Jon Daniel @jondaniel.bsky.social · 31/08/2026tfw you realize you've dedicated roughly 1/4 of your life to PostgreSQL. 010
Jon Daniel @jondaniel.bsky.social · 29/06/2026My reaction to seeing the world’s largest collection of dead fish in jars. 120
Jon Daniel @jondaniel.bsky.social · 26/10/2025Having a title screen does wonders for motivation. Still a work-in-progress. 000
Jon Daniel @jondaniel.bsky.social · 26/10/2025Foggy Bug Studios first release, a free seasonal mini-game called Hoot Pursuit, flies in on October 31st! It's a silly little creation but I can't wait to show it to everyone. 111
Jon Daniel @jondaniel.bsky.social · 24/10/2025I've been playing with Pico-8 a bit. I'm working on a mircogame called Hoot Pursuit and here's the main character, Bert the Owl. 010
Jon Daniel @jondaniel.bsky.social · 07/10/2025Building a really basic example level so I can start playtesting Bandit Boys! 041
Jon Daniel @jondaniel.bsky.social · 25/09/2025I have a really silly knockback effect happening when raccoons attack enemies. Not sure if I want to keep it around but it made me laugh and was kind of fun to implement. 010
Jon Daniel @jondaniel.bsky.social · 23/09/2025Got patrols, parties, the battle system, and A* path finding all working while staying above 60fps. Ignore the game crash at the end. Now I just need to like... make it fun and less wonkey. 010
Jon Daniel @jondaniel.bsky.social · 07/09/2025How I feel being able to work on my silly raccoon game again! 000
Jon Daniel @jondaniel.bsky.social · 20/08/2025I'm sad and depressed so I'm doing... whatever the heck this is. 000
Jon Daniel @jondaniel.bsky.social · 16/08/2025Working to try to determine the best PostgreSQL memory settings for searching through a database of 1 million vectors. 000
Jon Daniel @jondaniel.bsky.social · 09/08/2025Here's how much work_mem you need in Postgres to check various distances on 1 million 1536 dimension vectors and not spill over to disk. More checks and maybe a blog post coming soon. This is all thanks to a side project I've been working on: github.com/binarycleric... 000
Jon Daniel @jondaniel.bsky.social · 02/04/2025I’m going to hell for this one. Shout out to the 12 other people who watched all of Megalopolis. 000
Jon Daniel @jondaniel.bsky.social · 24/03/2025Here are the results of about 18 hours of gamedev in Rust from a beginner. I've got some basic gameplay working and I'm tweaking the camera controls. Pretty good, I'd say for working with no engine. 160
Jon Daniel @jondaniel.bsky.social · 17/05/2023I’m already missing #disneyland. Can’t wait to go back! 010
Jon Daniel @jondaniel.bsky.social · 11/05/2023I told my partner I felt weird about turning 39 so they decided to re-celebrate an old birthday to make me feel better. 130