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Joan Fons

@jfons.bsky.social
96 followers 42 following 0 posts

Working on Uniform and CozyBlanket @sparseal.bsky.social

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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 21/04/2026
Wafer 1.2 for Windows is now available for purchase. sparseal.com/wafer/
Wafer screenshot on Windows
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 24/02/2026
Introducing Wafer A new 3D texturing software focused on stylized, hand-painting and NPR assets. Built for extreme performance, compatibility and energy efficiency. Now available for iPad
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 14/05/2025
We will be attending this year's Guadalindie (Málaga, Spain) in a couple of days. If you happen to be there and want to talk about Uniform or CozyBlanket, reach out!
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Reposted by Joan Fons
Miguel de Icaza @migueldeicaza.bsky.social · 06/05/2025
After 18 months of gestation, Godot and SwiftUI had a baby! Xogot is out now on the AppStore: blog.la-terminal.net/xogot-godot-... AppStore: apps.apple.com/us/app/xogot...
blog.la-terminal.net
Xogot: Godot for iPad - Available on the App Store
We’re thrilled to announce that Xogot, our native port of the Godot game engine for iPad, is now available on the Apple App Store! Xogot brings the full power of Godot 4.4 to a touch-first, iPad-nati...
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 25/04/2025
Uniform 1.4 introduces SDF modeling, manual UV mapping and packing, 3D printing workflow utilities, faster brushes, iCloud support and more. Available now.
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Reposted by Joan Fons
Bloody Baroness Cosplay @bloodybaronesscosplay.com · 27/01/2025
I 3D-sculpted Bonzo's body in Nomad Sculpt. @madnesscreations.com made a papercraft pattern using CozyBlanket by @sparseal.bsky.social, which we printed and I then assembled, cut into a suitable pattern again, traced it onto 1 cm upholstery foam, cut it out, glued it together! So far so good!
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 27/01/2025
👀
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 23/12/2024
Uniform 1.3 introduces a new, fully customizable UI, realtime path traced viewport rendering, interactive procedural objects and more. Available now.
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 09/10/2024
Uniform 1.3 will support stencil projection painting on high poly meshes, textures and curves.
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Reposted by Joan Fons
Sparseal @sparseal.bsky.social · 30/09/2024
Uniform 1.3 will support procedural objects with interactive gizmos. The new procedural system can be used for non destructive primitives, character blockouts, instance scattering, data conversions and more.
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