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Kaz

@kazruiz.bsky.social
43 followers 188 following 23 posts

2D/3D artist Animation alt @rhinowall.bsky.social

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Kaz @kazruiz.bsky.social · 19/10/2025
Added: - Enemy upward attack with knockback - Enemy speeds up when chasing player - Camera zooms in an out when player jumps/lands The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it. #godot #orchestrator #gamedev #visualscripting #wip
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Kaz @kazruiz.bsky.social · 18/10/2025
Enemy Attack State & Player HP #godot #orchestrator #gamedev #visualscripting #wip
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Kaz @kazruiz.bsky.social · 16/10/2025
Setting up enemy states in Godot with Orchestrator #gamedev #visualscripting #wip
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Kaz @kazruiz.bsky.social · 31/08/2025
Was going to 3D print this as part of a gift but ran out of time. #blender #3D
Butter robot from the show Rick and Morty
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Kaz @kazruiz.bsky.social · 24/06/2025
Just spent about a week setting up Godot export for android. I had many issues with API levels needing different export settings, appropriate renderer and tools installed through Android Studio. After everything was supposed to be set up correctly, the apk wouldn't install or open. (1/4) #godot
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Kaz @kazruiz.bsky.social · 05/06/2025
Here's a game I'm working on.
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Kaz @kazruiz.bsky.social · 05/02/2025
Been thinking whether to focus on remaking school game projects or start a new game. Kind of already started both but end up thinking some ideas will be better for one and vice versa.
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Kaz @kazruiz.bsky.social · 04/12/2024
Got kinda stuck on this one a while ago. Maybe I'll restart it using the base blocking shape.
Unfinished piece. Isometric sketch with columns, pillars, doorways, fences and bridges.
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Kaz @kazruiz.bsky.social · 28/11/2024
I'm working on 3D side scroller game. So far, I have basic movement, jump (with double jump) and camera follow set up. #godot #orchestrator
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Kaz @kazruiz.bsky.social · 22/11/2024
I haven't done as much game dev as I'd like to. Until now, it's been some school projects, jams and two arcade-style games. I think I'll do a refresh and remake simple games and go from there.
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Kaz @kazruiz.bsky.social · 16/11/2024
Renders from a model of the last set used on Conan. This model was used in an entry for the 2020 DIY Conan. video entry: youtu.be/DewAxT4w9G4&t #blender #3D
Front view of the set of the TV show Conan. The image focuses on the center of the stage, where three blue guest chairs (two on the left for a guest and Andy Richter and the other on the right for Conan O'Brien), a coffee table in the middle, and an end table next to the chair on the right are all placed above a bluish dark grey rug with a maroon trim and a yellow border. In the background there are multiple walls/backdrops lit up in a blue to magenta gradient (the blue being more prominent). The top of the set has several spotlights placed about one and a half feet apart from each other.Close up shot angled toward the right side of the stage.Close up shot angled toward the left side of the stage. A door lit in blue can be seen in the back left.A cup mostly painted blue with only the top/bottom edges and the handle being white. Several speech bubbles are draw thoughout the cup with some reading things like "Yesh", "Yabble", and "Jub-Jub". At the center of the cup a cartoon/comic strip style Conan is drawn wearing a red shirt. He is seated with a white cube (desk) in front of him.
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Kaz @kazruiz.bsky.social · 09/11/2024
A simpler design #isometric #blender #3D #opticalillusion #lowpoly
Originally from August of 2023. This one was made with repetition in mind and was kept simple for that reason. I had also created an alternative version that served as a seamless pattern and one where the pattern was used to create a vertical rectangular structure sized up to the bounds of the camera.
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Kaz @kazruiz.bsky.social · 02/11/2024
I made this model about two years ago. youtu.be/74IXcMVr3MY #blender #3d #isometric #lowpoly #opticalillusion #timelapse #art
This was inspired by the game "Chutes & Ladders". It took me a total of ten hours to 3D model, while recording a separate blender viewport window on another monitor. Originally, I wasn't going to add the pillars or ladders but I thought it seemed too simple without them. The timelapse can be viewed through the youtube link.Scan of the original sketch for the isometric model. Drawn on vellum bristol. Many things are missing from the sketch like windows on the edge walls, rails on the stairs and the fences. These things were not included to reduce the complexity of the sketch.
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Kaz @kazruiz.bsky.social · 28/10/2024
A rerender of a model from three years ago. #blender #3d #isometric
Rendered with cycles at 8000x8000 with 32 samples and denoising. Some objects are invisible and only contribute to shadows, where placing visible objects would overlap the structures and break the illusion. The original render from three years ago was composed of multiple renders to provide shadows (cycles) and AO (workbench cavity), with an alternative version that included colored lights (cycles). This version has a few modifications in the model to fix some mistakes but also has some new of its own.
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