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KBGS | Swarm Me Dev

@kbgsgames.bsky.social
78 followers 84 following 337 posts

Swarm Me, horde survival, play now: https://store.steampowered.com/app/… Next: Rogue Drone (Tower Defense + city builder): store.steampowered.com/app/4285020/…

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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 10/08/2026
🚀 Rogue Drone launches in 2 days! Looking for content creators, streamers, and giveaway organizers interested in featuring the game. If you want to cover Rogue Drone or run a giveaway, DM me! 🤖 store.steampowered.com/app/4285020/... #indiegame #gamedev #RogueDrone
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 12/07/2026
Solo devs: do you really do everything yourself? Or do you buy assets, outsource, collaborate, trade skills, and focus your time on what you're best at? Where do you draw the line? #gamedev #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 21/06/2026
Your turrets decide your fate store.steampowered.com/app/4285020/...
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 20/06/2026
Mine crystals, build your base, and prepare for the night. Every upgrade, placement, and mining decision affects how long your colony can survive. store.steampowered.com/app/4285020/... #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 18/06/2026
Can your defenses hold? store.steampowered.com/app/4285020/... #indiegame #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 17/06/2026
Prepare by day. Defend by night. store.steampowered.com/app/4285020/... #indiegame #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 17/06/2026
Fellow #gamedev devs participating in #SteamNextFest: How many unique players have launched your demo so far? How has the festival been going for you? Any surprises or lessons learned?
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 16/06/2026
A relaxing mining game... mostly. store.steampowered.com/app/4285020/... #indiegame #indiedev #steamnextfest
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 15/06/2026
Here are the 2 winners of Swarm Me giveaway! Steam keys delivered by DM, thank you all for participating! bsky.app/profile/kbgs...
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 15/06/2026
The Rogue Drone demo is now available during Steam Next Fest! Mine crystals, expand your settlement, unlock new technologies, and defend your base against increasingly dangerous night attacks. 🎮 Play the Demo: store.steampowered.com/app/4285020/...
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 14/06/2026
Final reminder: the Swarm Me giveaway ends tomorrow. Winners will be drawn after Bullet Fest ends. If you haven't entered yet, you can still participate here: bsky.app/profile/kbgs...
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 14/06/2026
The Rogue Drone demo is live during Steam Next Fest. Mine crystals, build your base, and survive increasingly dangerous nightly attacks. Play now: store.steampowered.com/app/4285020/... #SteamNextFest #StrategyGame #TowerDefense
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 13/06/2026
Added rare Super Crystals for players to mine. They are huge! #indiegame #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 12/06/2026
A fairly relaxing strategy experience... store.steampowered.com/app/4285020/... #indiegame #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 12/06/2026
Looking for playtesters for Rogue Drone Added new tutorial missions and need fresh eyes before Steam Next Fest. Looking for onboarding, clarity, progression, bugs, and any feedback. Interested? Comment or DM me for a Steam key. No restrictions. store.steampowered.com/app/4285020/... #indiegame
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 11/06/2026
How long can your colony survive? store.steampowered.com/app/4285020/... #indiegame #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 11/06/2026
Giveaway Update! 🎮 Swarm Me giveaway ends June 15! 🎁 Random giveaway increased to 2 Steam keys. 🏆 A new Demo Challenge is now live after the first one was completed. 3 keys remaining in total! Details below 👇 #indiegame #giveaway #gamedev bsky.app/profile/kbgs...
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 10/06/2026
Mine. Build. Survive. store.steampowered.com/app/4285020/... #indiegames #games
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 08/06/2026
🎮 To celebrate Bullet Heaven Fest and 35% off Swarm Me, I'm giving away 2 Steam keys! 🎁 Key #1 (Random Draw) ✅ Follow ✅ Repost ✅ Comment "Swarm" 🏆 Key #2 (Demo Challenge) Be the first to complete the demo and post proof in the comments. 🔗 Steam: store.steampowered.com/app/4033100/... #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 07/06/2026
Night 1 ➜ Night 25 The enemy attack budget grows by 10% every night, escalating from a handful of drones to a full-scale assault. How long do you think your base would survive? #gamedev #indiedev #towerdefense
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 07/06/2026
Game design question: Is it better to teach players a system before they need it, or only when they actually encounter the problem? #gamedev #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 07/06/2026
Working on onboarding for my tower defense game. If you had never seen this game before, would these tutorial cards make it clear what you're supposed to do? What's confusing, unclear, or missing? #indiegames #steamgames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 06/06/2026
This is what panic looks like. #indiedev #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 05/06/2026
Think fast. React faster. Survive an endless swarm of drones using weapons, traps, and powerful special items in this minimalist horde survival arena. store.steampowered.com/app/4033100/... #PitchYaGame
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 04/06/2026
One of the weirdest things about game development is that players can completely ignore a mechanic you spent weeks building and then spend an hour talking about a UI element. #gamedev #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 04/06/2026
Think Fast. React Faster. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 03/06/2026
Safety Bubble or Area of Destruction? #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 03/06/2026
Imagining whole worlds takes seconds. Building those worlds takes years. The trick isn't imagining bigger worlds. The trick is imagining something you can actually build and that will still be fun to play. #indiegames #indiedev #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 01/06/2026
Disarmed mode: your route is your weapon. This is what your route looks like - no weapons, just traps, items and movement. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 01/06/2026
Anyone here plays space combat/simulation games? If yes then which ones and what you enjoy most. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 31/05/2026
WIP: first look at 5 turrets - Laser, Mini-Gun, Plasma, Pulse and Rail Gun. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 30/05/2026
This ability does one thing extremely well: Erase everything nearby. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 29/05/2026
Best crowd control ability - pull 'em all together with Magnet Beacon #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 28/05/2026
EMP field doesn't deal damage - it just gives enough time to survive a little longer. #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 27/05/2026
Safety Bubble is the best... until elite enemies arrive. #indiegame
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 27/05/2026
In your opinion, how many released small games is enough before moving to something bigger?
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 26/05/2026
WIP: Night 16.
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 26/05/2026
What made you decide - today is a good day to start making my own game? :)
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 25/05/2026
Every minute the swarm gets denser, faster, deadlier
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 24/05/2026
No weapons. No shooting. Just traps, turrets, and survival. #indiegames #gaming
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 24/05/2026
Any solo devs here making enough from games to live off it long-term? How did you get there: one successful game, multiple small releases, years of building an audience, publisher deals, contract work on the side, luck, consistency? #indiedev #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 23/05/2026
The Swarm never stops, so neither can you! #indiegames #gaming
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 23/05/2026
Gamedevs, do you have a game you regret not cancelling earlier, but pushed through and released anyway? What happened in the end? Did it fail, surprise you, teach you something valuable, or just drain time and money? #indiedev #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 22/05/2026
You can escape the swarm with Shield Ram. Escaping elite enemies is a different story ⚡ #indiegame #gamedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 22/05/2026
Gamedevs, how do you organize giveaways for your games? Do you work with specific communities, Discords, curators, content creators, etc., or handle everything yourselves? What has worked for you, how many keys are usually involved, and did it help with wishlists/visibility? #gamedev #indiedev
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 21/05/2026
I added a shield to protect players from the swarm. Players turned it into a battering ram. #indiegames #gaming
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 21/05/2026
What’s the last game you bought, and how did it turn out? Did it live up to expectations, become a new favorite, disappoint you after a few hours, or are you still telling yourself you’ll play it “soon”? #gaming #indiegames
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 20/05/2026
I added a magnetic beacon to control the swarm. Players started turning entire sections of the arena into plasma traps. #indiegames #gaming
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 20/05/2026
Yesterday I asked gamedevs how they decide the price of their games. Today I’m more interested in the player perspective: what makes a game feel worth its price to you? Do you look at playtime, replayability, genre, visuals, reviews, uniqueness, overall vibe, or just instinct? #steamgames #gaming
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KBGS | Swarm Me Dev @kbgsgames.bsky.social · 19/05/2026
I added exploding batteries as an emergency weapon. Players turned them into a boss deletion strategy. #gaming #steamgames
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