Nathan Pichot @karamelizedsoda.bsky.social · 10/06/2026Been a while once again but I was wondering if any of you peeps would know what this piece is, can't really find anything similar online 030
Nathan Pichot @karamelizedsoda.bsky.social · 21/03/2026Guyyyyys I lied i worked on the frame and am very happy with it, also completely reworked the brake system it is not accurate thanks you locomotive cyclopedia. 180
Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026will share more tomorrow, break from frame, i'll polish everything else and be back to it. The frame isn't really a focus anyway, that part will be in the shadows. I'm thinking about jist blocking it out for deadline monday and see feedback 010
Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026Size reference, 170cm king, for the face, i was bored, as for his tools, who am I to perform that kind of surgery on the maya asset browsing biped 110
Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026This particular project will be for my demo reel, flr hard surface modeling for vfx. I'm not held to absolute accuracy on all details but usually better to have it, I will say that I've spend a bit too much time on the frame so i'll circle back later 010
Nathan Pichot @karamelizedsoda.bsky.social · 20/03/2026I just realized you used blender and not maya, same applies, just different tools. the planning out is the same 100
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026www.youtube.com/watch?v=ydNS...youtube.comClayton Rod BaseYouTube video by Flamboyant Lizard 100
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026Like this? reduction is not always needed but I thought it would be nice to show. I recorded the process i'll send that too once it's done processing 010
Reposted by Nathan PichotClayton DRX @claytondrx.bsky.social · 19/03/2026Maybe @karamelizedsoda.bsky.social or any #b3d user could help me. How to build this shape (rod base with a gusset/rib), while having a correct edge flow and maintaining a perfectly circular base in SubD? I can't wrap my head around this. Reposts appreciated. 221
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026Ooooo, no I haven't, i'll add it to the list 110
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026Hiya that still helped, I'm mostly curious about usual arrangements for tender undercarriage. This is how far i got from the internet, can't really figure out the framing and what tachnical pieces should be there. I think I got something in for the air brakes but i'm probably missing stufd 100
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026ofc now i realize i forgot to unhind the tender beams 000
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026Some Lambert 1 pics for your eyes, I'll render some with blinn later. Been working on it for a month now, not really anything too hard to model, just a lot of pieces. What takes the longer is always camera matching and figuring out the shapes Keeping bolts and screws for last, same time as worble 1140
Reposted by Nathan PichotBilly Brown of the Rail Brothers @hioo01.bsky.social · 18/03/2026Queen Ship! 0182
Reposted by Nathan PichotDes Walsh @deswalsh.bsky.social · 17/03/2026Columbia Road, London E2 Brass letter box and door handle #reference #buildingreference #materialreference 0347
Reposted by Nathan PichotDes Walsh @deswalsh.bsky.social · 17/03/2026Nice day for it and was bold asked to go into a space to document better but was told no politely but at least I tried. 062
Reposted by Nathan PichotDes Walsh @deswalsh.bsky.social · 17/03/2026Wapping High Street, London E1W Brick wharf warehouse with loading wooden doors and hoist crane #reference #materialreference #buildingreference 2396
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026I was absolutely not better at posting but I did finish the shoe 3284
Nathan Pichot @karamelizedsoda.bsky.social · 19/03/2026Yo peeps, been a long long while, been focused on this model Recreating the Baldwin 26, and that's why i wanted to post. I've been working on the back tender, especially the boggie. Reference is kind of lacking. So I was curious to know if anyone knew people interested in talking about trains 86911
Reposted by Nathan Pichot💀🐈Leah.obj @skullcat3d.bsky.social · 24/01/2026Jumping into something a bit more stylised for the @flippednormals.bsky.social challenge. Kinda feeling it out just now, we'll see how it goes from here 0143
Reposted by Nathan PichotSublight Games @sublightgames.com · 25/01/2026Our hard surface artist @brickwork.bsky.social has some important words to share. 323363
Reposted by Nathan PichotTiani Pixel @tianipixel.bsky.social · 25/01/2026modeling this abandoned military base for our upcoming low poly 3D Metroidvania game, ABYSS X ZERO (👇) giant drill go brrr models by: me music: @ironfairy.bsky.social (from the UNSIGHTED soundtrack) #lowpoly #gamedev 13681115
Reposted by Nathan PichotOwltruism🌱 @owltruism.com · 24/01/2026Just moved from the UK back to the Netherlands to a temporary place. Really in big need of permanent type job, even non-gamedev related. Open to links to jobs, contacts, reposts, suggestions for what kind of non-gamedev corners to look in. Anything :) www.artstation.com/owltruism 04921
Nathan Pichot @karamelizedsoda.bsky.social · 25/01/2026Been a while, i'll try to be better at updating progress, having fun with this model, more organic Modeling is kind of fun. I'll share some pics of the sole tomorrow, I thzyou guys will like the topo 0418
Reposted by Nathan PichotCeyena Perrins @ceyena-perrins.bsky.social · 08/01/2026Forgot to post an update before the break, so here are some screenshots from my high poly! I am reserving some inner detailing for the texturing process, just to make sure I can finish the project on time. If I have extra time, I can always go back before I bake. On to retopology. 👍 #ProjectWIP 094
Nathan Pichot @karamelizedsoda.bsky.social · 05/01/2026unsurprisingly I think, it's pretty clear that i moved onto refining too fast, i'll go back and camera match my blockout properly. (not, wasted as i can still reuse the panels) But i don't want to work on a bad base. lacked motivation so i kept going at it, but i'll fix that tomorrow and start fresh 0281
Reposted by Nathan PichotNathan Pichot @karamelizedsoda.bsky.social · 03/01/2026First day of blockout for this model, got everything pretty close to where it should be, onto refining now 313113
Reposted by Nathan PichotThomas Ripoll Kobayashi / 小林透真 @tomrkobayashi.bsky.social · 01/01/2026Happy new year! 明けましておめでとうございます。 To kick off 2026, I decided to create a profile on Bluesky. As a 3D artist passionate about urban environments, I enjoy sharing photos of Tokyo and randomly talking about video games I enjoy. So follow me if that sounds interesting to you I guess. 1645261
Nathan Pichot @karamelizedsoda.bsky.social · 03/01/2026First day of blockout for this model, got everything pretty close to where it should be, onto refining now 313113
Reposted by Nathan PichotMaria 💽 @peachmarzi.bsky.social · 24/12/2025I loooove yellow clay renders 🫧 very cheesy 🐭… This is my last project done at my masters, still a wip until I get some more feedback! What’s your go-to color for clay renders? 417940
Reposted by Nathan PichotNathan Pichot @karamelizedsoda.bsky.social · 28/12/2025Did not have time to finish it to a level i was satisfied with so clay renders it is and i'll get bck to it later. Ima come back to it later, very happy with how the props turned out tho 2338
Reposted by Nathan PichotMaxine Vee @maxinevee.bsky.social · 30/12/2025Tea and Books 🫖📚 #art 172005607
Reposted by Nathan Pichoterce 🌱looking for work @erce.bsky.social · 30/12/2025manual retopology is my meditation #blender #modeling 0404
Reposted by Nathan PichotAzizDraws → POWER MORPHICON Table 832 @azizdraws.com · 09/02/2024I finished my illustration of David and Lucy #art #cyberpunk 17928
Reposted by Nathan PichotJames Braley @stylizedsculpts.bsky.social · 28/12/2025Better late than never! I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break. They're up on Artstation now, let me know what you think! 19318
Reposted by Nathan Pichoterce 🌱looking for work @erce.bsky.social · 28/12/2025Coming back to sculpting after 5 months Concept by Moniek Schilder #zbrush 2367
Reposted by Nathan Pichotmatt johns ༘⋆ @mattjohnss.bsky.social · 29/12/2025Concept Artist starter pack: 2229
Reposted by Nathan Pichotmatt johns ༘⋆ @mattjohnss.bsky.social · 29/12/20253D Artist starter pack: 4268
Reposted by Nathan PichotFrozensoba @frozensoba.bsky.social · 28/12/2025welcome to the devil's troupe #hollowknight 91456446
Reposted by Nathan PichotRiccardo M @rikard86.bsky.social · 25/12/2025Art train to reintroduce yourself!!! hello my name is riccardo and i make fake people for video games 314823
Nathan Pichot @karamelizedsoda.bsky.social · 28/12/2025Did not have time to finish it to a level i was satisfied with so clay renders it is and i'll get bck to it later. Ima come back to it later, very happy with how the props turned out tho 2338
Reposted by Nathan PichotNathan Pichot @karamelizedsoda.bsky.social · 20/12/2025thanks and definitely, i'll work on that, the scale of it is also very small so i try to take that into account too. Played around with splatters tpday and i think the shell will need a more uniform thin layer of dust on it 1192