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Kalonica

@kalonica.bsky.social
479 followers 255 following 51 posts

3D Artist + Game Developer . she/her 🌿 Currently: Mars First Logistics with Shape Shop Big Walk with House House kalonica.com

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Cole 🧃 @exhaustedalien.bsky.social · 3h
troupeengine.org
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Cole 🧃 @exhaustedalien.bsky.social · 12h
some guys I made for Sam's @free-play.bsky.social Parallels talk!! does he have bluesky? can I tag him? idk??? check out troupe!
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GHOULISH - Wishlist PARASENSOR now! @ghoulish.com.au · 07/10/2026
Terrified to announce that Parasensor's demo is OUT NOW ON STEAM 📣😱 Become telecom technician Marisol and explore our freaky Footscray-inspired quarantine zone. 1 demo play = 1 flower for artist @unseconds.bsky.social who we suspect hasn't smelt a flower yet this spring :') #indiegames #indiedev
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Sven Ahlgrimm @svenahlgrimm.bsky.social · 06/10/2026
ODDADA is finally available on iPad and iPhone! Here's our trailer and a little thread with some background. apps.apple.com/app/oddada/i...
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Kalonica @kalonica.bsky.social · 06/10/2026
I’m a bug enthusiast store.steampowered.com/app/4556410/...
‘Beetols They Do It’ style portrait of me as a pill bug (which is technically not a beetle or a bug sorry)
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Dan @doodledemmy.bsky.social · 05/10/2026
Here's some more of the stuff I made for the project. Lots and lots of plants and concrete. danemmerson.net/flock
danemmerson.net
Flock | Dan's portfolio
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Jake Clover @jakeclover.bsky.social · 04/10/2026
cape hideous mad discount 49 perc%enage off store.steampowered.com/app/3187550/...
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Katsumi Yoshida @yozibak.bsky.social · 04/10/2026
www.canvasstreet.net here's the game we're making
canvasstreet.net
Canvas Street
An architecture videogame
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pp @softbinder.bsky.social · 03/10/2026
realizing my dream of convention where everyone is a big walk bug #touchdesigner #tdpops #bigwalk
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Pete from Fuzzy Ghost @ MIGW @fuzzyg.host · 02/10/2026
@junebugrocks.bsky.social's game, The Walks We Used To Take is nominated for an AGDA. Our game, Queer Man Peering won an AGDA. Both are little weirdos with hearts of gold, so we put them into a double feature bundle, along with a special price for this MIGW season.
store.steampowered.com
Save 20% on Small Walk Double Feature on Steam
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Axondrite @axondrite.bsky.social · 29/09/2026
Causing chaos #bigwalk
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dawnfire🎃 🔜 Ponyville Ciderfest @dawnf1re.bsky.social · 29/09/2026
big walkin' #bigwalk
a big walker holds up a glowing pink lamp in the dark of the woods, with some big walker glowing eyes around them.
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🐚 @bel-by-the-sea.bsky.social · 25/09/2026
it's time to go home #BigWalk
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Bart⚓️ @bartgonnissen.bsky.social · 23/09/2026
The Facial Expressions of Tethys by artist Julius von Bismarck. A suspended high-sea buoy that moves in real time. Sensors on a twin buoy out in the Atlantic Ocean send live satellite data to motors inside the museum. This makes the indoor buoy copy the exact, real-time movements of the ocean waves.
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laurence @lunesnore.bsky.social · 20/09/2026
#bigwalk
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nolen @itseieio.bsky.social · 21/09/2026
I made multiplayer Windows 98 Solitaire. It's called Solitaire Alone Together. You can play together, with the whole internet, but you can't chat or talk. solitairealonetogether.com
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A Shell in the Pit @ashellinthepit.com · 17/09/2026
How did we implement the ambiences for Big Walk? @nicholaszhangaudio.bsky.social manually drew poly lines for all the different biomes and rivers, and built tools to detect shorelines and scatter positions. Most of it is done before the game even runs, and then we just blend between stored values!
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Stephanie Harkin @saharkin.bsky.social · 15/09/2026
Come chat with me about feminine computer creativity :) Did you make experimental hobbyist games? Did you mod the sims? Did you make Neopets fan sites? Are you Australian and over 18yo?
A participant recruitment flyer for a research project on feminine computer creativity. An image of a Sims house and a Neopets character are included on the poster.

The callout reads:
"I am looking to talk with people who used computers for hobbyist non- commercial feminine creativity relevant to games. All interpretations
of femininity are welcome. This project aims to learn more about feminine tech-competency and feminine game cultures that have
been overlooked in games histories."
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Docx 🪿🏳️‍⚧️ @docx.club · 14/09/2026
Another wonderful gouache painting of @househouse.com's Big Walk made by @celeste-s.bsky.social. Before going on a long walk, we sat and singed for a whole day. Despite some lag making us do an involuntary canon, it'll long stay in my mind.
A partner, me, Céleste, a friend
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The Zium Railway (Available September 13th) @theziumsociety.itch.io · 13/09/2026
In the Valley of the Underground Mountain, within the compartment nation of Lyptch... 🛤️🏛️🎨The Zium Railway🎨🏛️🛤️ an open world gallery, a new exhibition, now available! Free admission. Be welcomed and enjoy. thezium.art/theziumrailway
youtu.be
The Zium Railway - Exhibition Now Open
YouTube video by The Zium Gallery
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Jessa @jessamakesart.bsky.social · 10/09/2026
Have been compelled by the little big walk guys lately.
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Kalonica @kalonica.bsky.social · 03/09/2026
Like, previously I didn’t know that wireless bluetooth headphones only operate as [Mono Audio + Microphone] OR [Stereo Audio + No Microphone]! 🧩 bigwalk.game/faq/bluetoot...
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Mario von Rickenbach @mariov.ch · 04/09/2026
I'm at the point where I'm embedding a full interactive scene including some scene specific js code in a png, so i can drop a png in the browser and it runs my scene.. what could go wrong
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Kalonica @kalonica.bsky.social · 03/09/2026
Like, previously I didn’t know that wireless bluetooth headphones only operate as [Mono Audio + Microphone] OR [Stereo Audio + No Microphone]! 🧩 bigwalk.game/faq/bluetoot...
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Kalonica @kalonica.bsky.social · 03/09/2026
(posting this is the hope it may lead someone somewhere someday to a useful answer)🌬️🍃
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Kalonica @kalonica.bsky.social · 03/09/2026
The Big Walk FAQ also includes some troubleshooting and accessibility information 🌿
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aeth (they/she) @eheaether.bsky.social · 30/08/2026
EMERGENT 2026 IS LIVE!! i've been working on this for so long and i can't believe its for public scrutiny and watchful eye now... this is a #games conference in #melbourne australia, during #MIGW'26 on 3rd October, 10AM-5PM events.humanitix.com/emergent-2026
events.humanitix.com
EMERGENT 2026
EMERGENT is a games conference festival happening in Melbourne, Australia for emerging game developers to connect with each other.
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Melanie Swalwell @melswal.bsky.social · 02/09/2026
I'm thrilled to share news about an online #mediaarts exhibition I've curated with Helen Stuckey, "Revisiting Australian CD-ROM Art of the 1990s". With the support of @aarnet.edu.au and the #EAASI platform, it is now possible to access ten key Australian interactive artworks of the 1990s, online.
Screenshot of Megan Heyward's "I Am A Singer" CD-ROM artwork, emulated in EAASI. It shows a portrait of the main character, a woman who has amnesia.
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Freeplay @free-play.bsky.social · 31/08/2026
FIRST ROUND OF TICKETS ARE LIVE NOW! Thanks for waiting, Parallels loves you (and loves Games - especially Games!) events.humanitix.com/parallels-2026
events.humanitix.com
Parallels 2026
Heartfelt games, short talks
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bleh! i'm 𝙯𝙤𝙚 @tipcalculator.bsky.social · 29/08/2026
who is she
a doodle of a blue and orange Big Walk character wearing the big heavy golden mask with the strange face
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A Shell in the Pit @ashellinthepit.com · 27/08/2026
Sometimes it's the little things that really go a long way 🐦 @nicholaszhangaudio.bsky.social talks about how ambient scatters (like birds, frogs, and other critters) are meticulously placed and synchronized across networks for Big Walk #BigWalk #GameAudio
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alistair inkwell @al-inkwell.bsky.social · 25/08/2026
#bigwalk with my big friends
An assembly of multicolored characters from the video game Big Walk.
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Thana 🌳🌲 @thanaorchard.bsky.social · 29/12/2025
hi folks, my lowpoly character creator is out now! its free or paid (honor system) so anyone can play! i would love to see your creations! this is the first version so ill be adding more stuff and im curious what yall would like to see added play here: thanaorchard.itch.io/thanas-chara...
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Kalonica @kalonica.bsky.social · 25/08/2026
ooo there’s a Big Walk picrew picrew.me/en/image_mak... this is my canonical look 🌸🌿
“I’m just having a really nice time and I love you guys so much”
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Spooky ✨🔜 sleep @spookynest.bsky.social · 24/08/2026
I crave a big walk ✨🌄⛰️
Three little big walk creatures holding objects from the game ‘big walk’ on a blank white background with text; ‘I feel like a big walk’
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Chad Toprak @chadtoprak.bsky.social · 24/08/2026
📣 Hey Australian gamemakers! Screen Australia's round of games grants close in 3 days! A reminder to get your applications in! 🫶 🛠 Games Production Fund - up to $100,000 🎨 Emerging Gamemakers Fund - up to $30,000 📆 Applications close Thu 27 Aug, 5pm (AEST) 👉 screenaustralia.gov.au/fund/?catego...
An image featuring tiles of released games funded by Screen Australia.
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A Shell in the Pit @ashellinthepit.com · 22/08/2026
Thank you for joining us for the stream yesterday 😊 We're so grateful for all the questions that came in and are genuinely touched by the excitement over all the little things that have to do with audio In case you missed it, you can watch the VOD here: youtu.be/xW3a0gp0Ngc
youtu.be
Behind the Sound of Big Walk
YouTube video by ashellinthepit
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A Shell in the Pit @ashellinthepit.com · 21/08/2026
And we are live with our Behind the Sound stream of Big Walk! Come guess what objects we used to record these things 🤓 www.twitch.tv/ashellinthep... #BehindtheSound #GameAudio #BigWalk
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rHebKa | Katja Linssen @rhebko.bsky.social · 20/08/2026
The binder clip enigma #bigwalk
A walkling struggles to open a binder clip with its large round nubby hands
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▲ splat @splatthew.bsky.social · 20/08/2026
I love Big Walk. Game of the Year 2026.
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A Shell in the Pit @ashellinthepit.com · 19/08/2026
Keep your ears perked for a Behind the Sound of Big Walk stream!!! 🔴🟡🔵 @emaudible.bsky.social & @nicholaszhangaudio.bsky.social will be walkin' and talkin' about their audio journey in development with @househouse.com and answering YOUR questions live! Aug 21 @ 3pm PST at twitch.tv/ashellinthepittv
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Kalonica @kalonica.bsky.social · 19/08/2026
🚶‍➡️•🚶🚶‍➡️•🚶🚶‍➡️•🚶
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Kalonica @kalonica.bsky.social · 19/08/2026
This game holds so many of my warmest videogame memories, it's magic to see other people have felt that way too~
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Kalonica @kalonica.bsky.social · 19/08/2026
Big Walk fan art I drew way back in 2022, after finishing (what existed of) the game with my friends 🐜
Four friends, all painted red
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Kotaku @kotaku.com · 18/08/2026
We went on a Big Walk with the developers of Big Walk kotaku.com/the-creators-of-big-walk…
kotaku.com
The Big Interview With The Developers Of Big Walk
Three members of House House joined me for a stroll to talk about Big Walk’s development, puzzles, sounds, and its emotional ending.
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Game Developer @gamedeveloper.bsky.social · 18/08/2026
WINGS really, really wants to fund your neat indie video game The indie investor, which is committed to empowering women and gender-marginalized devs, is introducing new funding pathways for PC projects of all shapes and sizes
gamedeveloper.com
WINGS really, really wants to fund your neat indie video game
The investor, which is committed to empowering women and gender-marginalized devs, is introducing new funding pathways for PC projects of all sizes.
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SWZTCH 🔜 HOWL26 @swztch.bsky.social · 06/08/2026
on a big walk with you ❤️☁️ #art #bigwalk
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A Shell in the Pit @ashellinthepit.com · 14/08/2026
In Big Walk the environment can affect your voice in many different ways! All of this incredible technical work is thanks to @nicholaszhangaudio.bsky.social, who created entire systems from scratch for occlusion, dynamic reverb, echoes, the radio and megaphone, soundproofing, and lots more. 👂🤓
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Em @emaudible.bsky.social · 12/08/2026
When you play Big Walk you're exploring a real place. To capture that in the ambiences @househouse.com invited me on our own big walk through Wilson's Promontory National Park in Australia. Being there with the team was such a special experience, and a highlight in all my time at @ashellinthepit.com
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Em @emaudible.bsky.social · 11/08/2026
Lots of excitement about the squeaky beach sounds in Big Walk! You'll all be happy to know it's the real thing! Was absolutely giddy to get to record them on an actual Australian squeaky beach in Wilson's Promontory. Yes, if you didn't know some beaches there really do squeak. It is pure joy.
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