Sandilya Jandhyala @jysandy.bsky.social · 07/06/2025Cooking up something new! #screenshotsaturday 020
Sandilya Jandhyala @jysandy.bsky.social · 01/06/2025Instancing Leaves with Mesh Shaders jysandy.github.io/posts/mesh-s... In this post, I talk about how I used mesh shaders to draw foliage and the benefits it provides over the conventional vertex shader pipeline. 020
Sandilya Jandhyala @jysandy.bsky.social · 31/05/2025GTAO, distance fog and improved indirect lighting: before vs after #screenshotsaturday 040
Sandilya Jandhyala @jysandy.bsky.social · 04/05/2025Another project I've been working on - coming soon to itch.io! #screenshotsaturday 031
Sandilya Jandhyala @jysandy.bsky.social · 04/05/2025A few million leaves later… #screenshotsaturday 081
Sandilya Jandhyala @jysandy.bsky.social · 14/04/2025I generated a forest from code! jysandy.github.io/posts/proced... 020
Sandilya Jandhyala @jysandy.bsky.social · 12/04/2025Procedurally generated trees - blog post coming soon! #screenshotsaturday 041