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Pandamonium

@jppandamonium.bsky.social
945 followers 7 following 29 posts

Currently working on Project TurboBlast , an Online multiplayer Arcade racing game. store.steampowered.com/app/3148560/…

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Pandamonium @jppandamonium.bsky.social · 25/04/2025
Man ive been so locked in this month forgot to upload. ive been really busy streamlining my level design workflow. heres some track previews.
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Pandamonium @jppandamonium.bsky.social · 22/03/2025
I need a Voice for Tempo! specifics in the image to avoid summoning the drones. but yea. Hit me up. there wont be that many lines in the game , but its needed for certain things. these 3 characters land closest to what id like , XJ9 the most.
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Pandamonium @jppandamonium.bsky.social · 16/03/2025
IGHT BACK TO WORK, no more no lifing Monhun. Added lens flares and trails!
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Pandamonium @jppandamonium.bsky.social · 06/02/2025
a lap on a donut track in my indie game in under 14.28 seconds. gotta get better with the cross posting, i also need to upload on youtube more tooo aaaaaa ;;;;;
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Pandamonium @jppandamonium.bsky.social · 03/01/2025
Very wip, working on a speed multiplier. Drive optimal/boost/hit boostpads and land tricks to keep it up, try not to lose control. notice the top bar on the bottom right ⬇️
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Pandamonium @jppandamonium.bsky.social · 01/01/2025
Happy New Year all! Made alot of progress in 2024. (Jan -Dec) 2025's goal is to make it to the production phase. where im primarily just making content for the game. I think its important to have lightweight achievable goals. It makes everything after feel like overachieving.
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Pandamonium @jppandamonium.bsky.social · 25/12/2024
Happy holidays all! A little gift from Tempo , I wonder what it could be ~? just a quick thing for the holidays. Hope you all have a lovely new year aswell!
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Pandamonium @jppandamonium.bsky.social · 14/12/2024
Just put out a new Patron playtest build with 4 new tracks , improved visuals and handling and many other things! The Discord is linked on the steam page and patreon. store.steampowered.com/app/3148560/... www.patreon.com/PandamoniumP...
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Pandamonium @jppandamonium.bsky.social · 07/12/2024
Blockout for a new tracks are 30% actual testing , 70% just jamming out while drifting tbh.
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Pandamonium @jppandamonium.bsky.social · 07/12/2024
lmfao i didnt realize how much bluesky obliterated the bitrate on this one. makes it so much better lol
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Pandamonium @jppandamonium.bsky.social · 28/11/2024
*Turboblasts your thanksgiving turkey*
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Pandamonium @jppandamonium.bsky.social · 28/11/2024
Improved boost pads and made some new ones, would be good for shortcuts and other track ideas. I plan on making some hazards too, bombs and the like
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Pandamonium @jppandamonium.bsky.social · 24/11/2024
Been tweaking handling more and working on my methods for making tracks , a wip im pretty happy with the feel of , thinking this one will be an Oasis track. I need to make more boost pad styles , mainly smaller ones that don't take up the whole road.
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Pandamonium @jppandamonium.bsky.social · 21/11/2024
Anyone know of any good spline tool/app, preferably with full roll control , and can do loops ? UE5 + blenders splines just don't work well for AG track building. Tilt is always updating unless Z up is locked. and that doesn't work with loops. UE5 splines are just clunky and lack various controls.
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Pandamonium @jppandamonium.bsky.social · 16/11/2024
the ingame view of the new garage.
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Pandamonium @jppandamonium.bsky.social · 16/11/2024
Massive improvements to the garage. This isnt even its final form. more planned, but this is more modular then what I had before. its a blend of kitbashing assets, custom models and 2D art. doodles are my own but itll be replaced with community art later, Discord is linked on steam s.team/a/3148560
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Pandamonium @jppandamonium.bsky.social · 11/11/2024
Some wip world building ! Currently known vehicle manufacturers of Project TurboBlast . Eased my mind to have things contextualized now finally. More companies are planned.
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Pandamonium @jppandamonium.bsky.social · 10/11/2024
Ref sheet for Tempo! the Grid girl/cover girl/mascot of PTB
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Pandamonium @jppandamonium.bsky.social · 07/11/2024
WIP. spent the last 2 weeks improving the overall styling of the UI. everything feels much more cohesive ,also vehicle stats! Now I really just wanna improve the look of the garage scene itself
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Pandamonium @jppandamonium.bsky.social · 04/11/2024
Some renders i made for various things
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Reposted by Pandamonium
Zoku (Training Arc) @zokuarts.bsky.social · 30/10/2024
Fanart of Project TurboBlast, a racing game being made by @pandamoniumgames.bsky.social
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Pandamonium @jppandamonium.bsky.social · 17/10/2024
youtu.be/m4aUGA8mK7E?... You can check out the trailer for Project Turboblast on youtube here!
youtu.be
F-Zero GX Meets HotWheels!?
YouTube video by Project TurboBlast
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Pandamonium @jppandamonium.bsky.social · 17/10/2024
Whats nice about Bluesky is I feel I can say more when it comes to wip content without falling out an algorithm . On that note, This also shows my time with Unreal Engine, I started Jan 1st 2023. PTB has been my first UE game, and really the first game dev project Ive ever gotten this far with.
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Pandamonium @jppandamonium.bsky.social · 03/10/2024
Recently updated the start screen for the game!
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Pandamonium @jppandamonium.bsky.social · 03/10/2024
I wanna upload the trailer but the file size limit here is so brutal;;;
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