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Jowdee

@jowdee.bsky.social
86 followers 816 following 128 posts

they/them

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Jowdee @jowdee.bsky.social · 18/04/2026
i GASPED. bumped into a wall? nah just leanin'
videogames' greatest wall bump animation: a green alien guy from the game Moon Child blithely leans against a stone pillar
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Jowdee @jowdee.bsky.social · 11/04/2026
a grid labeled "top games for when you're having a rough tim" showing 15 instances of the videogame game titled janken acchi muite HOI!
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Jowdee @jowdee.bsky.social · 08/04/2026
devlog february 67th, 2026: still cookin! this is probably my third or fourth “final” checklist of things to do to finish my game, hot blocky.
a list of tasks to make different modes of play functional, tie sections of the game together, add accessibility features, add finishing artistic flourishes, test for bugs, etc.
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Jowdee @jowdee.bsky.social · 25/03/2026
i won't hide that HOT BLOCKY is my love letter to the TGM series! #pico8
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Jowdee @jowdee.bsky.social · 09/03/2026
Hot Blocky is almost done! I just need to tie some big pieces together. Made in #pico8
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Jowdee @jowdee.bsky.social · 04/03/2026
next2u made with www.moss.town
a bear plushy stands alone next to torn apart ones against a dimly lit green-blue background
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Jowdee @jowdee.bsky.social · 02/03/2026
A video game title screen in the style of Pokemon Pokopia, but it says "nintendo minecraft free dl uncensored"
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Jowdee @jowdee.bsky.social · 25/02/2026
It feels very weird and fun to develop a game that I don't fully understand. I've been playing my game daily, just as a player, for like 2 months now and I am still finding strats! I love it! It's also funny because I nearly ditched this game within the first month of development.
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Jowdee @jowdee.bsky.social · 14/02/2026
lmao anyone ever feel genuinely accomplished crashing their own game? In my 50+ hours of playing Hot Blocky, I could never clear more than 5 rows of blocks back-to-back. Finally, it happened, and my reward was a monstrous dopamine rush and an instant crash. I'm not even mad one bit.
Game with green background and pixel line art of bear-like plushy character. There is an error message, because the developer achieved a sextet (cleared 6 rows back-to-back) in their game, but had never tested for it since the chances were so low.
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Jowdee @jowdee.bsky.social · 07/02/2026
Hi, I’m Jow. Little screenie of my Pico-8 project: A fast-paced falling block puzzle game called HOT BLOCKY. Currently at that stage where writing code feels like I’m surgically placing grenades into a flaming house of cards. You know how it is! HAHAHAHA *explodes* #pico8 #gamedev #indiegamedev
A puzzle game where differently sized blocks fall from above and need to be arranged into rows spanning the full width of the play field, at which time the row is cleared. On the left, there is a vertical line of teddy bear-like characters cheering because the player cleared 5 rows consecutively. The background is a solid sky blue color.
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