Sign in

Adam V.

@kbmadam.bsky.social
120 followers 33 following 45 posts

Industry Game Engineer. Slot machine programmer now, prev at EA. Was project lead of the "Pokemon Prism" fan game ROM Hack, now working on "Powersaurians" animated pilot. Opinions are my own!

PostsRepliesMedia
Adam V. @kbmadam.bsky.social · 20/09/2026
Can anyone recommend good Metroidvania design tutorials that go over more than just the basics? I feel like my game is missing something but I can't quite figure out what that is.
010
Adam V. @kbmadam.bsky.social · 17/09/2026
I was in Nintendo Power issue March 1997 (Issue 94). I got one of the best times for Kirby's Super Star Gourmet Race in The Arena section. My 10 year old mind was blown when I finally made it in, after not making the cut for the other challenges for so long.
051
Adam V. @kbmadam.bsky.social · 09/09/2026
archive.org/details/proj... Rareware's Dream Prototype just dropped. Not a fucking joke.
archive.org
Project Dream SNES
Today, I’m releasing the SNES proof-of-concept alpha of Project Dream, the proto-type that would go on to become Banjo-Kazooie.I’ve held on to this for years, it was fun to have something that only a ...
061
Adam V. @kbmadam.bsky.social · 06/09/2026
Powersaurian's pilot episode's been back in the production pipeline since last month. Joined forces with someone you might've heard of to help make everything so much better, and working with other amazing too! I'll spill the beans later, cause you guys just aren't ready! Art by @zekey_s_lizard
241
Adam V. @kbmadam.bsky.social · 17/08/2026
If you need Claude to be online to continue developing your project, is it really -your- project?
150
Adam V. @kbmadam.bsky.social · 04/08/2026
I'm still trying to wrap my head around to what coding's become and approach it in a way that doesn't compromise quality or my principles. It's difficult to learn when so many claim to have the answers but contradict each other. Other coders: how do you adjust in the modern workforce?
6160
Adam V. @kbmadam.bsky.social · 04/08/2026
I wish conversations about opposing AI viewpoints didn't always end up like this.
150
Adam V. @kbmadam.bsky.social · 06/07/2026
Play a demo of Qarma Quad, worked on this as a programmer! www.newgrounds.com/portal/view/...
newgrounds.com
Qarma Quad - Demo
Form a quad in this roguelike space adventure where Qarma influences all!
010
Adam V. @kbmadam.bsky.social · 24/06/2026
You'll never guess who I've teamed up with. Find out soon!
110
Adam V. @kbmadam.bsky.social · 04/04/2026
I'm now 40. I'll cope.
010
Adam V. @kbmadam.bsky.social · 21/03/2026
Don't buy any graphical assets from this user: niao-k.itch.io They stole my friends tileset (who does work for my game) and may have stolen from others as well. If you notice anything else stolen, tell the author immediately.
020
Adam V. @kbmadam.bsky.social · 11/03/2026
Some devs need to be more honest about their projects on posts. A bold post implying its revolutionary, when the github readme reveals that it's either early in development or far less exciting in reality. Projects take time. Just be upfront where it's at and the finish line.
020
Adam V. @kbmadam.bsky.social · 18/02/2026
Mildly intrigued about Pokepia. Won't be getting it, no Switch 2. Thoughts on it?
140
Adam V. @kbmadam.bsky.social · 17/02/2026
Already doing a Gameboy Game (more info on that soon). Maybe I'll make an N64 game down the line... youtu.be/4BCmKnN5eGA?...
youtu.be
Pyrite64 - N64 Engine & Editor [Release]
YouTube video by HailToDodongo
050
Adam V. @kbmadam.bsky.social · 10/02/2026
I need to stop using X. The amount of blue checkmarks highly praise and push generative AI and harp that "It's just a tool" is driving me nuts.
050
Adam V. @kbmadam.bsky.social · 27/01/2026
I helped develop Banjo's Backpack, the Banjo-Kazooie level editor, and I'll be the first to admit that hacks can get laggy. With the incredible efforts of Wiseguy's PC port, that's no longer an issue! Pick it up and play some great ones, especially the ones by @kurkogames.bsky.social
1215
Adam V. @kbmadam.bsky.social · 09/01/2026
All newly added AI functionality or training on user content should always be opt-in. The fact that opt-out is default across the board assumes everyone wants them. If a user wants AI features, let them turn it on themselves.
040
Adam V. @kbmadam.bsky.social · 23/08/2025
Me
030
Adam V. @kbmadam.bsky.social · 28/07/2025
Ninjawing's Game (Pre-Alpha small preview test). Inspired by WayForward's Shantae, Super Metroid, Castlevania: SOTN, Hollow Knight, etc... Built for Gameboy Color in a modified @GBStudioDev Engine. GFX by Arex. Thoughts so far? #indiegame #pixelart #gamedev #gameboy
44215
Adam V. @kbmadam.bsky.social · 27/03/2025
No AI or "AI assisted" art or anything else will be used for my animation pilot. I don't care how much faster or cheaper it is, or if people believe itll be normalized. It will never capture the talent coming from real people. AI image generation software can eat shit.
061
Adam V. @kbmadam.bsky.social · 25/03/2025
My friends at @crowns_dev just started a Kickstarter for their next game. Check it out! www.kickstarter.com/projects/mon...
020
Adam V. @kbmadam.bsky.social · 08/02/2025
Making a Gameboy Metroidvania game starring Ninjawing of the Powersaurians. Heavily modifying GB Studio's core engine. Pilot halted until I understand better of my money situation this year and see if I need to crowdfund. I'd be 100% transparent of where people's money is going. Stay tuned.
161
Adam V. @kbmadam.bsky.social · 22/11/2024
Hi everyone. I'll continue to post about my projects on both here and X, but check here more often. My home page on X is flooded with unrelated topics no matter how many times I click "not interested", and I'd rather have my home page full post posts of people and topics I actually follow.
291