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jMonkeyEngine

@jmonkeyengine.bsky.social
33 followers 9 following 65 posts

jMonkeyEngine is a modern, open-source 3D game engine for Java. Get started at jmonkeyengine.org and join the discussion on the community hub at hub.jmonkeyengine.org.

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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 8h
Join me at 9PM GMT-4 as we play with wind vectors in the map tool. Been a rough week and I'm still not 100% so I wanted to do something useful and pretty. Should be fun. Mythruna - Wind Vectors www.youtube.com/live/QtcvNVz... #mythruna #IndieGameDev #indiegame #indiedev #indiegames
youtube.com
Mythruna - Wind Vectors
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 06/10/2026
Check out the monthly WIP (Work in Progress) thread to see what jME devs have been working on: hub.jmonkeyengine.org/t/july-2026-monthly-wip-screenshot-thread/49635 #gamedev #indiedev #indiegamedev #java
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jMonkeyEngine @jmonkeyengine.bsky.social · 20/09/2026
The weekly Mythruna stream is live now!
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 29/08/2026
Join me at 9PM GMT-4 to play with the cloud cellular automaton at least one more time. If this turns into a dead end then at least it's a very interesting dead end. Mythruna - Cloud experiments pt 4 www.youtube.com/live/EJ9hv7i... #mythruna #IndieGameDev #indiegame #indiedev #indiegames
youtube.com
Mythruna - Cloud experiments pt 4
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
bruynhuisgames.bsky.social @bruynhuisgames.bsky.social · 22/08/2026
New trailer out of my upcoming steam game, Rapid Escalation. How powerful can you become in just 60 seconds? Build your ship, unlock powerful upgrades, and escalate your way through increasingly intense battles. #indiegame #gamedev #spaceshooter #incremental #screenshotsaturday youtu.be/LfJm47wD27U
youtu.be
Rapid Escalation Trailer
YouTube video by BruynHuisGames
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 17/08/2026
Clouds. A long way to go but so far the technique shows promise. This is what we've been working on for the last two live streams, an interesting diversion. #mythruna #IndieGameDev #indiegame #indiedev #indiegames #screenshot #screenshotsunday
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 16/08/2026
Starts in about 30 minutes.
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jMonkeyEngine @jmonkeyengine.bsky.social · 09/08/2026
The weekly Mythruna game dev stream is Live now! #gamedev #indiedev #java
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 25/07/2026
Join me tonight at 9PM GMT-4 as we continue fleshing out the bandit camp. I think we might be working on settlement data storage. Mythruna - Finalizing AI Cont. Again - Bandit Camp www.youtube.com/live/e3cR4fm... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Finalizing AI Cont. Again - Bandit Camp
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 19/07/2026
The weekly Mythruna game dev stream is Live now! Join one of jMonkeyEngine's core devs while they work on AI for their game Mythruna. www.youtube.com/watch?v=S_RQB3WpDVE #indiegame #indiedev #indiegames #gamedev #ai
youtube.com
Mythruna - Finalizing AI Cont. - Bandit Camp
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 18/07/2026
Join me at 9PM GMT-4 as we essentially continue where we left off last week. We'll be working on whatever I'm in the middle of at 9PM. Mythruna - Finalizing AI Cont. - Bandit Camp www.youtube.com/live/S_RQB3W... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Finalizing AI Cont. - Bandit Camp
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 14/07/2026
Our merch store has just launched! All proceeds go to our OpenCollective budget and help cover our website hosting, code bounties, and other project expenses. Consider picking up a jME themed t-shirt, mug, or mouse pad to help support our open source engine! #opensource #gamedev #indiedev #java
shop.jmonkeyengine.org
jMonkeyEngine | Shop
The official shop of jMonkeyEngine. Find the latest content, buy merch, and support your favorite creator.
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jMonkeyEngine @jmonkeyengine.bsky.social · 12/07/2026
Check out these screenshots from June's monthly Work-in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/june-2026-... #gamedev #indiegamedev #indiedev #java
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 11/07/2026
Join me at 9PM GMT-4 as we continue finalizing the new AI layer by implementing a bandit camp using the new settlement systems. Mythruna - Finalizing AI - Bandit Camp www.youtube.com/live/KSYyfe7... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Finalizing AI - Bandit Camp
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 28/06/2026
The weekly Mythruna game dev stream is Live now! Join one of jMonkeyEngine's core devs as they work on finalizing AI and creating Bandit Settlements for their game. www.youtube.com/live/_DnFaB6... #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Finalizing AI - Settlements
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 18/06/2026
A new version of the jMonkey SDK has just been released targeting the recent 3.9.0-stable release of jMonkeyEngine. #gamedev #indiedev #indiegamedev #java hub.jmonkeyengine.org/t/sdk-3-9-0-...
hub.jmonkeyengine.org
SDK 3.9.0 released
Good news everyone! We have released jMonkeyEngine SDK 3.9.0 targeting the jME 3.9 release. Of course it can be used with older or newer jME versions via Gradle projects. Highlights (compared to SDK ...
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jMonkeyEngine @jmonkeyengine.bsky.social · 02/06/2026
Some screenshots from May's monthly Work in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/may-2026-monthly-wip-screenshot-thread/49579 #gamedev #indiegamedev #indiedev #java
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 30/05/2026
Join me at 9PM GMT-4 as I explain why I didn't finish last weekend and attempt to finish this weekend. Hopefully see something 'in game' soon. Tonight? Mythruna - Even More Finalizing AI Code p2 www.youtube.com/live/y7fea0n... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Even More Finalizing AI Code p2
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 25/05/2026
Fight. Upgrade. Repeat. Turn seconds of combat into unstoppable power in Rapid Escalation. Wishlist and play the demo on Steam now! #gamedev #videogames #indiegame #indiedev #steam store.steampowered.com/app/4411170/...
store.steampowered.com
Rapid Escalation on Steam
A fast-paced incremental space shooter where short battles fuel permanent upgrades and exponential growth.
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 23/05/2026
Join me at 9 PM GMT-4 for wherever I am in this last marathon push. Trying to get this integrated into the game this weekend. Mythruna - Even More Finalizing AI Code youtube.com/live/j92-W-n... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #ai
youtube.com
Mythruna - Even More Finalizing AI Code
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 17/05/2026
The weekly Mythruna stream is Live now! Tune in to see one of jME's core devs do some game dev with jME. www.youtube.com/watch?v=qiQ3... #gamedev #indiegamedev #indiedev #java #indiegame
youtube.com
Mythruna - More Finalizing AI Code
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 13/04/2026
Check out some screenshots from the monthly WIP (work in progress) thread showcasing what jME game devs have been working on recently hub.jmonkeyengine.org/t/march-2026... #gamedev #indiedev #indiegamedev #indiegames #java
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jMonkeyEngine @jmonkeyengine.bsky.social · 12/04/2026
The weekly Mythruna stream just went Live now! Tune in to see one of jME's core devs doing some game dev with jME. www.youtube.com/live/Ph7PKIEs7sk?si=D9-tHhriBjgPaO3M #gamedev #indiegamedev #indiedev #java #indiegame
youtube.com
Mythruna - AI Something
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 12/04/2026
Starts in about 40 minutes. We'll start by going over what's left to get parity and then pick a path, I think.
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jMonkeyEngine @jmonkeyengine.bsky.social · 01/04/2026
We are excited to announce that the former jMonkeyEngine is now being rebranded to rCrabEngine. We've done a full rewrite in Rust and we've dropped the monkey in favor of a crab! Check out the full post here: hub.jmonkeyengine.org/t/jmonkeyeng... #gamedev #indiedev #aprilfools
hub.jmonkeyengine.org
jMonkeyEngine Is Dead. Long Live rCrabEngine
Hello Crabs, After careful consideration, extensive community feedback, and several highly scientific alignment meetings with ChatGPT and SuperGrok, we have decided to move forward with an immediate ...
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jMonkeyEngine @jmonkeyengine.bsky.social · 30/03/2026
"Rapid Escalation" is now available to play on itch! This fast-paced, incremental space arena game is made with jMonkeyEngine, and the developer has just released an early prototype for testing and feedback. Give it a play now! #gamedev #indiegamedev #indiegame #videogame #gaming
tgiant.itch.io
Rapid Escalation Prototype by The Giant
A small incremental space battle arena game where you have to defend yourself by upgrading your spaceship.
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 28/03/2026
Join me tonight at 9PM GMT-4 as we continue the AI stuff. Back after 2 week illness break, looking fwd to start wrapping up AI. Mythruna - "Signals and Triggers" Live Stream youtube.com/live/ypKFA5j... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai #lwjgl #goap
youtube.com
Mythruna - "Signals and Triggers" Live Stream
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 07/03/2026
Join me at 9PM GMT-5 as I stumble through creating some more animations for the standard NPC types. Mythruna - "Sleep and Sit Animations" Live Stream www.youtube.com/live/_uVRYjP... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai #lwjgl #blender
youtube.com
Mythruna - "Sleep and Sit Animations" Live Stream
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 01/03/2026
Starts in about 40 minutes.
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jMonkeyEngine @jmonkeyengine.bsky.social · 28/02/2026
Some screenshots from February's Monthly Work-in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/february-2026-monthly-wip-screenshot-thread/49404 #gamedev #indiegamedev #indiedev #java
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Reposted by jMonkeyEngine
The Afflicted Forests @afflictedforests.bsky.social · 18/02/2026
Some recent screenshots from the Action-RPG I'm developing titled "The Afflicted Forests". Coming soon to Steam! #gamedev #indiegamedev #indiegame #indiedev #gaming
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Reposted by jMonkeyEngine
The Afflicted Forests @afflictedforests.bsky.social · 15/02/2026
I made this new custom enemy for my game. Meet the Plague Spore! #indiedev #indiegames #indiegamedev #gaming #videogame www.youtube.com/watch?v=Ssec...
youtube.com
Plague Spore Combat Demo
YouTube video by Ryan McDonough
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jMonkeyEngine @jmonkeyengine.bsky.social · 15/02/2026
The weekly Mythruna development stream is LIVE now! Join one of our engine's Core Developers to get a look at some game dev using jME, with this week's focus being AI refactoring. #gamedev #indiedev #indiegamedev #java www.youtube.com/watch?v=IHUApzFCcy4
youtube.com
Mythruna - "AI Refactor" Live Stream
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 10/02/2026
"Warrior" is an open source fighting game made with jME. Fight your way through all the king's warriors and free the hostages. Available to download now on itch! adi-barda.itch.io/fighting-gam... #gamedev #indiegame #videogames #indiedev
adi-barda.itch.io
Warrior - Open Source Fighting Game by Adi Barda
An open-source fighting game
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jMonkeyEngine @jmonkeyengine.bsky.social · 10/02/2026
Check out the January Monthly WIP (work-in-progress) thread to see the projects that jME game devs have been working on recently: hub.jmonkeyengine.org/t/january-2026-monthly-wip-screenshot-thread/49362 #gamedev #indiegames #indiegamedev #indiedev #java
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Reposted by jMonkeyEngine
jMonkeyEngine @jmonkeyengine.bsky.social · 08/10/2025
Galáxia 3074 AD is a shoot-em-up game that is strongly influenced by old school classics. Available to purchase now on itch: fba.itch.io/galaxia-3074-ad #gaming #indiedev #IndieGameDev #gamedev #videogames #java
fba.itch.io
Galáxia 3074 AD by fba
A shoot-em-up game strongly influenced by old school classics.
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jMonkeyEngine @jmonkeyengine.bsky.social · 06/02/2026
Wish List "Pure Domino" now on Steam! Made with jMonkeyEngine3! store.steampowered.com/app/3461240/... #gaming #videogame #gamedev #indiegame #indiedev
store.steampowered.com
Pure Domino on Steam
A 3d Domino online game where players can experience a game like they are playing physically in the same room.
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 01/02/2026
Join me at 9PM GMT-5 as we integrate the GOAP AI with the entity system and try to make a MOB do something interesting. Mythruna - "AI/GOAP Integration pt 3" Live Stream www.youtube.com/live/hVzOD0y... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai #lwjgl #goap
youtube.com
Mythruna - "AI/GOAP Integration pt 3" Live Stream
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 24/01/2026
Join me at 9PM GMT-5 as we continue what we started last week with AI integration. (I've been doing back-end work to prep.) Mythruna - "GOAP Integration pt 2" Live Stream www.youtube.com/live/zeXlg8u... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai #lwjgl #goap
youtube.com
Mythruna - "GOAP Integration pt 2" Live Stream
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 21/01/2026
Version 3.9.0-stable of the jMonkey Game Engine has just been released! Check out the release notes on GitHub to see what's new in this production-ready release. github.com/jMonkeyEngin... #GameDev #IndieDev #IndieGameDev #Java #OpenSource
github.com
Release v3.9.0-stable · jMonkeyEngine/jmonkeyengine
What's Changed (since v3.8) Improved fix for IndexOutOfBoundsException by @tonihele in #2403 Fix NPE on AbstractShadowFilter deserialization by @capdevon in #2405 Update gradle.properties by @yaRn...
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jMonkeyEngine @jmonkeyengine.bsky.social · 19/01/2026
www.youtube.com/watch?v=MLyc... #gamdev #indiegamedev #indiedev #java
youtube.com
DevLog #1 From Flat Grid to a World - a solid Foundation
YouTube video by DrohtinDev
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 17/01/2026
Join me at 9PM GMT-5 (for real) as I try to integrate "Goal Oriented Action Planning" and build debug tools for it. Mythruna - "GOAP Integration and Debugging" Live Stream www.youtube.com/live/QWwRIAX... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai #lwjgl #goap
youtube.com
Mythruna - "GOAP Integration and Debugging" Live Stream
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 09/01/2026
Check out this Lunar Lander simulation project that a jMonkey dev is working on. They've also shared the source code on github for anyone interested: github.com/neph1/LunarLander #gamedev #indiedev #indiegamedev #java
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jMonkeyEngine @jmonkeyengine.bsky.social · 08/01/2026
Some screenshots showing a jMonkey dev's progress working on a roguelike RPG game #indiedev #indiegame #indiegamedev #gamedev #java
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jMonkeyEngine @jmonkeyengine.bsky.social · 05/01/2026
December’s Monthly WIP screenshot thread is complete. Check out the full thread to see everything that jMonkeyEngine devs have been working on recently: hub.jmonkeyengine.org/t/december-2025-monthly-wip-screenshot-thread/49330/2 #indiedev #indiegamedev #gamedev #Java
hub.jmonkeyengine.org
(December 2025) Monthly WIP Screenshot Thread
roguelike rpg progress: it’s getting there. feature creep is becoming a bit of a problem though 🙂 uses jmonkey, particlemonkey, wes, tamarin and pspeed’s dropshadow code. (thanks to all in...
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 03/01/2026
Join me tonight at 9PM GMT-5 as I work on the level-of-detail architecture for Mythruna's mob/creature AI and game town management. Mythruna - "AI Level of Detail" Live Stream www.youtube.com/live/Lf0IzaC... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl #ai
youtube.com
Mythruna - "AI Level of Detail" Live Stream
YouTube video by Paul Speed
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 27/12/2025
Join me tonight at 8 PM GMT-5 as I continue the AI work. Tonight we'll try to make the town NPCs do interesting things and have daily lives and stuff. Mythruna - "Town AI" Live Stream www.youtube.com/live/JVnfbqq... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl
youtube.com
Mythruna - "Town AI" Live Stream
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 22/12/2025
midis2jam2 is a jMonkey based remaster of MIDIJam. See your favorite music visualized. Free to download now: midis2jam2.xyz www.youtube.com/watch?v=PEbBFhhsdjA #indiedev #music #gamedev #java #midi
youtube.com
GROOVE.MID (midis2jam2)
YouTube video by wyskoj
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Reposted by jMonkeyEngine
Simsilica, LLC @simsilica.bsky.social · 21/12/2025
Join me tonight at 8PM GMT-5 as I try to finalize which AI architecture Mythruna will use and maybe develop the test-bed for prototyping rules. Mythruna - "AI Architecture" Live Stream www.youtube.com/live/tpWUBO6... #mythruna #IndieGameDev #indiegame #indiedev #indiegames #opengl
youtube.com
Mythruna - "AI Architecture" Live Stream
YouTube video by Paul Speed
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jMonkeyEngine @jmonkeyengine.bsky.social · 19/12/2025
hub.jmonkeyengine.org/t/i-made-a-j...
hub.jmonkeyengine.org
I made a Jmonkey community game jam!
So I decided to make a community game jam for us Jmonkey lads because, I thought it would be fun for the jmonkey community to make games together:) If you want to join then here is the link. See you i...
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