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Jon Keller

@jonkeller.de
609 followers 160 following 115 posts

Freelance pixel artist and game developer from Hamburg, Germany

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Jon Keller @jonkeller.de · 26/09/2026
why is every picture of food ai now this is literally the worst use of it i just wanna knoooow what im about to eat maaaaaaan this sucks
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Jon Keller @jonkeller.de · 17/09/2026
Steams discovery queue is such a wasted feature, this shit keeps showing me gambling games and AAA titles that I wouldn't play in a million years. Never thought I'd say this, but I wish there was a more personalized and modern algorithm behind it lol
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Jon Keller @jonkeller.de · 15/09/2026
ape frog frog ape #pixelart
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Jon Keller @jonkeller.de · 14/09/2026
sluuuurp
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Jon Keller @jonkeller.de · 10/09/2026
This looks great. The sillouettes vaguely remind me of Final Fantasy Crystal Chronicles somehow.
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Jon Keller @jonkeller.de · 10/09/2026
For sure. From what I can gather they all look really cool!!
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Jon Keller @jonkeller.de · 10/09/2026
I have never even heard of it before! I need to check it out, if I find it online I'll let you know lol
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Jon Keller @jonkeller.de · 10/09/2026
I think you're putting a lot of stock in everything being just like real puppetry, when link doesn't even look like a puppet - he looks like a shiny 3D model. Compare this to Wooly World, Paper Mario or Links Awakening. All of these games pull of their specific look way more confidently. 🤷
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Jon Keller @jonkeller.de · 10/09/2026
Also regarding your second point: Art is always created under the constraints that material realities impose on the artist. All of this exists in the video game world. I do not believe they approached the townsfolk in this screenshot as "lesser made puppets", otherwise they would read as such.
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Jon Keller @jonkeller.de · 10/09/2026
Yes, that is basic character design. You would usually still like the player to believe that the individual actors are inhabiting the same world. Ofc you can deliberately juxtapose things, but if that was the goal, they didn't go far enough. As it is, it just looks like mismatched 3D models.
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Jon Keller @jonkeller.de · 10/09/2026
The Ocarina of Time Remake being supposed to look like Ningyōgeki is cool and all, but why doesn't everything look like this then. The execution is still very, very inconsistent.
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Jon Keller @jonkeller.de · 08/09/2026
"Bad" games that didn't quite come together can still be fun to experience, because between all the mess you still see the developers intent shine through. This experience may now be gone. (2/2)
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Jon Keller @jonkeller.de · 08/09/2026
What sucks is that outsider art in the gaming space will probably be mostly AI pretty soon. The confounding "why would they design it this way" will no longer be a question to answer, because there was no intent. The machine just spat something out and nobody bothered to reevaluate. (1/2)
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Jon Keller @jonkeller.de · 14/08/2026
dont worry he was really, really bad
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Jon Keller @jonkeller.de · 14/08/2026
how to carbonize a goblin #pixelart
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Jon Keller @jonkeller.de · 11/08/2026
poke poke slash #pixelart
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Jon Keller @jonkeller.de · 10/08/2026
frog knight 🐸 #pixelart
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Jon Keller @jonkeller.de · 09/08/2026
True I guess. At least we still have Beanies.
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Jon Keller @jonkeller.de · 07/08/2026
Monkey :)
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Jon Keller @jonkeller.de · 07/08/2026
whatever happened to wearing a headband
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Jon Keller @jonkeller.de · 17/06/2026
come on join my mantra please
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Jon Keller @jonkeller.de · 17/06/2026
I solemnly swear that I will never design another indie game protagonist with a big cloak and maybe their little feed sticking out at the bottom
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Jon Keller @jonkeller.de · 13/06/2026
Why cant chiptune be chill why does it always have to be haunted house mega man circus stage type music
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Jon Keller @jonkeller.de · 10/06/2026
battle animation #pixelart
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Jon Keller @jonkeller.de · 09/06/2026
Years ago I decided to release all of Arclands assets under a CCBY4.0 licence. Even though the game hasn't released yet and I only uploaded a tiny fraction of the assets, I keep seeing art inspired by it. That's so cool! HOWEVER releasing commercial asset packs inspired by my art is corny as hell
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Jon Keller @jonkeller.de · 09/06/2026
indies are kinda stuck with a very narrow definition of what made the original mechanics great. If indies don't experiment nobody will!
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Jon Keller @jonkeller.de · 09/06/2026
It would have been so easy for Yacht Club Games to add a dodge roll to Minas combat, but they didn't. In turn they created a system that values positioning over reflexes, and I admire that. I love Soulslikes as much as the next person, but (1/2)
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Jon Keller @jonkeller.de · 08/06/2026
evil aura #pixelart
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Jon Keller @jonkeller.de · 29/05/2026
Loving Mina so far, but does anybody know when the meta changed to the player getting knocked back themselves when a meele attack hits? A lot of indies are doing it this way nowadays, and it feels so bad to me. To me the knockback communicates that my attack has been blocked in some way 🤷‍♂️
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Jon Keller @jonkeller.de · 23/04/2026
Oof woke up and the first thing I saw on the youtube front page was an indie game trailer with completely ai generated pixel art. Expecting to see this more and more, sadly :(
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Jon Keller @jonkeller.de · 03/03/2026
Yo this is PERFECT
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Jon Keller @jonkeller.de · 03/03/2026
theres something so satisfying and neat about isometric interiors #pixelart
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Reposted by Jon Keller
Franek @franekk.bsky.social · 01/03/2026
I'm a game design genius
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Jon Keller @jonkeller.de · 27/02/2026
I mean look at this
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Jon Keller @jonkeller.de · 27/02/2026
2026 will be the year of the zx spectrum
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Jon Keller @jonkeller.de · 25/02/2026
It's crazy how many banner images of games in the steam next fest are AI generated
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Jon Keller @jonkeller.de · 24/02/2026
These copy pasta repost chains people have been doing on X are so cringe. Why can't you just talk about your game normally I guarantee that would be more effective
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Jon Keller @jonkeller.de · 17/02/2026
welcome to the frog room #pixelart
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Jon Keller @jonkeller.de · 16/02/2026
big_baby_strolling.gif #pixelart
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Jon Keller @jonkeller.de · 16/02/2026
But maybe the heal from the level up i get from the fight will be more important for the incoming boss fight? So many interesting choices!!!!
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Jon Keller @jonkeller.de · 15/02/2026
🥱
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Jon Keller @jonkeller.de · 15/02/2026
personally im done playing games where you have to choose your progression on a top down map, deciding if you want to fight another battle or mayhaps visit the shop
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Jon Keller @jonkeller.de · 13/02/2026
logo design fucking PEAKED with the wizardry series, nothing ever came close
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Jon Keller @jonkeller.de · 12/02/2026
4:3 idle screen #pixelart
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Jon Keller @jonkeller.de · 10/02/2026
feline companions
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Jon Keller @jonkeller.de · 09/02/2026
elemental hits #pixelart
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Jon Keller @jonkeller.de · 05/02/2026
how to carbonize a goblin #pixelart
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Jon Keller @jonkeller.de · 04/02/2026
#pixelart
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Jon Keller @jonkeller.de · 03/02/2026
low resolution fire spell #pixelart
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Jon Keller @jonkeller.de · 02/02/2026
Adobe killing Animate is terrible but sadly not suprising. Wretched ass company. My heart goes out to everyone stuck in their ecosystem
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