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jupiter // blue

@jupiter.blue
122 followers 296 following 292 posts

Level 46 tigress from Europa! Game dev all day and all night. fennecs.tech ... the tiny C# Entity-Component System that loves you back! jupiter.blue ... a game about plunder, salvage, space battles in a cyber/solar/biopunk future!

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jupiter // blue @jupiter.blue · 11/10/2026
Mood: working on a showreel for tweens.gd So much left to do ... it's still rough. But: 100% in-engine! #IndieDev #GodotEngine #csharp #GDScript Music from #InAudio: inaudio.org MokkaMusic - Along The Way (Short Version)
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jupiter // blue @jupiter.blue · 10/10/2026
<German villainness accent> You sought I had made 2dog.dev for good, and for love. Now look, how I am using it for bad, and for pain! #GodotEngine #ScreenshotSaturday #dotnet #REPL
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jupiter // blue @jupiter.blue · 22/07/2026
Time to teach Godot new tricks! Hey #IndieDevs, wanna make your #GodotEngine C# game playable in the browser? Come and check it out at 2dog.dev ! It's Godot in .NET! Of course, 2dog is fully free and open source. (and it's also still Godot... just backward!) #FOSS #dotNET
2dog logo
Godot C# -> HTML
Godot logo
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jupiter // blue @jupiter.blue · 24/06/2026
Joy! Now I have all my fists full of rats! 😻 #pet #rat #rats
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jupiter // blue @jupiter.blue · 11/06/2026
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jupiter // blue @jupiter.blue · 29/05/2026
The cart is ready, there's still room! (import duty is gonna sting, would much rather tip the waff) I'll wait for the Pins to come in stock though unless you say your other stock goes fast then I guess I need 2 shipments.
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jupiter // blue @jupiter.blue · 27/05/2026
Meme: I'm not sure Im attractive enough to identify as a hot mess, but I am definitely a room temperature inconvenience.
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jupiter // blue @jupiter.blue · 24/03/2026
@georgfk.bsky.social
Telegram convo.
"War gut?"
"Vortrag war flawless. Sehr linksversifftes Publikum. Me gusta!"
"Haha, yes!"
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jupiter // blue @jupiter.blue · 09/12/2025
Beat my High Score!
Game Over Screen, high score of 29,657,527,500
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jupiter // blue @jupiter.blue · 05/12/2025
It's right there at the top left. I think it uses Engine.time_scale internally, but it's mega useful to have it right there.
a dropdown at the top left of the godot play window.
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jupiter // blue @jupiter.blue · 05/12/2025
The new function in #Godot 4.6 (maybe already in 4.5?) that lets us time-stretch the game is the single coolest feature to test & tweak animation blend trees. 😻 #GameDev #godotEngine
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jupiter // blue @jupiter.blue · 05/11/2025
Easier, yes. But also costly.
Don't Awoo.
$350 Penalty.
(traffic sign)
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jupiter // blue @jupiter.blue · 03/09/2025
Maybe I'll get to peddle my ~~bullshit~~ lovable Entity-Component System (fennecs.tech ) at Talk & Play this month... if they'll have me. #BerlinGameScene #TalkAndPlay
a box of cute cartoon fennecs, labeled entities.
a stylized fox in the shape of an orange lightning bolt
"fennecs entity-component system"
"... a fast, fun, foxy, free ECS ... that loves you back!"
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jupiter // blue @jupiter.blue · 04/08/2025
The right projecting? You don't say...!
Meme, sarcastically surprised Kirk.
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jupiter // blue @jupiter.blue · 31/07/2025
Saturn: "Bonjour!"
Meme, Bonjour polar bear.
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jupiter // blue @jupiter.blue · 21/07/2025
Wait, are we at the point of interrogating LLMs as witnesses / suspects? Already?
Star Trek: TNG
Riker taking off Data's arm in the episode "The Measure of a Man"
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jupiter // blue @jupiter.blue · 17/07/2025
*digs up and blows dust off of old NASA files* ... is 1993 old? My File Manager says it's from "A long time ago". I was just learning to program in earnest back then. #ComputerArchaeology #GameDev
catalog 1 704 879    573 921    1993-10-04 11:55    Unix    14242780
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jupiter // blue @jupiter.blue · 17/07/2025
Just remembered I still had the source data for my navigation star atlas. Phew, that saves me a lot of menial work...! ☠️ Some doofus sorted them... by Sidereal Hour Angle, even? Maybe I was creating a mesh, and felt the need to traverse in some sensible order...? #GameDev #Archaeology #Astronomy
a google sheet with declinations, apparent magnitudes, etc. for various famous stars.
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jupiter // blue @jupiter.blue · 15/07/2025
1: "Remember, who you are!" 2: "... I am bnuy?" #GameDev #Bnuy
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jupiter // blue @jupiter.blue · 14/07/2025
Found the options! 😬
A very densely packed configuration overlay, unstyled, work in progress, with lots of absurd sci-fi names for options.
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jupiter // blue @jupiter.blue · 14/07/2025
"This is supposed to be the options menu?" "... it's about as tidy in here as it is in my own head." "... wait!? I know this place... this IS my own head!" "Are we the diagetic UI?" (I promise I'm onto something here... work in progress, very much in progress...) #GameDev #SciFi #IndieDev #SoloDev
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jupiter // blue @jupiter.blue · 11/07/2025
I think a control playground where players can optimize their settings, look up control schemes, and choose sensitivity and other accessibility options... would be cool. Also good for me as developer to dog food and validate my functionality. #GameDev #SoloDev
Greybox prototype screen, with some space ships, a colored checkered plane with letters and numbers, and yellow floating vector text reading "Direct Neural Interface Calibration Suite V27.3"
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jupiter // blue @jupiter.blue · 11/07/2025
The idea is to help with spatial perception by always having some kind of visual parallax hints. When the user wants to look a certain way, the focused object moves out of the way but stays in the frame, so the spatial relationship is preserved and the players don't get literally lost in space.
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jupiter // blue @jupiter.blue · 11/07/2025
I am once again evolving my input controller. 😼 Still lacks the focus / sensitivity heuristic, but #GodotEngine has InputEvents that I can use to compoe actions into intuitive "point to bring me the horizon" gestures. This is 100% mouse wheel, look, middle and right mouse button. #Ui #GameDev
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jupiter // blue @jupiter.blue · 11/07/2025
Meanwhile, la moi...
LazerPig patch. "Throw me to the wolves and I'll come back pregnant."
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jupiter // blue @jupiter.blue · 11/07/2025
Something like that, I guess. Need to figure out how to generate my star catalog into into a Godot .tres file... Anyway - in the process, I explored shader instance variables, managing texture arrays as resources, and how to render scaled billboards with a custom spatial shader. #Space #IndieDev
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jupiter // blue @jupiter.blue · 11/07/2025
Curiosity killed the cat, but attention to detail brought it back! #GameDev
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jupiter // blue @jupiter.blue · 08/07/2025
I'm not wrong, am I?
Hohmann Transfer curve illustration from Wikipedia.
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jupiter // blue @jupiter.blue · 08/07/2025
When your project reaches escape velocity, or: Why in my headcanon, PlasticSCM merge links read as Hohmann Transfers.
Branch Explorer view of the PlasticSCM version control system. It's 3 horizontally arranged branches, with nice arcing merge links as arrows between changesets strung up like pearls along them. A particular link shoots out in a very wide arc through the bottom of the screen.
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jupiter // blue @jupiter.blue · 05/07/2025
Found a new filter in Paint.NET: > Sketch Blur > ...this bad boy is going to become my entire art style! (for skyboxes and cloud textures) #ScreenShotSaturday #GameDev #IndieDev
A stylized space skybox, with a gentle blue "space dust" texture behind it.A stylized space skybox, with a gentle blue "space dust" texture behind it.
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jupiter // blue @jupiter.blue · 03/07/2025
The only checkmark that matters #GitHub
Outfox: Verified, Sponsor
13 followers https://fennecs.tech
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jupiter // blue @jupiter.blue · 03/07/2025
Found him btw. #GameDev #Space
stylized video game screenshot of space, from behind jupiter. A small pale blue dot near the sun is circled, and marked "Waldo is here!"
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jupiter // blue @jupiter.blue · 03/07/2025
Don't want to live on this planet anymore? Transjovian Travels has got you covered, fam! (porting my floating origin systems smaller bells and whistles - such as interplanetary parallax, as the Jupiter System alone is ~0.2 AU across - with... some success) #GameDev #Jupiter
video game prototype screenshot, "jupiter.blue",  camera perspective 30 million kilometers past jupiter, looking inwards. Venus, Earth and Mars can be seen orbiting the distant sun.
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jupiter // blue @jupiter.blue · 02/07/2025
Are #Godot SubViewports okay? 🫠
Repeated red error messages, like:

ERROR: Node not found: "../../root/@EditorNode@20470/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@62/@VBoxContainer@63/@EditorMainScreen@103/MainScreen/@CanvasItemEditor@10870/@VSplitContainer@10515/@HSplitContainer@10517/@HSplitContainer@10519/@Control@10520/@SubViewportContainer@10521/@SubViewport@10522/Game/Interplanetary/SemiMajorAxis (Jupiter)" (relative to "/root/@EditorNode@20470/@Panel@14/@VBoxContainer@15/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@26/DockVSplitCenter/@VSplitContainer@62/@VBoxContainer@63/@EditorMainScreen@103/MainScreen/@CanvasItemEditor@10870/@VSplitContainer@10515/@HSplitContainer@10517/@HSplitContainer@10519/@Control@10520/@SubViewportContainer@10521/@SubViewport@10522/Game/Interplanetary/SMA-Jupiter/SMA (Mercury)/Mercury").
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jupiter // blue @jupiter.blue · 29/06/2025
I structured them, temporarily, in static groupings. These will probably become editable, though each of these groups has one targeting computer that can be fitted and configured. (compute power and capability is one of the limited resources in jupiter.blue)
Godot node list, showing all sorts of ship batteries; Dorsal Forward Battery, Ventral Forward Battery, Port Missile Launch Group, etc.
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jupiter // blue @jupiter.blue · 29/06/2025
Weekend #GameDev recap... Greyboxing 2.0! a) wrote #GodotEngine editor @tools to pick apart some very complex hierarchies and turn them into inherited scenes. b) added materials with per-instance color components. c) up-gunned the fsck out of two cruisers and a battleship, for ships and giggles!
Godot editor view of some blocky, grey boxed space ships (somewhat resembling literal modern era ships) with their decks packed with guns and missile launchers.
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jupiter // blue @jupiter.blue · 28/06/2025
How's life as a #SoloGameDev?
void fragment() {
ROUGHNESS = 0.765;
}
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jupiter // blue @jupiter.blue · 23/02/2025
I'd laugh if I wasn't already busy crying.
The interview scene from satire comedy movie office space.
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jupiter // blue @jupiter.blue · 21/02/2025
If you see this, quote with games you have replayed multiple times. Obviously Turrican I, II, and III. But also a lot of other rainbow arts titles, like M.U.D.S. Later, original Doom, and recently, The Quarry Feel free to tag someone :) @rokojori.bsky.social @superstrategyhorse.bsky.social
Turrican 2 - The Final Fight (it wasn't final)Mean Ugly Dirty SportDoom 1The Quarry
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jupiter // blue @jupiter.blue · 26/06/2024
Ace people be like....
Meme: Confused Captain Jack Sparrow
"Me after I've gained a random superpower, wondering why everybody has a giant 0% that floats above their head."

(based on a contemporary meme involving a superpower of seeing the probability of any person ending up in bed with you)
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jupiter // blue @jupiter.blue · 22/06/2024
Still one of my favourite inspirational quotes, from one of the OG Astronomers. I still use his orbital elements today. In my #IndieGame - jupiter.blue
As soon as somebody demonstrates the art of flying, settlers from our species of man will not be lacking on the moon and Jupiter...
(Johannes Kepler)
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jupiter // blue @jupiter.blue · 22/06/2024
Whaaaat?!?! We got there, like, in no time! THANK YOU FOR 100 STARS ON GITHUB! github.com/outfox/fennecs Anyone want to join us and celebrate with some pizza? #GameDev #FNA #Raylib #Godot #MonoGame
a cute cartoon fennec fox, winking, making a double victory sign; it stands in front of several stacks of pizza boxes taller than itself
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jupiter // blue @jupiter.blue · 22/06/2024
Around 2660CE, runaway climate change drives the last survivors of Earth to seek refuge around planet Jupiter and its many moons. What remains of sentient life in the Sol system huddles around specks of dust in the void in this harsh, hostile, wondrous world. #IndieDev #GameDev #ScreenShotSaturday
A stylized space ship approaching planet Jupiter and the glowing orbits of its inner moons Metis and AdrasteaA stylized space ship orbiting Jupiter and its moon Io. The sun shines brightly in the background.A stylized spaceship seen against the sun, somewhere between the orbits of Jupiter's moons Callisto and Ganymede, which can be seen in Green and Blue colors, together with the other two galiliean moons, Europa and Io. Their names are abbreviated by the astronomical symbols for these moons.
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jupiter // blue @jupiter.blue · 22/06/2024
Omg, it's happening!?! The little C# Entity-Component System I uploaded as open source might score its 100th star this weekend! If you create games - take a look, and let me know what you like, and what I could do better. github.com/outfox/fennecs #ScreenShotSaturday #IndieDev #GameDev #CSharp
A GitHub star counter at 99 stars.
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jupiter // blue @jupiter.blue · 22/06/2024
Ahhhh.
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jupiter // blue @jupiter.blue · 22/06/2024
Lemme cook, I'mma test smth. #ScreenShotSaturday fennecs.tech is a cheeky way for programmers to make a lot of things happen really fast in their games or simulations! #fennecs ... the tiny, tiny, high-energy Entity Component System! FOSS, works with any modern C# game engine. Batteries included.
100,000 swirling orange and blue cubes, behind a logo showing a fox stylized as a lightning bolt, titled "fennecs entity component system"
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jupiter // blue @jupiter.blue · 21/06/2024
#Hello, I'm Juno, the tireless tigress. ^^ Nice to meet you! I'm a developer in Berlin, Germany. I create games and the software to make them. #gamedev is my life-long passion & calling, but I also heed the calls to arms against hatred, greed, and nationalism - and to the defense of our Earth.
Antropomorphic tigress weaing sunglasses in a tight-fitting dark green, black and yellow superhero suit, in heroic pose/american shot against a starlit sky. She holds a blaster in her left hand.
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