 24/01/2025
haven't drawn anything in a while cuz i've been busy getting my game to be a minimum viable product and toying around with the new midi controller i got for my birthday but here's a bnuuy i drew cuz i felt like it no background but i felt pretty proud of the shading on this one
humanoid-ish bnuuy in a sweater sitting on some sort of edge
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KDeveloper @kdeveloper.bsky.social · 24/01/2025
this is where i am mentally
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KDeveloper @kdeveloper.bsky.social · 19/01/2025
Was doing something, accidentally broke a certain particle effect ... and in doing so made it 100 times cooler here's a video of me just playing with it (timeline shown via redos and undos) mild epilepsy warning? #godot #indiedev #gamedev
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KDeveloper @kdeveloper.bsky.social · 18/01/2025
Sorry for not posting in a while, i took a break that has overstayed its welcome Here's the finished version of the shop for my game! Also apologies for the low framerate, my CPU fan is on life support so it overheats a lot and starts chuggin' #godot #indiedev #gamedev #indiegame
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KDeveloper @kdeveloper.bsky.social · 10/12/2024
soooo i just hit 500 followers somehow (big shoutouts to @alchemistsjournal.bsky.social's gamedev starter pack) I'll short playable demo for Dungeometry ready soon, but for now, have this sneak peek of the first boss of the game Meet Hexabone Boss theme in replies #gamedev #Godot #indiedev
preview of one of Hexabone's attacks where he summons a saw to attack the player. Multiple fodder enemy corpses laying on the groundThe player dashing away from a puff of smoke that's hiding hexabone and some fodder enemies
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KDeveloper @kdeveloper.bsky.social · 06/12/2024
guh its been a long time lol but i did eventually finish it..... though i am now realizing i drew something more of a robe and not really a dress.......
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KDeveloper @kdeveloper.bsky.social · 06/12/2024
share four games that influenced your current game project! #gamedev #indiedev #godot cough cough i dont actually like geometry *that* much, and while i do like EtG and Hades i haven't actually played them a whole lot, but these still have influenced my game a considerable amount
enter the gungeonhadesmetal gear rising revengeancegeometry
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KDeveloper @kdeveloper.bsky.social · 02/12/2024
Since its apparently been a year (and 2 months) since i've started my current main project, here, i'll do this old trend how it started vs how it's going #gamedev #godot #indiedev
how it startedhow it's going
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KDeveloper @kdeveloper.bsky.social · 01/12/2024
(3/?🧵) More Frost Mod - a mod for Wildfrost! Wildfrost is a cool roguelike deckbuilder that's super polished but severely underrated This mod aims to provide a vanilla-like experience Mod link: steamcommunity.com/sharedfiles/... (bunnight is mostly traced from scrapped art by @gaziter.bsky.social)
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KDeveloper @kdeveloper.bsky.social · 01/12/2024
(2/?🧵) Currently untitled - a roguelike tower-defense! Thought i'd make a game like that cuz i've not heard of that combo of genres a lot No gameplay footage yet (cuz everything uses placeholder assets lol), but here's a character portrait for one of the playable characters
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KDeveloper @kdeveloper.bsky.social · 01/12/2024
(1/? 🧵) (main project) Dungeometry - a geometry/math-based dungeon-crawler roguelike really this is just EtGungeon except instead of guns its shapes and stuff featuring items like "theta", "fire" (its a shape trust me), "vampire number" (yes that's a real thing) and more! sorry for 720p! #Godot
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KDeveloper @kdeveloper.bsky.social · 01/12/2024
well i just got followed by 200+ new people because of a starter pack so i guess ill introduce myself again hi, im kdev, a self-taught solo indie dev i do coding, art, music, mods, sometimes covers dabble a bit in 3D modelling, animation, tech art, writing, sound design 🧵about my current projects:
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KDeveloper @kdeveloper.bsky.social · 29/11/2024
Post the first screen/footage of your game KDeveloper - Dungeometry - October 23 2023 (development started Sept 2 2023) this isn't technically the first footage i have but its the first gameplay footage and there's only one video before it which was proc room generation testing #gamedev #Godot
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KDeveloper @kdeveloper.bsky.social · 29/11/2024
i have a feeling these are bot accounts (or at least 2 of them are i think)
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KDeveloper @kdeveloper.bsky.social · 26/11/2024
him
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KDeveloper @kdeveloper.bsky.social · 21/11/2024
THE BOY HAS BEEN UN-LOBOTOMIZED, WE SHALL CHEER (i fixed my procedural room generation finally) (kinda hard to see since this is one (or technically two?) attempt, but trust me it works now) (it resets every 2 seconds if a dungeon wasn't generated yet btw as a failsafe) #gamedev #indiedev #godot
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KDeveloper @kdeveloper.bsky.social · 20/11/2024
biblically accurate square (funny bug with my tutorial level in my #indiegame that happened as i was changing some stuff) #godot #gamedev
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KDeveloper @kdeveloper.bsky.social · 18/11/2024
I'm still quite new to drawing, but here's my most popular drawing from Twitter. It's a drawing of my friend's (at the time) new OC in a jojo pose because i felt like doing it.
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KDeveloper @kdeveloper.bsky.social · 18/11/2024
here's the fanart in question since i never posted it on bluesky labeled as graphic media for minor cartoon gore/blood/something and because it is a spoiler for the game's ending
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KDeveloper @kdeveloper.bsky.social · 16/11/2024
drew a new pfp for myself yes, this is a reference
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KDeveloper @kdeveloper.bsky.social · 15/11/2024
Added sounds and stuff to my game's main menu #godot #uidesign
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KDeveloper @kdeveloper.bsky.social · 12/11/2024
nah you just gotta not think of how to one-up yourself and then you will magically one-up yourself jokes aside though you're probs in the artist low of this graph where you're actually getting better but it seems like you're getting worse cuz your ability to criticize yourself is getting better
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KDeveloper @kdeveloper.bsky.social · 09/11/2024
Pretty much finalized the main menu navigation, the individual screens still need to be done but i just wanted to share an update since its been a while since i've done anything related to this project.
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KDeveloper @kdeveloper.bsky.social · 31/10/2024
here, have a plague doctor i drew today
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KDeveloper @kdeveloper.bsky.social · 29/10/2024
An OC i made to get into drawing First image is my first attempt at drawing like at all, back when i was just starting Second image is an attempt at a reference image that i finished today. The OC doesn't really have a name but i refer to them as Tophat.
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KDeveloper @kdeveloper.bsky.social · 19/10/2024
well i didn't do anything too impressive but over the summer me and my friends have been prototyping a project (that we shelved for next summer) but here's like a robot arm that you can swing with and a robot centipede enemy! I did a few other things for other projects but don't have them handy rn.
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KDeveloper @kdeveloper.bsky.social · 19/10/2024
Finally got some motivation to do some #gamedev stuff. Did some UI redesigning by completely overhauling the title screen for one of my current projects! Forgive me for the low frame rate lol i dunno why OBS recorded it that way
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