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Joris Rijsdijk

@jorisar.bsky.social
25 followers 9 following 2 posts

PhD candidate computer graphics @ TUDelft. My main interests are real-time rendering, 3DGS, and high-performance GPU programming. Blog: jorisar.nl

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Joris Rijsdijk @jorisar.bsky.social · 25/06/2026
Wow, this looks incredible! I never envisioned our method being applied to bokeh blur in 3DGS like this, but the results speak for themselves. Thanks so much for sharing and experimenting with it!
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Joris Rijsdijk @jorisar.bsky.social · 21/05/2026
Our new Gaussian point splatting renders huge 3DGS scenes in real time (e.g. 425M⬇️). It samples pixel-sized points from the Gaussians with massive parallelism and splats them to the screen using 64-bit atomics. The SIGGRAPH 2026 paper, code and video are out now: jorisar.nl/gaussian_point_splatting/
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