Reposted by Joe SavageAnimation Obsessive @ani-obsessive.bsky.social · 13/02/2026This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous. Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-... 5090862628
Reposted by Joe Savage🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 31/08/2025ohhhh i literally just now realized why cymk is used in subtractive printing and its relationship to rgb (each of c y m absorbs a single color in the rgb additive palette [i.e. cyan absorbs red but allows green and blue to pass]) 91143
Reposted by Joe SavageKelly Turnbull @coelasquid.bsky.social · 31/08/2025Sometimes we’re unsatisfied with a thing we made because when it only existed in our head, we saw all the things it could have been and when it’s done we know all the things that it isn’t, but we can’t see the way it expands into a million new things when someone else unpacks it in their head. 🖊️🦑 153258748946
Reposted by Joe SavageBret Victor @worrydream.com · 15/05/2025Computational Public Space. A talk about a values-driven approach to integrating computation into cities. (40 min) www.youtube.com/watch?v=PixP...youtube.comComputational Public SpaceYouTube video by Dynamicland 28626
Reposted by Joe Savagekyndinfo @kyndinfo.bsky.social · 13/05/2025Building my own tools kyndinfo.notion.site/Building-my-... (Repost/Crosspost) #p5js #math #physics #code #art 0335
Reposted by Joe SavageAaron Hertzmann @aaronhertzmann.com · 05/05/2025How does perspective work in art and photography? In a new paper, we describes experiments suggesting answers to age-old questions about how people perceive perspective. 1/ #VisionScience #Art #ArtHistory www.nature.com/articles/s41...nature.comViewers perceive shape in pictures according to per-fixation perspective - Scientific ReportsScientific Reports - Viewers perceive shape in pictures according to per-fixation perspective 25119
Reposted by Joe SavageGeoffrey Litt @geoffreylitt.com · 03/03/2025# avoid the nightmare bicycle 512639
Reposted by Joe SavageJesse Lawson @jesselawson.dev · 23/02/2025“Tools, virtual or real, are the primitives of craftsmanship. I think that is why I love watching people who build tools. It is a form of meta-craftsmanship that makes me starry-eyed about what I could potentially build.” bencornia.com/blog/the-sou...bencornia.comThe Soul of Craftsmanship | bencornia.com 0132
Reposted by Joe SavageChenoe Hart @chenoehart.bsky.social · 26/12/2024For people who frequently move/travel/commute, a phone is a stable “place” to externalize & store the outputs of your mind in a way that a computer is not. The problem is that you can do less thinking with it. 1406
Reposted by Joe Savagewill Tavlin @tavlin.bsky.social · 16/12/2024I have an essay about how Netflix destroyed the movies in the new issue of @nplusonemag.com. Read it online and in print! www.nplusonemag.com/issue-49/ess...nplusonemag.comCasual Viewing | Will TavlinA decade before Airbnb persuaded homeowners to transform their homes into hotels, Netflix convinced its users to turn theirs into mini Netflix warehouses. Customers who held onto their DVDs for longer... 30425131
Reposted by Joe SavageYining Karl Li @yiningkarlli.bsky.social · 04/12/2024Recordings for Graphics Programming Conference 2024 are now up. The lineup is packed with amazing talks ranging from rendering for games like Tiny Glade, Hades, and Baldur’s Gate 3, to even a talk on designing your own GPU! youtube.com/playlist?lis...youtube.comGraphics Programming Conference 2024 - YouTubeThe Graphics Programming Conference is a three day event in November. We have keynotes from industry experts, presentations, and “masterclass” workshops with... 13514
Reposted by Joe SavageMax Kreminski @maxkreminski.bsky.social · 19/11/2024been looking for a name for this concept for ages! “endocept”: the vague, pre-articulate sense of vision that guides creation a core difficulty of creativity support tool design is that in early-stage creativity it’s easy to accidentally displace the endocept creativity.netslova.ru/Endocept.html 18317
Reposted by Joe Savagespencer chang @spencer.place · 13/11/2023Kristoffer Tjalve and I collected the parts of the internet we don't see often anymore: the hole-in-the-walls, the shrines by the street, neighborhood cafes, and secret sunset nooks. introducing our "syllabus" for taking an internet walk: syllabusproject.org/syllabus-for...syllabusproject.orgTaking an Internet WalkTaking an Internet Walk by Spencer Chang & Kristoffer Tjalve THE INTERNET AS WE KNOW IT In futuristic and cyberpunk media, we were promised a technological world “indistinguishable from magic:” fr... 154
Reposted by Joe Savagespencer chang @spencer.place · 11/09/2023latest in research notes on trying to "alive the web" read it here! spencers.cafe/research/pos... 041
Reposted by Joe SavageMax @maxbittker.bsky.social · 13/09/2023river.maxbittker.com try thisriver.maxbittker.comriver 5167
Reposted by Joe SavageB. @borisanthony.net · 02/07/2023The size of a book—its heft, the space it takes in your world, the amount of intimidation/motivation it incites at the prospect of attempting to read it—are all part of your experience and your memory of it. All this is as enmeshed in your mind as anything you gleaned from reading it. 2/2 011