junk_man @junkman.bsky.social · 13/05/2026if they were speaking ancient greek with subtitles and nailing it, I'd unironically be way more interested in the movie. 010
junk_man @junkman.bsky.social · 16/03/2026Fair criticism, but the game does have level based matchmaking, so both of these issues will likely get better as you level up. 001
junk_man @junkman.bsky.social · 11/03/2026Why don't they just make a no friendly fire pve mode then? 100
junk_man @junkman.bsky.social · 09/03/2026Artists do this all the time. If a musician releases a song without clearing a sample that is morally bad, but I really don't think the work of art is worse for it. 010
junk_man @junkman.bsky.social · 09/03/2026At the same time, if there was stolen stuff still in the game (still bad morally those artists should be paid), artistically, I still wouldn't care all that much because it's recontextualized into the artistic language of the game. 110
junk_man @junkman.bsky.social · 09/03/2026I don't know if this is the right take, but how I see it, the plagiarism is morally bad, but it doesn't affect how I judge Marathon as an artwork since it was taken out before the final version. I do think people overstate how influential Antireal's art is to the game compared to something like Eva. 110
junk_man @junkman.bsky.social · 04/03/2026Art styles can't be plagiarized? they can be derivative sure, but there's nothing morally wrong with that. If I write a play in the style Shakespeare, I didn't plagiarize Shakespeare. You gotta give specific examples of plagiarism, such as the Antireal art assets. 020
junk_man @junkman.bsky.social · 04/03/2026It's a very small game. Should be easy to find the receipts. And straight up copy-pasting is bad, but I do hope people realize that if a piece of art has elements that are very similar/take inspiration from a large quantity of other works, that's not plagiarism. That's how art is made. 010
junk_man @junkman.bsky.social · 04/03/2026Just talking about the art. Not about the morality of the company. We agree on that. 020
junk_man @junkman.bsky.social · 04/03/2026like if the game was the equivalent of this, I would agree with you. 100
junk_man @junkman.bsky.social · 04/03/2026I mean, show me something else that looks like Marathon's art style as a whole? 020
junk_man @junkman.bsky.social · 04/03/2026I feel like the sentiment of "the entire look is plagiarized" is really undercut by how unique the art style as a whole is. It takes inspiration from many different places, but as a whole I think like it does a good job at synthesizing something new and bold. 120
junk_man @junkman.bsky.social · 04/03/2026plagiarizing an artist for their entire aesthetic is really overstating things. She made graphical art that got copy-pasted on a bunch of walls in the game. She should have been paid, but artistically it was one of many inspirations. Just judging the art, I really don't think it's a big deal at all. 030
junk_man @junkman.bsky.social · 13/01/2026Just found this! Hope you guys are still working on it, because I know ass about handling post-processing shaders, and this looks like exactly what I need! 000
junk_man @junkman.bsky.social · 14/12/2025My personal theory is that he was fine eating fish, not because they aren't sentient in that universe, but because he just wasn't trying to hang out with the fish crowd. 040
junk_man @junkman.bsky.social · 14/12/2025At first I was thought, "why is this notable, of course they would know each other", then I remembered that they're actually trying to deny this. 030
junk_man @junkman.bsky.social · 07/12/2025My lens flare shader made in Godot. #godot #gamedev #indiedev 1294
junk_man @junkman.bsky.social · 27/07/2025The pass on Northern Journey kills me. Love that game! 🥲 010
junk_man @junkman.bsky.social · 22/07/2025Doin some texture painting :) 🖌️🎨 #godot #gamedev #indiedev 1677
junk_man @junkman.bsky.social · 03/07/2025I'll give you that. I never played Standard. I only really paid attention to eternal formats. 010
junk_man @junkman.bsky.social · 03/07/2025This is true, but keep in mind Pat, "budget" for mtg players means $500-$1,000. 250
junk_man @junkman.bsky.social · 24/06/2025I'm so incredibly excited to play this game a year from now when it comes to PC! 000
junk_man @junkman.bsky.social · 10/06/2025Demo of my WIP character controller. At leas one pass of all animations have been implemented: www.youtube.com/watch?v=4q7f... #godot #gamedev #indiedevyoutube.comCharacter Controller Demo (godot)YouTube video by Dominic J. 0104
junk_man @junkman.bsky.social · 21/05/2025Northern Journey is a great game where you shoot bugs with a slingshot in the Norwegan wilderness. 050
junk_man @junkman.bsky.social · 20/05/2025I have set up as a separate shader with an additive blend mode 010
junk_man @junkman.bsky.social · 20/05/2025The main textural element is a noise texture with an extreme pincushion warp that is being translated around the screen based on camera movement. 110
junk_man @junkman.bsky.social · 20/05/2025Thank you! Probably not going to make a tutorial, but here are most of the references I used www.youtube.com/watch?v=Os1U... www.youtube.com/watch?v=53ht... www.youtube.com/watch?v=hNBV... live.staticflickr.com/6033/5906091... www.youtube.com/watch?v=zQy0... www.youtube.com/watch?v=lc2l... 210
junk_man @junkman.bsky.social · 28/04/2025I feel the exact same way, but about slow paced 3rd person games without parries 010