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Kars123

@kars123.bsky.social
56 followers 69 following 165 posts

30 Goth/ Gardener/ insomniac/ Idiot who trying to learn Blender. ----------------------------------------------------- I had 240p internet quality up till 2021 so this whole social media thing is a struggle for me. Mostly here just to find things to model.

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Kars123 @kars123.bsky.social · 13/10/2026
Ok, Second attempt at the hair. It getting closer but still not ideal.
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Kars123 @kars123.bsky.social · 05/10/2026
I really like the 4th sceenshot you did. Having a slightly lower camera angle really made the street light glow stand out with the cloudy snow sky. I would of never thought to do the composition like that.
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Kars123 @kars123.bsky.social · 04/10/2026
Also don't worry I haven't been slacking, I finished working on the kimono. Slightly concerned I went too strong on the highlights and made it look at bit saturated. Though the reference image is fairly colorful so it might be alright.
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Kars123 @kars123.bsky.social · 04/10/2026
Played this short dream simulator game called nophenia. The environments turn of to be a source of inspiration for me. I honestly recommend that you should consider playing it yourself.
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Kars123 @kars123.bsky.social · 30/09/2026
Still stretched thin but I gotten some of the texturing done. The artist updated there oc design a bit so i'm going to try to find a middle ground for some elements. (Resisting the urge to skip sleep to work on it more since i feel a bit behind.)
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Kars123 @kars123.bsky.social · 25/09/2026
Yeah ucupaint is really nice. It take some getting use to but being able to quickly set up a ao layer and bake it, has been a god send for me. Though depending on how you feel about Blender texture painting tools you might still end up needing Krita.
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Kars123 @kars123.bsky.social · 21/09/2026
Been preoccupied lately so haven't made much progress this week. Realized that the hair really complicated so it going to take a few attempts to get it right. This is my first draft.
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Kars123 @kars123.bsky.social · 11/09/2026
Here my first attempt. Still not feeling great about the sleeves. Maybe textures will change my mind about it, because I don't want the part of my brain that telling me to redo it from scratch to win.
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Kars123 @kars123.bsky.social · 08/09/2026
I can already tell figuring out how to model a kimono sleeve is going to be a nightmare for me. Mostly posting a wip for self motivation this time and so I can't talk myself out of at least trying to model the oc.
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Kars123 @kars123.bsky.social · 02/09/2026
I still really like the old lowpoly Mary model I made (even if the hair wrong) So I decide to make a holographic shader and add some parallax I do kind of miss when I didn't know what was good and bad and I just made things without thinking. it took a lot less time and stress #b3d #blender #lowpoly
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Kars123 @kars123.bsky.social · 31/08/2026
I'm glade to hear that you enjoyed it.
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Kars123 @kars123.bsky.social · 29/08/2026
Here the A pose and tri count. I really embrace whatever silly idea the old brain worms came up with. I try to pace the animation a bit better and had to learn the NLA editor. (It really useful) Anyway i'm more dead than usually so i'm going to try and lay down. As always you all have a good night.
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Kars123 @kars123.bsky.social · 29/08/2026
Model @wigglewood.bsky.social Frendale Our heroes really should be carful when messing with warp crystals belonging to dark riders. You really could end up anywhere. (No audio this time. since I have no way of making sound effects cd-rom quality.) #b3d #blender #lowpoly
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Kars123 @kars123.bsky.social · 17/08/2026
Background coming a long nicely. Ended up having to trace a frame since my attempt at drawing was starting to look more like the dave the barbarian then killander. That being said I'm get a small chuckle out of how silly this idea is. I just hope the finally result look nice once it all done.
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Kars123 @kars123.bsky.social · 17/08/2026
Thanks. I should have it done in the next few days depending on how much the silly animation idea i want to do delays me.
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Kars123 @kars123.bsky.social · 15/08/2026
It starting to look snazzy, just need to clean it up some more. lining up the uv's on a 256 pixel grid is a pain but necessary for low poly. There probably a easier way to do it but oh well.
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Kars123 @kars123.bsky.social · 13/08/2026
Been in a low poly mood this time. Also wanted to model a character from wigglewood so it all works out. Most of it done already since my cat decide to elbow drop onto my kidney as I was sleep. Why do cat never want to play when you do, instead they pick worst time to want attention.
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Kars123 @kars123.bsky.social · 31/07/2026
Thank you. I'm glad you are pleased with it.
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Kars123 @kars123.bsky.social · 30/07/2026
Her the tri count and T pose. Just double the number if you want to know what it is with the outline. Really pleased with the modeling I think the only thing holding it back is my lack of digital art skills for the texters, I have to work on that. Anyway as always I hope you all have a good night.
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Kars123 @kars123.bsky.social · 30/07/2026
Finished modeling another one of @swordmeat.bsky.social characters, this time it mia. Audio warning. Song used is from [The Oh Hellos - Soldier, Poet, King] #Blender #b3d
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Kars123 @kars123.bsky.social · 21/07/2026
youtu.be/ViRyN2l2oiU Been listing to this while I work on models lately. Figure I link it so other people may enjoy it as they work on their projects as I have. Though it still slightly disheartening that I need to add no ai to my searches now a days, so I can hear actually somber piano music.
youtu.be
you're alive. that's why it hurts. 【 no AI piano 】
YouTube video by BigRicePiano
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Kars123 @kars123.bsky.social · 19/07/2026
At the home stretch now Switch out the cowl for the hocky mask, Made a custom hatching shader and animated outline, and finished the rig and drivers. Now just need to think of a animation idea then rendering. Then I be free to start this crazed process all over again with whatever i model next. lol
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Kars123 @kars123.bsky.social · 08/07/2026
Thanks. I'm going to try and have everything done before the end of the month.
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Kars123 @kars123.bsky.social · 07/07/2026
Got the eyes spinning. Main model done so it on to the extra bits, then the nightmare that is rigging since I have to add a lot of drivers for the face. The eye movement should be more fluid if I get it set up right. I think it looking really good despite me still not using a real art program.
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Kars123 @kars123.bsky.social · 02/07/2026
Hair finally at a point were I don't hate it. I want to make it so the eyes change into the saw blades and spin so I need to work out the math for a more dynamic 2d face rig. I have a few ideas for it but it going to be a lot of trial and error.
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Kars123 @kars123.bsky.social · 29/06/2026
I caved and went back to using ucupaint. It coming a long nicely, I went slight off model and added a jabot (It a type of 1700's - 1800's neck wear) so I can break up the white and have a point of reference. Bother me a bit that I went off model so I most likely won't keep it sadly.
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Kars123 @kars123.bsky.social · 25/06/2026
The fact that shift middle click rotate the canvas in krita Is screwing me up since my dumb brain think I should be hitting blender buttons. I have rotated the screen so many times now, and I can't even ctrl z to undo... I'm going to give csp a try next after I finish screaming internally.
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Kars123 @kars123.bsky.social · 23/06/2026
The moment I saw that they having sand paper tone beans (Which is a really fun/funny idea by the way) and a arsenal that probably got charged to a home depo card. I knew they had to be modeled.
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Kars123 @kars123.bsky.social · 22/06/2026
I don't know why but short hair is so much more of a struggle for me than long hair. I'm also going to try texturing this in a actually art program instead of blender.
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Kars123 @kars123.bsky.social · 12/06/2026
Here the tri count and turn around. I think it turned out really well, The layer weight worked out perfectly.
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Kars123 @kars123.bsky.social · 12/06/2026
Model @justadriandk.bsky.social Agnes One of my extensions broke so I couldn't finish the rig unless I remade it so you have to settle for a render instead of a animation. They have a bunch of nice designs so I probably model another one of their characters eventually. #b3d #Blender
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Kars123 @kars123.bsky.social · 29/05/2026
Trying to design a background for the character now. Because apparently I like giving myself extra work for no reason other than self satisfaction.
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Kars123 @kars123.bsky.social · 29/05/2026
Episode 23 and 24 of the original show put Haunter at the top for me.
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Kars123 @kars123.bsky.social · 20/05/2026
Finished the face. I did end up making the eyes a bit bigger and made the boo on the shirt glow in the dark. Not sure if I went too light on eyeliner, I didn't want it to over power the layer weight color.
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Kars123 @kars123.bsky.social · 17/05/2026
Texturing is always a slow process for me. I got about 70% done now. Trying the udim workflow for the uv's as well. So far it made the process a lot faster, just need to see how angry blender get at me when i try to bake everything.
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Kars123 @kars123.bsky.social · 10/05/2026
Modeling done already so onto uv unwrapping and texturing now. Might make the eyes bigger first. Not sure about the size compare to the rest of the face.
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Kars123 @kars123.bsky.social · 08/05/2026
Finally found something to model so that good, I was going a bit mad looking for something. If I keep having insomnia I should get it done in a reasonable time frame. So yay for forced productivity by Insomnia I guess?
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Kars123 @kars123.bsky.social · 05/05/2026
Oh wow, crazy to see something I made get 3d printed. Congrats on getting it put together it look nice.
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Kars123 @kars123.bsky.social · 03/05/2026
Interesting I guess I have to look into geometry nodes then.
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Kars123 @kars123.bsky.social · 03/05/2026
Yeah, I only ever see them used for mouth vowels. I think if blender had default support for modifiers on shape keys people would use them more.
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Kars123 @kars123.bsky.social · 02/05/2026
I been looking into how effects are made and have been trying to recreate them. It interesting what one shape key and a hand full of key frames can do.
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Kars123 @kars123.bsky.social · 02/05/2026
Thank you i'm glad you liked it. Congrats on making that music video, I can tell you put a lot of work into it.
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Kars123 @kars123.bsky.social · 11/04/2026
Well the oc tag page hasn't been showing me any designs I find interesting. This might be a shot in the dark, but If any of my followers would be willing to share there oc designs with me so I can have something to model I would appreciate it.
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Kars123 @kars123.bsky.social · 04/04/2026
Well I gave ff maiden of black water a try it was also really good. I really enjoyed the environment design and it has that same weight to it that re5 has so that was a nice surprise. Wish I could figure out how to make textures in similar quality to it. Guess I have to try lunar eclipse next.
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Kars123 @kars123.bsky.social · 02/04/2026
Thank you, I am glad you enjoyed it.
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Kars123 @kars123.bsky.social · 02/04/2026
And here the A pose and tri count. Weight painting was a bit annoying with the jacket and I underestimated how much texter space the fishnet takes. Still had a good time making this though. I hope you all have a good night.
Kept it under 10k tri so I'm pleased about that
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Kars123 @kars123.bsky.social · 02/04/2026
Here a spin around since I zoomed out in the animation. You can see I try a dot shader this time around
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Kars123 @kars123.bsky.social · 02/04/2026
Model @walkietavie.bsky.social Kuroha since they wanted people to draw their character and I thought it be funny to monkey paw that wish and make them 3d. Audio warning Song use is [Night Distance by I love you Orchestra Swing Style] #b3d #blender
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Kars123 @kars123.bsky.social · 25/03/2026
Finished the fatal frame 2 remake. I actually had a really nice time playing it. Out of all the recent survival horror games I think I enjoyed it the most. Here hoping they remake 1 and 3 now.
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Kars123 @kars123.bsky.social · 23/03/2026
Here my rough Idea for the background. Still need to add a lot of grime, clutter and imperfections so the texter doesn't look so flat but it a good start so far.
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