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Nathan Pichot

@karamelizedsoda.bsky.social
1.1K followers 355 following 880 posts

Asset Modeler for Film nathanpichot.com pfp: @epiritt on Instagram

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Nathan Pichot @karamelizedsoda.bsky.social · 10/06/2026
Been a while once again but I was wondering if any of you peeps would know what this piece is, can't really find anything similar online
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Nathan Pichot @karamelizedsoda.bsky.social · 24/03/2026
Can I inrerest you guys in sum topo?
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Nathan Pichot @karamelizedsoda.bsky.social · 21/03/2026
more bits and pieces
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Nathan Pichot @karamelizedsoda.bsky.social · 21/03/2026
Guyyyyys I lied i worked on the frame and am very happy with it, also completely reworked the brake system it is not accurate thanks you locomotive cyclopedia.
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Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026
will share more tomorrow, break from frame, i'll polish everything else and be back to it. The frame isn't really a focus anyway, that part will be in the shadows. I'm thinking about jist blocking it out for deadline monday and see feedback
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Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026
Size reference, 170cm king, for the face, i was bored, as for his tools, who am I to perform that kind of surgery on the maya asset browsing biped
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Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026
This particular project will be for my demo reel, flr hard surface modeling for vfx. I'm not held to absolute accuracy on all details but usually better to have it, I will say that I've spend a bit too much time on the frame so i'll circle back later
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Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026
I just realized you used blender and not maya, same applies, just different tools. the planning out is the same
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
www.youtube.com/watch?v=ydNS...
youtube.com
Clayton Rod Base
YouTube video by Flamboyant Lizard
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
Like this? reduction is not always needed but I thought it would be nice to show. I recorded the process i'll send that too once it's done processing
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Clayton DRX @claytondrx.bsky.social · 19/03/2026
Maybe @karamelizedsoda.bsky.social or any #b3d user could help me. How to build this shape (rod base with a gusset/rib), while having a correct edge flow and maintaining a perfectly circular base in SubD? I can't wrap my head around this. Reposts appreciated.
3D image of a T-shaped rod base with a gusset/ribTechnical drawing of a supported rod base
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
Ooooo, no I haven't, i'll add it to the list
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
Hiya that still helped, I'm mostly curious about usual arrangements for tender undercarriage. This is how far i got from the internet, can't really figure out the framing and what tachnical pieces should be there. I think I got something in for the air brakes but i'm probably missing stufd
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
ofc now i realize i forgot to unhind the tender beams
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
Some Lambert 1 pics for your eyes, I'll render some with blinn later. Been working on it for a month now, not really anything too hard to model, just a lot of pieces. What takes the longer is always camera matching and figuring out the shapes Keeping bolts and screws for last, same time as worble
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Billy Brown of the Rail Brothers @hioo01.bsky.social · 18/03/2026
Queen Ship!
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Des Walsh @deswalsh.bsky.social · 17/03/2026
Columbia Road, London E2 Brass letter box and door handle #reference #buildingreference #materialreference
Brass letter box and door handle
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Des Walsh @deswalsh.bsky.social · 17/03/2026
Nice day for it and was bold asked to go into a space to document better but was told no politely but at least I tried.
The river and the sky just being brilliant shades of blue.
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Des Walsh @deswalsh.bsky.social · 17/03/2026
Wapping High Street, London E1W Brick wharf warehouse with loading wooden doors and hoist crane #reference #materialreference #buildingreference
Brick wharf warehouse with loading wooden doors and hoist crane
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
I was absolutely not better at posting but I did finish the shoe
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Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026
Yo peeps, been a long long while, been focused on this model Recreating the Baldwin 26, and that's why i wanted to post. I've been working on the back tender, especially the boggie. Reference is kind of lacking. So I was curious to know if anyone knew people interested in talking about trains
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💀🐈Leah.obj @skullcat3d.bsky.social · 24/01/2026
Jumping into something a bit more stylised for the @flippednormals.bsky.social challenge. Kinda feeling it out just now, we'll see how it goes from here
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Sublight Games @sublightgames.com · 25/01/2026
Our hard surface artist @brickwork.bsky.social has some important words to share.
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Tiani Pixel @tianipixel.bsky.social · 25/01/2026
modeling this abandoned military base for our upcoming low poly 3D Metroidvania game, ABYSS X ZERO (👇) giant drill go brrr models by: me music: @ironfairy.bsky.social (from the UNSIGHTED soundtrack) #lowpoly #gamedev
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Owltruism🌱 @owltruism.com · 24/01/2026
Just moved from the UK back to the Netherlands to a temporary place. Really in big need of permanent type job, even non-gamedev related. Open to links to jobs, contacts, reposts, suggestions for what kind of non-gamedev corners to look in. Anything :) www.artstation.com/owltruism
collage of 4 of my art pieces, 2 of which are unfinished. Sorry. My face is in the middle in a circular frame. Hello, nice to meet you. Thanks for checking out my work. There's a link to my Artstation in the post too, wow!
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Nathan Pichot @karamelizedsoda.bsky.social · 25/01/2026
Been a while, i'll try to be better at updating progress, having fun with this model, more organic Modeling is kind of fun. I'll share some pics of the sole tomorrow, I thzyou guys will like the topo
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Ceyena Perrins @ceyena-perrins.bsky.social · 08/01/2026
Forgot to post an update before the break, so here are some screenshots from my high poly! I am reserving some inner detailing for the texturing process, just to make sure I can finish the project on time. If I have extra time, I can always go back before I bake. On to retopology. 👍 #ProjectWIP
A close-up of the finished corset sculpt, front and back.A front and back of the dagger. Blocked out in Maya, finished in Z-brush.A close up of the hands, with gashes on the knuckles and fingers.A turnaround of the final face sculpt that is Z-wrapped.
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mawili 🌐 @poisonp1nk.art · 30/12/2025
a johnny to end the year
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Nathan Pichot @karamelizedsoda.bsky.social · 05/01/2026
unsurprisingly I think, it's pretty clear that i moved onto refining too fast, i'll go back and camera match my blockout properly. (not, wasted as i can still reuse the panels) But i don't want to work on a bad base. lacked motivation so i kept going at it, but i'll fix that tomorrow and start fresh
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Nathan Pichot @karamelizedsoda.bsky.social · 03/01/2026
First day of blockout for this model, got everything pretty close to where it should be, onto refining now
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
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Thomas Ripoll Kobayashi / 小林透真 @tomrkobayashi.bsky.social · 01/01/2026
Happy new year! 明けましておめでとうございます。 To kick off 2026, I decided to create a profile on Bluesky. As a 3D artist passionate about urban environments, I enjoy sharing photos of Tokyo and randomly talking about video games I enjoy. So follow me if that sounds interesting to you I guess.
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Nathan Pichot @karamelizedsoda.bsky.social · 03/01/2026
First day of blockout for this model, got everything pretty close to where it should be, onto refining now
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Maria 💽 @peachmarzi.bsky.social · 24/12/2025
I loooove yellow clay renders 🫧 very cheesy 🐭… This is my last project done at my masters, still a wip until I get some more feedback! What’s your go-to color for clay renders?
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
Did not have time to finish it to a level i was satisfied with so clay renders it is and i'll get bck to it later. Ima come back to it later, very happy with how the props turned out tho
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Maxine Vee @maxinevee.bsky.social · 30/12/2025
Tea and Books 🫖📚 #art
A digital illustration of a warm wintery scene. A woman in a 1920s inspired coat stands in front of a cafe/bookstore with her corgi wearing a knitted sweater. There’s a lamp post with a sign written “tea and books.” There are twinkling lights everywhere
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erce 🌱looking for work @erce.bsky.social · 30/12/2025
manual retopology is my meditation #blender #modeling
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AzizDraws → POWER MORPHICON Table 832 @azizdraws.com · 09/02/2024
I finished my illustration of David and Lucy #art #cyberpunk
David Martinez & Lucy Kushinada sit together and gaze at the moon.
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James Braley @stylizedsculpts.bsky.social · 28/12/2025
Better late than never! I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break. They're up on Artstation now, let me know what you think!
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erce 🌱looking for work @erce.bsky.social · 28/12/2025
Coming back to sculpting after 5 months Concept by Moniek Schilder #zbrush
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matt johns ༘⋆ @mattjohnss.bsky.social · 29/12/2025
Concept Artist starter pack:
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matt johns ༘⋆ @mattjohnss.bsky.social · 29/12/2025
3D Artist starter pack:
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せきはん @sekihang.bsky.social · 29/12/2025
Good morning~😉 朝かららくがき
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Frozensoba @frozensoba.bsky.social · 28/12/2025
welcome to the devil's troupe #hollowknight
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Riccardo M @rikard86.bsky.social · 25/12/2025
Art train to reintroduce yourself!!! hello my name is riccardo and i make fake people for video games
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
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Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025
Did not have time to finish it to a level i was satisfied with so clay renders it is and i'll get bck to it later. Ima come back to it later, very happy with how the props turned out tho
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Nathan Pichot @karamelizedsoda.bsky.social · 20/12/2025
thanks and definitely, i'll work on that, the scale of it is also very small so i try to take that into account too. Played around with splatters tpday and i think the shell will need a more uniform thin layer of dust on it
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