Jimmy Lee @jim.bsky.social · 8hExcited to add a drill to the 147 main hand possibilities #threejs #gamedev 0154
Jimmy Lee @jim.bsky.social · 14hMy tribute to Tactics Ogre today involves some chair throwing and shield door walls. #threejs 050
Jimmy Lee @jim.bsky.social · 20hIf you are building games and need some APIs or game model tools, check out set.world for millions of item combinations and so much more bsky.app/profile/jim.... 010
Jimmy Lee @jim.bsky.social · 06/10/2026My tribute to Ogre Battle 64's birthday, a game that is an inspiration for the style of Set. I hope you all customize your crew's armor when I release it! #ogrebattle #threejs 030
Jimmy Lee @jim.bsky.social · 05/10/2026I am thrilled to make these collectible miniature characters and see everyone make their own reinforcement learning armies. There will be more fun ways to be flashy and show your crew is the best crew. 010
Jimmy Lee @jim.bsky.social · 05/10/2026Yes you will love set.world for how good its getting at the optimizations :) if you're interested in helping, spread it around 110
Jimmy Lee @jim.bsky.social · 05/10/2026For our reinforcement learning arena, to maintain high performance in #ThreeJS, anywhere we can save on compute AND improve appearance AND improve physics is useful! I want 20 versus 20 to keep 30 fps while wearing 15 items each. 210
Jimmy Lee @jim.bsky.social · 04/10/2026On the quest to find the most expensive water bottle available today IRL, I picked up La Sasse at $27 dollars from Erewhon. 140
Jimmy Lee @jim.bsky.social · 03/10/2026RL meets Runescape meets Strategy! I can't wait to show more progress on the engine, this demo shows that gear matters, but it is not everything #threejs 021
Jimmy Lee @jim.bsky.social · 02/10/2026Yeah this is where we will have to decide if we do real time or some deterministic strategy thing (where I am leaning) 110
Jimmy Lee @jim.bsky.social · 02/10/2026I also like IRL 3d things too, my friend made this at a Four Seasons 0100
Jimmy Lee @jim.bsky.social · 02/10/2026Yeah you can see the frame rate take a hit at set.world/anima-scene where we simulate the battlesset.worldAnima scene · SetPlace generated Animas on the cutting mat and measure their movement, combat, and rendering performance. 110
Jimmy Lee @jim.bsky.social · 02/10/2026Showing off all of the attack animations, wishing they were actually all real miniatures on a self healing cutting mat. Set releases 0.8.9 today to make it easy for your Agents to create games using our APIs/MCP 021
Jimmy Lee @jim.bsky.social · 30/09/2026I love that I can create a tribute to any game I want, Set's RPG party builder is going to be amazing. #rpg 020
Jimmy Lee @jim.bsky.social · 30/09/2026For artists, I think you can find complex styles that are more aesthetically pleasing and feeling inducing that can't easily be replicated, and the way that is done is through working on an atoms/elements level and having specific knowledge of how to layer it all. 010
Jimmy Lee @jim.bsky.social · 30/09/2026Today I give you some full wood armor with cashmere cap and sack. Getting this FPS higher so we can really get a lot of crew members on the screen #threejs 160
Jimmy Lee @jim.bsky.social · 29/09/2026Preparing my mithril gang for the battles to come, they say always be prepared #threejs 032
Jimmy Lee @jim.bsky.social · 29/09/2026I am so into this stone texture I worked on for armor, imagine your next crew using a full stone set #threejs 031
Jimmy Lee @jim.bsky.social · 28/09/2026set.world is an API that helps your astra or opus make a world, and all you have to do is point your agent to it and you get it all. We are probably a few model versions away from good lore but a lot of it you need good primitives, still 020
Jimmy Lee @jim.bsky.social · 28/09/2026I love applying my material textures over all 400+ item models, the diversity of content in Set is really going to make cool scenes #threejs 020
Jimmy Lee @jim.bsky.social · 28/09/2026To celebrate finishing all the armor and tool models, here is an armored character wielding two tree trunks 010
Jimmy Lee @jim.bsky.social · 27/09/2026Recursive self improvement is a fun concept, raise the bar each run, and continue to improve your models. 070
Jimmy Lee @jim.bsky.social · 26/09/2026We need to support a large variety of colors if we are going to have an awesome multi-model reinforcement learning arena. #threejs 030
Jimmy Lee @jim.bsky.social · 26/09/2026Our new product Campaign helps you find frontier tasks, and each task it finds is one more place your training setup can move your model past its current limit. Let us make the sky truly the limit!! 🔥 091
Jimmy Lee @jim.bsky.social · 26/09/2026vmax.ai's Campaign generates tasks in your domain and measures all of then, and for every frontier task it finds, is one more place training can move your model past its current limit 010
Jimmy Lee @jim.bsky.social · 25/09/2026Its really fun to work on detail work for the units in the Arena, to make it worthwhile today, there have to be many interesting details 030
Jimmy Lee @jim.bsky.social · 25/09/2026It is a lot of fun to create RTS scenes with millions of item combinations 010
Jimmy Lee @jim.bsky.social · 24/09/2026A RPG auto battler where you can reinforcement train your army and see which model wins? I think that would be a lot of fun 020
Jimmy Lee @jim.bsky.social · 24/09/2026Making great progress on armor cloth layering and physics simulation so we can have some thrilling matchups in style #threejs 130
Jimmy Lee @jim.bsky.social · 23/09/2026I work on AI capable of open-ended learning with the great folks at Vmax. Campaign is our self-play task gen infra that lets you take your important data + evals into new environments and refines your agents on examples. I built a demo to explain how our infra works, Check it out! 060
Jimmy Lee @jim.bsky.social · 22/09/2026I am proud that there is door wielding in Set's playground 010
Jimmy Lee @jim.bsky.social · 21/09/2026Its awesome I am able to create mechanics that bring together RTS, RPG, and team management all into one experiment. What else do people want in a game making kit so you can conserve resources and time? 010
Jimmy Lee @jim.bsky.social · 19/09/2026Testing the difference of level, then testing the difference of gear 041
Jimmy Lee @jim.bsky.social · 19/09/2026Making it possible to easily build all the games, like wizardry 091
Jimmy Lee @jim.bsky.social · 16/09/2026Please enjoy my double crossbow lil friend, one of 20,736 options of dual wielding in Set. 021